jquery load bad :(
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@ -26,7 +26,6 @@ $(document).ready(function (){
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for (var slotnum = 3; slotnum <= Math.min(maxslot, totalslots-1); slotnum++) {
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if (grid.children[slotnum].timestamp == timestamp) {
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console.log(json[timestamp].update_text);
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updateGame(grid.children[slotnum], json[timestamp]);
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};
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};
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@ -35,12 +34,14 @@ $(document).ready(function (){
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const insertGame = (gridboxnum, gamestate, timestamp) => {
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var thisBox = grid.children[gridboxnum];
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thisBox.className = "game";
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thisBox.timestamp = timestamp;
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thisBox.id = "loadTarget";
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$('#loadTarget').load("static/game.html");
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thisBox.id = "";
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updateGame(thisBox, gamestate);
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fetch("/static/game.html").then(x=>x.text()).then(gamehtml => {
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console.log(gamehtml)
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console.log(thisBox)
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thisBox.className = "game";
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thisBox.timestamp = timestamp;
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thisBox.innerHTML = gamehtml;
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updateGame(thisBox, gamestate);
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});
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};
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const BASE_EMPTY = "/static/img/base_empty.png"
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@ -59,7 +60,6 @@ $(document).ready(function (){
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$('#updateTarget .home_score').html("" + gamestate.home_score);
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for (var i = 1; i <= 3; i++) {
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$('#updateTarget .base_' + i).attr('src', (gamestate.bases[i] == null ? BASE_EMPTY : BASE_FILLED));
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}
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@ -70,7 +70,6 @@ $(document).ready(function (){
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$('#updateTarget .pitcher_name').html(gamestate.pitcher);
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$('#updateTarget .batter_name').html(gamestate.batter);
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console.log(gamestate.update_emoji);
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$('#updateTarget .update_emoji').html(gamestate.update_emoji);
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$('#updateTarget .update_text').html(gamestate.update_text);
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