Readded commands to save game history
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4cf5e48910
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@ -1,6 +1,7 @@
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import asyncio, time, datetime, games, json, threading, jinja2, leagues
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import asyncio, time, datetime, games, json, threading, jinja2, leagues
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from flask import Flask, url_for, Response, render_template, request, jsonify
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from flask import Flask, url_for, Response, render_template, request, jsonify
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from flask_socketio import SocketIO, emit
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from flask_socketio import SocketIO, emit
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import database as db
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app = Flask("the-prestige")
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app = Flask("the-prestige")
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app.config['SECRET KEY'] = 'dev'
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app.config['SECRET KEY'] = 'dev'
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@ -63,6 +64,7 @@ def update_loop():
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if state["update_pause"] == 1:
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if state["update_pause"] == 1:
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state["update_emoji"] = "🍿"
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state["update_emoji"] = "🍿"
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if this_game.over:
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if this_game.over:
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db.cache_history(this_game.teams['home'].name, this_game.teams["home"].score, this_game.teams['away'].name, this_game.teams['away'].score)
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state["display_inning"] -= 1
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state["display_inning"] -= 1
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state["display_top_of_inning"] = False
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state["display_top_of_inning"] = False
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winning_team = this_game.teams['home'].name if this_game.teams['home'].score > this_game.teams['away'].score else this_game.teams['away'].name
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winning_team = this_game.teams['home'].name if this_game.teams['home'].score > this_game.teams['away'].score else this_game.teams['away'].name
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