Merge pull request #115 from Sakimori/indev
push indev branch to live on 1/4/2021
This commit is contained in:
commit
27c1a787d1
78
README.md
78
README.md
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@ -1,35 +1,59 @@
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# matteo-the-prestige
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# simsim discord bot
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blaseball, blaseball, is back! in an unofficial capacity. this is completely unaffiliated with the game band
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blaseball, blaseball, is back! in an unofficial capacity. this project is completely unaffiliated with the game band.
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|
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custom players, custom teams, custom leagues (that last one is coming soon™) all set up in discord and watchable at https://simsim.sibr.dev
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we have custom players (generated by onomancer), custom teams, custom leagues (that last one is coming soon™), all set up in discord and watchable at https://simsim.sibr.dev!
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we've also got things like custom team creation, easy setup for your teams to play against each other, and player idolization, all powered by this bot and onomancer.
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if you would like to add matteo to your server to be able to set up teams and games, you can do so with this link: https://discord.com/api/oauth2/authorize?client_id=789956166796574740&permissions=388160&scope=bot
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accepting pull requests, check the issues for to-dos.
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## commands: (everything here is case sensitive, and can be prefixed with either m; or m!)
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### team commands:
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#### creation and deletion:
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- m;saveteam
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- saves a team to the database allowing it to be used for games. send this command at the top of a list, with entries separated by new lines (shift+enter in discord, or copy+paste from notepad).
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- the first line of the list is your team's name (cannot contain emoji).
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- the second line is your team's icon and slogan, this should begin with an emoji followed by a space, followed by a short slogan.
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- saves a team to the database allowing it to be used for games. use this command at the top of a list with entries separated by new lines:
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- the first line of the list is your team's name.
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- the second line is the team's icon and slogan, generally this is an emoji followed by a space, followed by a short slogan.
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- the third line must be blank.
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- the next lines are your batters' names in the order you want them to appear in your lineup, lineups can contain any number of batters between 1 and 12.
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- the final line is your pitcher's name.
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- if you did it correctly, you'll get a team embed with a prompt to confirm. hit the 👍 and it'll be saved.
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- then another blank line seperating your batters and your pitchers.
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- the final lines are the names of the pitchers in your rotation, rotations can contain any number of pitchers between 1 and 8.
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- if you did it correctly, you'll get a team embed with a prompt to confirm. hit the 👍 and your team will be saved!
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- m;deleteteam [teamname] (requires team ownership)
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- allows you to delete the team with the provided name. you'll get an embed with a confirmation to prevent accidental deletions. hit the 👍 and your team will be deleted.
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- m;import
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- imports an onomancer collection as a new team. you can use the new onomancer simsim setting to ensure compatibility. similarly to saveteam, you'll get a team embed with a prompt to confirm, hit the 👍 and your team will be saved!
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#### editing (all of these commands require ownership and exact spelling of the team name):
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- m;addplayer batter/pitcher [team name] [player name]
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- adds a new player to the end of your team, either in the lineup or the rotation depending on which version you use. use addplayer batter or addplayer pitcher at the top of a list with entries separated by new lines:
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- the name of the team you want to add the player to.
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- the name of the player you want to add to the team.
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- m;moveplayer [team name] [player name] [new lineup/rotation position number]
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- moves a player within your lineup or rotation. if you want to instead move a player from your rotation to your lineup or vice versa, use m;swapsection instead. use this command at the top of a list with entries separated by new lines:
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- the name of the team you want to move the player on.
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- the name of the player you want to move.
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- the position you want to move them too, indexed with 1 being the first position of the lineup or rotation. all players below the specified position in the lineup or rotation will be pushed down.
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- m;swapsection [team name] [player name]
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- swaps a player from your lineup to the end of your rotation or your rotation to the end of your lineup. use this command at the top of a list with entries separated by new lines:
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- the name of the team you want to swap the player on.
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- the name of the player you want to swap.
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- m;removeplayer [team name] [player name]
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- removes a player from your team. if there are multiple copies of the same player on a team this will only delete the first one. use this command at the top of a list with entries separated by new lines:
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- the name of the team you want to remove the player from.
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- the name of the player you want to remove.
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#### viewing and searching:
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- m;showteam [name]
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- shows information about any saved team.
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- m;showallteams
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- shows a paginated list of all teams available for games which can be scrolled through.
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- shows the lineup, rotation, and slogan of any saved team in a discord embed with primary stat star ratings for all of the players. this command has fuzzy search so you don't need to type the full name of the team as long as you give enough to identify the team you're looking for.
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- m;searchteams [searchterm]
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- shows a paginated list of all teams whose names contain the given search term.
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- m;deleteteam [teamname]
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- allows you to delete the team with the provided name if you are the owner of it, gives a confirmation first to prevent accidental deletions. if it isn't letting you delete your team, you probably created it before teams having owners was a thing, contact xvi and xie can assign you as the owner.
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- m;import
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- imports an onomancer collection as a new team. you can use the new onomancer simsim setting to ensure compatibility.
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- m;showallteams
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- shows a paginated list of all teams available for games which can be scrolled through.
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### player commands:
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- m;showplayer [name]
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|
@ -37,18 +61,29 @@ accepting pull requests, check the issues for to-dos.
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- m;idolize [name]
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- records any name as your idol, mostly for fun.
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- m;showidol
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- displays your idol's name and stars.
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- displays your idol's name and stars in a discord embed.
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### game commands:
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- m;startgame
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- starts a game with premade teams made using saveteam, use this command at the top of a list followed by each of these in a new line:
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- m;startgame --day # or -d #
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- starts a game with premade teams made using saveteam. provides a link to the website where you can watch the game.
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- the --day/-d is optional, if used it'll force the game to use the #th spot in each team's rotations. if this number is larger than the number of pitchers in one or both of the teams' rotations it'll wrap around. if it is not used pitchers will be chosen randomly from the teams' rotations.
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- use this command at the top of a list with entries separated by new lines:
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- the away team's name.
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- the home team's name.
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- and finally, optionally, the number of innings, which must be greater than 2 and less than 31. if not included it will default to 9.
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- optionally, the number of innings, which must be greater than 2 and less than 31. if not included it will default to 9.
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- this command has fuzzy search so you don't need to type the full name of the team as long as you give enough to identify the team you're looking for.
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- m;randomgame
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- starts a 9-inning game between 2 entirely random teams. embrace chaos!
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- m;starttournament --rounddelay #
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- starts a randomly seeded tournament with up to 64 provided teams, automatically adding byes as necessary. all series have a 5 minute break between games. the current format is: best of 5 until the finals which are best of 7.
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- the --rounddelay is optional, if used, # must be between 1 and 120 and it'll set the delay between rounds to be # minutes. if not included it will default to 10.
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- use this command at the top of a list with entries separated by new lines:
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- the name of the tournament.
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- the name of each participating team on its own line.
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### other commands:
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- m;help [command]
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- shows the instructions from here for given command. if no command is provided, it will instead provide a list of all of the commands that instructions can be provided for.
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- shows instructions for a given command. if no command is provided, it will instead provide a list of all of the commands that instructions can be provided for.
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- m;credit
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- shows artist credit for matteo's avatar.
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- m;roman [number]
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|
@ -60,3 +95,4 @@ these folks are helping me a *ton* via patreon, and i cannot possibly thank them
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- Ale Humano
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- Chris Denmark
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- Astrid Bek
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- Kameleon
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15
database.py
15
database.py
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@ -207,6 +207,21 @@ def save_team(name, team_json_string, user_id):
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except:
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return False
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def update_team(name, team_json_string):
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conn = create_connection()
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try:
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if conn is not None:
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c = conn.cursor()
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store_string = "UPDATE teams SET team_json_string = ? WHERE name=?"
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c.execute(store_string, (team_json_string, (re.sub('[^A-Za-z0-9 ]+', '', name)))) #this regex removes all non-standard characters
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conn.commit()
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conn.close()
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return True
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conn.close()
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return False
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except:
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return False
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def get_team(name, owner=False):
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conn = create_connection()
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if conn is not None:
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221
games.py
221
games.py
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@ -24,22 +24,13 @@ def config():
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return json.load(config_file)
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def all_weathers():
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if not os.path.exists("weather_config.json"):
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#generate default config
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super_weather_json = jsonpickle.encode(weather("Supernova", "🌟"))
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mid_weather_json = jsonpickle.encode(weather("Midnight", "🕶"))
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config_dic = {
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"Supernova" : super_weather_json,
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"Midnight": mid_weather_json
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}
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with open("weather_config.json", "w") as config_file:
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json.dump(config_dic, config_file, indent=4)
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with open("weather_config.json") as config_file:
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weather_dic = {}
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for weather_json in json.load(config_file).values():
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this_weather = jsonpickle.decode(weather_json, classes=weather)
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weather_dic[this_weather.name] = this_weather
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return weather_dic
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weathers_dic = {
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#"Supernova" : weather("Supernova", "🌟"),
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"Midnight": weather("Midnight", "🕶"),
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"Slight Tailwind": weather("Slight Tailwind", "🏌️♀️"),
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"Heavy Snow": weather("Heavy Snow", "❄")
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}
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return weathers_dic
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class appearance_outcomes(Enum):
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@ -102,10 +93,59 @@ class team(object):
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self.name = None
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self.lineup = []
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self.lineup_position = 0
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self.rotation = []
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self.pitcher = None
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self.score = 0
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self.slogan = None
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def find_player(self, name):
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for index in range(0,len(self.lineup)):
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if self.lineup[index].name == name:
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return (self.lineup[index], index, self.lineup)
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for index in range(0,len(self.rotation)):
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if self.rotation[index].name == name:
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return (self.rotation[index], index, self.rotation)
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else:
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return (None, None, None)
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def average_stars(self):
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total_stars = 0
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for _player in self.lineup:
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total_stars += _player.stlats["batting_stars"]
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for _player in self.rotation:
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total_stars += _player.stlats["pitching_stars"]
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return total_stars/(len(self.lineup) + len(self.rotation))
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def swap_player(self, name):
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this_player, index, roster = self.find_player(name)
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if this_player is not None and len(roster) > 1:
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if roster == self.lineup:
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if self.add_pitcher(this_player):
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roster.pop(index)
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return True
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else:
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if self.add_lineup(this_player)[0]:
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self.rotation.pop(index)
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return True
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return False
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def delete_player(self, name):
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this_player, index, roster = self.find_player(name)
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if this_player is not None and len(roster) > 1:
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roster.pop(index)
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return True
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else:
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return False
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def slide_player(self, name, new_spot):
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this_player, index, roster = self.find_player(name)
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if this_player is not None and new_spot < len(roster):
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roster.pop(index)
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roster.insert(new_spot-1, this_player)
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return True
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else:
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return False
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def add_lineup(self, new_player):
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if len(self.lineup) < 20:
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self.lineup.append(new_player)
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@ -113,34 +153,58 @@ class team(object):
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else:
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return (False, "20 players in the lineup, maximum. We're being really generous here.")
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def set_pitcher(self, new_player):
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self.pitcher = new_player
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return (True,)
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def add_pitcher(self, new_player):
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if len(self.rotation) < 8:
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self.rotation.append(new_player)
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return True
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else:
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return False
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def set_pitcher(self, rotation_slot = None, use_lineup = False):
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temp_rotation = self.rotation.copy()
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if use_lineup:
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for batter in self.rotation:
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temp_rotation.append(batter)
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if rotation_slot is None:
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self.pitcher = random.choice(temp_rotation)
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else:
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self.pitcher = temp_rotation[rotation_slot % len(temp_rotation)]
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def is_ready(self):
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return (len(self.lineup) >= 1 and self.pitcher is not None)
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try:
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return (len(self.lineup) >= 1 and len(self.rotation) > 0)
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except AttributeError:
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self.rotation = [self.pitcher]
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self.pitcher = None
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return (len(self.lineup) >= 1 and len(self.rotation) > 0)
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def prepare_for_save(self):
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self.lineup_position = 0
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self.score = 0
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if self.pitcher is not None and self.pitcher not in self.rotation:
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self.rotation.append(self.pitcher)
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self.pitcher = None
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for this_player in self.lineup:
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for stat in this_player.game_stats.keys():
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this_player.game_stats[stat] = 0
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return True
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for this_player in self.rotation:
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for stat in this_player.game_stats.keys():
|
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this_player.game_stats[stat] = 0
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return self
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def finalize(self):
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if self.is_ready():
|
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self.set_pitcher()
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while len(self.lineup) <= 4:
|
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self.lineup.append(random.choice(self.lineup))
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return True
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else:
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self.lineup.append(random.choice(self.lineup))
|
||||
return self
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else:
|
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return False
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||||
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class game(object):
|
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|
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def __init__(self, name, team1, team2, length=None):
|
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self.name = name
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def __init__(self, team1, team2, length=None):
|
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self.over = False
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self.teams = {"away" : team1, "home" : team2}
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self.inning = 1
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|
@ -160,8 +224,13 @@ class game(object):
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def get_batter(self):
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if self.top_of_inning:
|
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bat_team = self.teams["away"]
|
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counter = self.weather.counter_away
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else:
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||||
bat_team = self.teams["home"]
|
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counter = self.weather.counter_home
|
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|
||||
if self.weather.name == "Heavy Snow" and counter == bat_team.lineup_position:
|
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return bat_team.pitcher
|
||||
return bat_team.lineup[bat_team.lineup_position % len(bat_team.lineup)]
|
||||
|
||||
def get_pitcher(self):
|
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|
@ -422,14 +491,26 @@ class game(object):
|
|||
def batterup(self):
|
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scores_to_add = 0
|
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result = self.at_bat()
|
||||
self.get_batter()
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||||
if self.top_of_inning:
|
||||
offense_team = self.teams["away"]
|
||||
weather_count = self.weather.counter_away
|
||||
defense_team = self.teams["home"]
|
||||
else:
|
||||
offense_team = self.teams["home"]
|
||||
weather_count = self.weather.counter_home
|
||||
defense_team = self.teams["away"]
|
||||
|
||||
if self.weather.name == "Slight Tailwind" and "mulligan" not in self.last_update[0].keys() and not result["ishit"] and result["text"] != appearance_outcomes.walk:
|
||||
mulligan_roll_target = -((((self.get_batter().stlats["batting_stars"])-7)/7)**2)+1
|
||||
if random.random() > mulligan_roll_target:
|
||||
result["mulligan"] = True
|
||||
return (result, 0)
|
||||
|
||||
if self.weather.name == "Heavy Snow" and weather_count == offense_team.lineup_position and "snow_atbat" not in self.last_update[0].keys():
|
||||
result["snow_atbat"] = True
|
||||
result["text"] = f"{offense_team.lineup[offense_team.lineup_position % len(offense_team.lineup)].name}'s hands are too cold! {self.get_batter().name} is forced to bat!"
|
||||
return (result, 0)
|
||||
|
||||
defenders = defense_team.lineup.copy()
|
||||
defenders.append(defense_team.pitcher)
|
||||
defender = random.choice(defenders) #pitcher can field outs now :3
|
||||
|
@ -519,12 +600,21 @@ class game(object):
|
|||
for base in self.bases.keys():
|
||||
self.bases[base] = None
|
||||
self.outs = 0
|
||||
if self.top_of_inning and self.weather.name == "Heavy Snow" and self.weather.counter_away < self.teams["away"].lineup_position:
|
||||
self.weather.counter_away = self.pitcher_insert(self.teams["away"])
|
||||
|
||||
if not self.top_of_inning:
|
||||
if self.weather.name == "Heavy Snow" and self.weather.counter_home < self.teams["home"].lineup_position:
|
||||
self.weather.counter_home = self.pitcher_insert(self.teams["home"])
|
||||
self.inning += 1
|
||||
if self.inning > self.max_innings and self.teams["home"].score != self.teams["away"].score: #game over
|
||||
self.over = True
|
||||
self.top_of_inning = not self.top_of_inning
|
||||
|
||||
def pitcher_insert(self, this_team):
|
||||
rounds = math.ceil(this_team.lineup_position / len(this_team.lineup))
|
||||
position = random.randint(0, len(this_team.lineup)-1)
|
||||
return rounds * len(this_team.lineup) + position
|
||||
|
||||
def end_of_game_report(self):
|
||||
return {
|
||||
|
@ -567,19 +657,9 @@ class game(object):
|
|||
else:
|
||||
inningtext = "bottom"
|
||||
|
||||
updatestring = f"{self.last_update[0]['batter']} {self.last_update[0]['text'].value} {self.last_update[0]['defender']}{punc}\n"
|
||||
updatestring = "this isn't used but i don't want to break anything"
|
||||
|
||||
if self.last_update[1] > 0:
|
||||
updatestring += f"{self.last_update[1]} runs scored!"
|
||||
|
||||
return f"""Last update: {updatestring}
|
||||
|
||||
Score: {self.teams['away'].score} - {self.teams['home'].score}.
|
||||
Current inning: {inningtext} of {self.inning}. {self.outs} outs.
|
||||
Pitcher: {self.get_pitcher().name}
|
||||
Batter: {self.get_batter().name}
|
||||
Bases: 3: {str(self.bases[3])} 2: {str(self.bases[2])} 1: {str(self.bases[1])}
|
||||
"""
|
||||
return "this isn't used but i don't want to break anything"
|
||||
else:
|
||||
return f"""Game over! Final score: **{self.teams['away'].score} - {self.teams['home'].score}**
|
||||
Last update: {self.last_update[0]['batter']} {self.last_update[0]['text'].value} {self.last_update[0]['defender']}{punc}"""
|
||||
|
@ -619,20 +699,40 @@ def get_team(name):
|
|||
try:
|
||||
team_json = jsonpickle.decode(db.get_team(name)[0], keys=True, classes=team)
|
||||
if team_json is not None:
|
||||
if team_json.pitcher is not None: #detects old-format teams, adds pitcher
|
||||
team_json.rotation.append(team_json.pitcher)
|
||||
team_json.pitcher = None
|
||||
update_team(team_json)
|
||||
return team_json
|
||||
return None
|
||||
except AttributeError:
|
||||
team_json.rotation = []
|
||||
team_json.rotation.append(team_json.pitcher)
|
||||
team_json.pitcher = None
|
||||
update_team(team_json)
|
||||
return team_json
|
||||
except:
|
||||
return None
|
||||
|
||||
def get_team_and_owner(name):
|
||||
#try:
|
||||
counter, name, team_json_string, timestamp, owner_id = db.get_team(name, owner=True)
|
||||
team_json = jsonpickle.decode(team_json_string, keys=True, classes=team)
|
||||
if team_json is not None:
|
||||
try:
|
||||
counter, name, team_json_string, timestamp, owner_id = db.get_team(name, owner=True)
|
||||
team_json = jsonpickle.decode(team_json_string, keys=True, classes=team)
|
||||
if team_json is not None:
|
||||
if team_json.pitcher is not None: #detects old-format teams, adds pitcher
|
||||
team_json.rotation.append(team_json.pitcher)
|
||||
team_json.pitcher = None
|
||||
update_team(team_json)
|
||||
return (team_json, owner_id)
|
||||
return None
|
||||
except AttributeError:
|
||||
team_json.rotation = []
|
||||
team_json.rotation.append(team_json.pitcher)
|
||||
team_json.pitcher = None
|
||||
update_team(team_json)
|
||||
return (team_json, owner_id)
|
||||
return None
|
||||
#except:
|
||||
#return None
|
||||
except:
|
||||
return None
|
||||
|
||||
def save_team(this_team, user_id):
|
||||
try:
|
||||
|
@ -643,6 +743,15 @@ def save_team(this_team, user_id):
|
|||
except:
|
||||
return None
|
||||
|
||||
def update_team(this_team):
|
||||
try:
|
||||
this_team.prepare_for_save()
|
||||
team_json_string = jsonpickle.encode(this_team, keys=True)
|
||||
db.update_team(this_team.name, team_json_string)
|
||||
return True
|
||||
except:
|
||||
return None
|
||||
|
||||
def get_all_teams():
|
||||
teams = []
|
||||
for team_pickle in db.get_all_teams():
|
||||
|
@ -653,8 +762,22 @@ def get_all_teams():
|
|||
def search_team(search_term):
|
||||
teams = []
|
||||
for team_pickle in db.search_teams(search_term):
|
||||
this_team = jsonpickle.decode(team_pickle[0], keys=True, classes=team)
|
||||
teams.append(this_team)
|
||||
team_json = jsonpickle.decode(team_pickle[0], keys=True, classes=team)
|
||||
try:
|
||||
if team_json.pitcher is not None:
|
||||
if len(team_json.rotation) == 0: #detects old-format teams, adds pitcher
|
||||
team_json.rotation.append(team_json.pitcher)
|
||||
team_json.pitcher = None
|
||||
update_team(team_json)
|
||||
except AttributeError:
|
||||
team_json.rotation = []
|
||||
team_json.rotation.append(team_json.pitcher)
|
||||
team_json.pitcher = None
|
||||
update_team(team_json)
|
||||
except:
|
||||
return None
|
||||
|
||||
teams.append(team_json)
|
||||
return teams
|
||||
|
||||
def base_string(base):
|
||||
|
@ -674,6 +797,8 @@ class weather(object):
|
|||
def __init__(self, new_name, new_emoji):
|
||||
self.name = new_name
|
||||
self.emoji = new_emoji
|
||||
self.counter_away = 0
|
||||
self.counter_home = 0
|
||||
|
||||
def __str__(self):
|
||||
return f"{self.emoji} {self.name}"
|
127
leagues.py
Normal file
127
leagues.py
Normal file
|
@ -0,0 +1,127 @@
|
|||
import time, asyncio, jsonpickle, random, math
|
||||
from games import team, game
|
||||
from discord import Embed, Color
|
||||
import database as db
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class league(object):
|
||||
def __init__(self, name, subleagues_dic):
|
||||
self.subleagues = {} #key: name, value: [divisions]
|
||||
self.max_days
|
||||
self.day = 1
|
||||
self.name = name
|
||||
self.subleagues = subleagues_dic
|
||||
|
||||
class division(object):
|
||||
def __init__(self):
|
||||
self.teams = {} #key: team object, value: {wins; rd (run diff)}
|
||||
|
||||
class tournament(object):
|
||||
def __init__(self, name, team_dic, series_length = 5, finals_series_length = 7, max_innings = 9, id = None, secs_between_games = 300, secs_between_rounds = 600):
|
||||
self.name = name
|
||||
self.teams = team_dic #same format as division, wins/losses will be used for seeding later
|
||||
self.bracket = None
|
||||
self.results = None
|
||||
self.series_length = series_length
|
||||
self.finals_length = finals_series_length
|
||||
self.game_length = max_innings
|
||||
self.active = False
|
||||
self.delay = secs_between_games
|
||||
self.round_delay = secs_between_rounds
|
||||
self.finals = False
|
||||
self.id = id
|
||||
|
||||
if id is None:
|
||||
self.id = random.randint(1111,9999)
|
||||
else:
|
||||
self.id = id
|
||||
|
||||
|
||||
def build_bracket(self, random_sort = False, by_wins = False):
|
||||
teams_list = list(self.teams.keys()).copy()
|
||||
|
||||
if random_sort:
|
||||
def sorter(team_in_list):
|
||||
return random.random()
|
||||
|
||||
elif by_wins:
|
||||
def sorter(team_in_list):
|
||||
return self.teams[team_in_list]["wins"] #sorts by wins
|
||||
|
||||
else: #sort by average stars
|
||||
def sorter(team_in_list):
|
||||
return team_in_list.average_stars()
|
||||
|
||||
teams_list.sort(key=sorter, reverse=True)
|
||||
|
||||
|
||||
bracket_layers = int(math.ceil(math.log(len(teams_list), 2)))
|
||||
empty_slots = int(math.pow(2, bracket_layers) - len(teams_list))
|
||||
|
||||
for i in range(0, empty_slots):
|
||||
teams_list.append(None)
|
||||
|
||||
previous_bracket_layer = teams_list.copy()
|
||||
for i in range(0, bracket_layers - 1):
|
||||
this_layer = []
|
||||
for pair in range(0, int(len(previous_bracket_layer)/2)):
|
||||
if pair % 2 == 0: #if even number
|
||||
this_layer.insert(0+int(pair/2), [previous_bracket_layer.pop(0), previous_bracket_layer.pop(-1)]) #every other pair goes at front of list, moving forward
|
||||
else:
|
||||
this_layer.insert(0-int((1+pair)/2), [previous_bracket_layer.pop(int(len(previous_bracket_layer)/2)-1), previous_bracket_layer.pop(int(len(previous_bracket_layer)/2))]) #every other pair goes at end of list, moving backward
|
||||
previous_bracket_layer = this_layer
|
||||
self.bracket = bracket(previous_bracket_layer, bracket_layers)
|
||||
|
||||
def round_check(self):
|
||||
if self.bracket.depth == 1:
|
||||
self.finals = True
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
class bracket(object):
|
||||
this_bracket = []
|
||||
|
||||
def __init__(self, bracket_list, depth):
|
||||
self.this_bracket = bracket_list
|
||||
self.depth = depth
|
||||
self.bottom_row = []
|
||||
|
||||
def get_bottom_row(self):
|
||||
self.depth = 1
|
||||
self.bottom_row = []
|
||||
self.dive(self.this_bracket)
|
||||
return self.bottom_row
|
||||
|
||||
def dive(self, branch):
|
||||
if not isinstance(branch[0], list): #if it's a pair of games
|
||||
self.bottom_row.append(branch)
|
||||
else:
|
||||
self.depth += 1
|
||||
return self.dive(branch[0]), self.dive(branch[1])
|
||||
|
||||
#def set_winners(self, branch, winners_list):
|
||||
#new_bracket =
|
||||
|
||||
def set_winners_dive(self, winners_list, index = 0, branch = None, parent = None):
|
||||
if branch is None:
|
||||
branch = self.this_bracket.copy()
|
||||
if not isinstance(branch[0], list): #if it's a pair of games
|
||||
if branch[0].name in winners_list or branch[1] is None:
|
||||
winner = branch[0]
|
||||
if parent is not None:
|
||||
parent[index] = winner
|
||||
elif branch[1].name in winners_list:
|
||||
winner = branch[1]
|
||||
if parent is not None:
|
||||
parent[index] = winner
|
||||
else:
|
||||
self.set_winners_dive(winners_list, index = 0, branch = branch[0], parent = branch)
|
||||
self.set_winners_dive(winners_list, index = 1, branch = branch[1], parent = branch)
|
||||
|
||||
if parent is None:
|
||||
self.this_bracket = branch
|
||||
return branch
|
|
@ -1,4 +1,4 @@
|
|||
import asyncio, time, datetime, games, json, threading, jinja2
|
||||
import asyncio, time, datetime, games, json, threading, jinja2, leagues
|
||||
from flask import Flask, url_for, Response, render_template, request, jsonify
|
||||
from flask_socketio import SocketIO, emit
|
||||
|
||||
|
@ -9,8 +9,15 @@ socketio = SocketIO(app)
|
|||
|
||||
@app.route('/')
|
||||
def index():
|
||||
if ('league' in request.args):
|
||||
return render_template("index.html", league=request.args['league'])
|
||||
return render_template("index.html")
|
||||
|
||||
@app.route('/game')
|
||||
def game_page():
|
||||
return render_template("game.html")
|
||||
|
||||
|
||||
thread2 = threading.Thread(target=socketio.run,args=(app,'0.0.0.0'))
|
||||
thread2.start()
|
||||
|
||||
|
@ -84,6 +91,19 @@ def update_loop():
|
|||
state["update_emoji"] = "💎"
|
||||
state["update_text"] = updatestring
|
||||
|
||||
elif "mulligan" in this_game.last_update[0].keys():
|
||||
updatestring = ""
|
||||
punc = ""
|
||||
if this_game.last_update[0]["defender"] != "":
|
||||
punc = ", "
|
||||
|
||||
state["update_emoji"] = "🏌️♀️"
|
||||
state["update_text"] = f"{this_game.last_update[0]['batter']} would have gone out, but they took a mulligan!"
|
||||
|
||||
elif "snow_atbat" in this_game.last_update[0].keys():
|
||||
state["update_emoji"] = "❄"
|
||||
state["update_text"] = this_game.last_update[0]["text"]
|
||||
|
||||
else:
|
||||
updatestring = ""
|
||||
punc = ""
|
||||
|
@ -121,14 +141,16 @@ def update_loop():
|
|||
state["update_pause"] -= 1
|
||||
|
||||
global data_to_send
|
||||
template = jinja2.Environment(loader=jinja2.FileSystemLoader('templates')).get_template('game.html')
|
||||
data_to_send = []
|
||||
template = jinja2.Environment(loader=jinja2.FileSystemLoader('templates')).get_template('game_box.html')
|
||||
|
||||
for timestamp in game_states:
|
||||
data_to_send.append({
|
||||
'timestamp' : timestamp,
|
||||
'league' : game_states[timestamp]['leagueoruser'] if game_states[timestamp]['is_league'] else '',
|
||||
'html' : template.render(state=game_states[timestamp])
|
||||
'state' : game_states[timestamp],
|
||||
'html' : template.render(state=game_states[timestamp], timestamp=timestamp)
|
||||
})
|
||||
|
||||
socketio.emit("states_update", data_to_send)
|
||||
time.sleep(6)
|
||||
time.sleep(8)
|
||||
|
|
69
static/css/common.css
Normal file
69
static/css/common.css
Normal file
|
@ -0,0 +1,69 @@
|
|||
@import url('https://fonts.googleapis.com/css2?family=Alegreya&display=swap');
|
||||
@import url('https://fonts.googleapis.com/css2?family=Goldman:wght@700&display=swap');
|
||||
body {
|
||||
background-image: url("naturalblack.png");
|
||||
}
|
||||
/* Background pattern from Toptal Subtle Patterns */
|
||||
|
||||
div, button, h1, h2, a {
|
||||
font-family: 'Alegreya', serif;
|
||||
color: white;
|
||||
}
|
||||
|
||||
h2 {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.link{
|
||||
position: relative;
|
||||
top: 10px;
|
||||
}
|
||||
|
||||
.h1 {
|
||||
margin: auto;
|
||||
width: 45%;
|
||||
color: white;
|
||||
}
|
||||
|
||||
.page_header {
|
||||
color: white;
|
||||
font-family: 'Goldman', cursive;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
#header {
|
||||
width: 100%;
|
||||
height: max-content;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
#header .page_header {
|
||||
margin: auto;
|
||||
}
|
||||
|
||||
#link_div {
|
||||
text-align: right;
|
||||
position: absolute;
|
||||
top: 0px;
|
||||
right: 30px;
|
||||
}
|
||||
|
||||
#link_div > a {
|
||||
background-color: transparent;
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
#link_div > a:link, #link_div > a:visited {
|
||||
color: lightblue;
|
||||
}
|
||||
|
||||
#link_div > a:hover {
|
||||
color: white;
|
||||
}
|
||||
|
||||
img.emoji {
|
||||
height: 14px;
|
||||
}
|
232
static/css/game.css
Normal file
232
static/css/game.css
Normal file
|
@ -0,0 +1,232 @@
|
|||
|
||||
:root {
|
||||
--background-main: #2f3136; /*discord dark theme background-secondary - the same color as the embeds*/
|
||||
--background-secondary: #4f545c; /*discord's background-tertiary*/
|
||||
--background-accent: #4f545c; /*discord's background-accent*/
|
||||
--highlight: rgb(113, 54, 138); /*matteo purple™*/
|
||||
}
|
||||
|
||||
.game {
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
background:var(--background-main);
|
||||
border: 4px solid;
|
||||
border-radius: 4px;
|
||||
border-color: var(--highlight);
|
||||
border-top: none;
|
||||
border-right: none;
|
||||
border-bottom: none;
|
||||
height: max-content;
|
||||
}
|
||||
|
||||
.header {
|
||||
width: 100%;
|
||||
background-color: var(--background-secondary);
|
||||
border-top-right-radius: 4px;
|
||||
height: max-content;
|
||||
display: flex;
|
||||
justify-content: space-between
|
||||
}
|
||||
|
||||
.header > div {
|
||||
margin: 0.3rem 0.5rem;
|
||||
}
|
||||
|
||||
.body {
|
||||
margin: 0.5rem;
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, minmax(0, 1fr));
|
||||
grid-template-areas:
|
||||
"teams teams info" "players players info" "update update update";
|
||||
grid-template-rows: 5.5rem auto auto;
|
||||
grid-row-gap: 0.5rem;
|
||||
grid-column-gap: 0.75rem;
|
||||
}
|
||||
|
||||
.teams {
|
||||
grid-area: teams;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-around;
|
||||
min-width: 95%;
|
||||
max-width: 100%;
|
||||
width: min-content;
|
||||
}
|
||||
|
||||
.team {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
margin: 0.25rem 0rem;
|
||||
}
|
||||
|
||||
.team_name {
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.info {
|
||||
grid-area: info;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: space-around;
|
||||
background: #4f545c;
|
||||
padding: 0.75rem 0rem;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.batting {
|
||||
font-size: 10pt;
|
||||
text-align: left;
|
||||
height: max-content;
|
||||
margin: 0.3rem 0.5rem;
|
||||
}
|
||||
|
||||
.leagueoruser {
|
||||
font-size: 10pt;
|
||||
text-align: right;
|
||||
height: max-content;
|
||||
margin: 0.3rem 0.5rem;
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.outs {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 60%;
|
||||
}
|
||||
|
||||
.outs_title {
|
||||
font-weight: bolder;
|
||||
}
|
||||
|
||||
.outs_count {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.out {
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
.team_name, .score {
|
||||
font-size: 25px
|
||||
}
|
||||
|
||||
.score {
|
||||
background: var(--background-accent);
|
||||
width: 40px;
|
||||
min-width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 20px;
|
||||
margin-left: 10px;
|
||||
}
|
||||
|
||||
.players {
|
||||
grid-area: players;
|
||||
display: grid;
|
||||
grid-template-columns: auto minmax(0, 1fr);
|
||||
grid-template-rows: auto auto;
|
||||
grid-column-gap: 0.5rem;
|
||||
margin-left: 0.3rem;
|
||||
}
|
||||
|
||||
.players > div {
|
||||
margin: 0.25rem 0rem;
|
||||
}
|
||||
|
||||
.player_type {
|
||||
text-align: end;
|
||||
font-weight: bolder;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.player_name {
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
text-align: start;
|
||||
white-space: nowrap;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.update {
|
||||
grid-area: update;
|
||||
min-height: 3.5rem;
|
||||
padding: 0rem 0.75rem;
|
||||
height: 100%;
|
||||
background: var(--background-secondary);
|
||||
border-radius: 4px;
|
||||
align-items: center;
|
||||
display: flex;
|
||||
justify-content: start;
|
||||
}
|
||||
|
||||
.update_emoji {
|
||||
margin-right: 0.75rem;
|
||||
margin-left: 2px;
|
||||
}
|
||||
|
||||
.update_text {
|
||||
text-align: start;
|
||||
}
|
||||
|
||||
.field {
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.base {
|
||||
height: 60px;
|
||||
}
|
||||
|
||||
.base_2 {
|
||||
margin-bottom: -25%
|
||||
}
|
||||
|
||||
@media only screen and (max-device-width: 800px) {
|
||||
.batting {
|
||||
font-size: 15pt;
|
||||
text-align: left;
|
||||
height: max-content;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.leagueoruser {
|
||||
font-size: 15pt;
|
||||
text-align: right;
|
||||
height: max-content;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.team_name, .score {
|
||||
font-size: 23px
|
||||
}
|
||||
|
||||
.players {
|
||||
font-size: 20px;
|
||||
grid-area: players;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
height: 100%;
|
||||
padding-right: 50px;
|
||||
}
|
||||
|
||||
.update_emoji, .update_text {
|
||||
display: inline;
|
||||
font-size: 20px;
|
||||
}
|
||||
}
|
9
static/css/game_page.css
Normal file
9
static/css/game_page.css
Normal file
|
@ -0,0 +1,9 @@
|
|||
#game_container {
|
||||
margin-top: 50px;
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
}
|
||||
|
||||
.game {
|
||||
width: 33%;
|
||||
}
|
91
static/css/games_page.css
Normal file
91
static/css/games_page.css
Normal file
|
@ -0,0 +1,91 @@
|
|||
.container {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, minmax(500px, 1fr));
|
||||
grid-gap: 50px 30px; /*space between rows, then columns*/
|
||||
align-items: center;
|
||||
justify-items: center;
|
||||
grid-auto-flow: row;
|
||||
}
|
||||
|
||||
.container > div {
|
||||
min-height: 298px;
|
||||
}
|
||||
|
||||
#filters {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
align-items: center;
|
||||
margin-top: 10px;
|
||||
margin-bottom: 20px;
|
||||
}
|
||||
|
||||
#filters > * {
|
||||
padding: 0.25rem 0.5rem;
|
||||
margin: 0rem 0.5rem;
|
||||
font-size: 16pt;
|
||||
background: rgba(0,0,0,0);
|
||||
}
|
||||
|
||||
#filters > .filter {
|
||||
border-radius: 0.5rem;
|
||||
min-width: 6.25rem;
|
||||
text-align: center;
|
||||
border: none;
|
||||
color: white;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
#selected_filter {
|
||||
background: rgb(113, 54, 138);
|
||||
}
|
||||
|
||||
#footer {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
height: 4.5rem;
|
||||
}
|
||||
|
||||
#footer > div {
|
||||
text-align: center;
|
||||
font-size: 16pt;
|
||||
position: relative;
|
||||
top: 0.25rem;
|
||||
}
|
||||
|
||||
.emptyslot {
|
||||
border: 2px dashed white;
|
||||
border-radius: 15px;
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
color: white;
|
||||
}
|
||||
|
||||
@media only screen and (max-device-width: 800px) {
|
||||
.container {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, minmax(700px, 90%));
|
||||
grid-template-rows: 400px;
|
||||
grid-gap: 50px 30px; /*space between rows, then columns*/
|
||||
align-items: center;
|
||||
justify-items: center;
|
||||
grid-auto-rows: 400px;
|
||||
grid-auto-flow: row;
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
transform: translate(-50%, 0);
|
||||
}
|
||||
|
||||
.emptyslot {
|
||||
border: none;
|
||||
border-radius: 15px;
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
color: white;
|
||||
flex: 1;
|
||||
}
|
||||
}
|
BIN
static/css/naturalblack.png
Normal file
BIN
static/css/naturalblack.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 256 KiB |
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 9.5 KiB |
|
@ -1,50 +0,0 @@
|
|||
<div class="header">
|
||||
<div class="inning"></div>
|
||||
<div class="weather"></div>
|
||||
</div>
|
||||
<div class="body">
|
||||
<div class="teams">
|
||||
<div class="team">
|
||||
<div class="team_name away_name"></div>
|
||||
<div class="score away_score"></div>
|
||||
</div>
|
||||
<div class="team">
|
||||
<div class="team_name home_name"></div>
|
||||
<div class="score home_score"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="info">
|
||||
<div class="field">
|
||||
<img class="base base_2" src=""/>
|
||||
<div style="display: flex;">
|
||||
<img class="base base_3" src=""/>
|
||||
<img class="base base_1" src=""/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="outs">
|
||||
<div class="outs_title">OUTS</div>
|
||||
<div class="outs_count">
|
||||
<img class="out" src=""/>
|
||||
<img class="out" src=""/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="players">
|
||||
<div class="player pitcher">
|
||||
<div class="player_type">Pitcher:</div>
|
||||
<div class="player_name pitcher_name"></div>
|
||||
</div>
|
||||
<div class="player batter">
|
||||
<div class="player_type">Batter:</div>
|
||||
<div class="player_name batter_name"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="update">
|
||||
<div class="update_emoji"></div>
|
||||
<div class="update_text"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="footer">
|
||||
<div class="batting"></div>
|
||||
<div class="leagueoruser"></div>
|
||||
</div>
|
|
@ -1,375 +0,0 @@
|
|||
@import url('https://fonts.googleapis.com/css2?family=Alegreya&display=swap');
|
||||
@import url('https://fonts.googleapis.com/css2?family=Goldman:wght@700&display=swap');
|
||||
body {
|
||||
background-image: url("prism.png");
|
||||
}
|
||||
/* Background pattern from Toptal Subtle Patterns */
|
||||
|
||||
div, button {
|
||||
font-family: 'Alegreya', serif;
|
||||
color: white;
|
||||
}
|
||||
|
||||
#link_div {
|
||||
text-align: right;
|
||||
position: absolute;
|
||||
top: 0px;
|
||||
right: 30px;
|
||||
}
|
||||
|
||||
#link_div > a {
|
||||
background-color: transparent;
|
||||
text-decoration: underline;
|
||||
}
|
||||
|
||||
#link_div > a:link, #link_div > a:visited {
|
||||
color: lightblue;
|
||||
}
|
||||
|
||||
#link_div > a:hover {
|
||||
color: white;
|
||||
}
|
||||
|
||||
.container {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, minmax(500px, 1fr));
|
||||
grid-gap: 50px 30px; /*space between rows, then columns*/
|
||||
align-items: center;
|
||||
justify-items: center;
|
||||
grid-auto-rows: 335px;
|
||||
grid-auto-flow: row;
|
||||
}
|
||||
|
||||
#header {
|
||||
width: 100%;
|
||||
height: 150px;
|
||||
margin-bottom: 20px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
#header > .page_header {
|
||||
margin: auto
|
||||
}
|
||||
|
||||
#filters {
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
width: max-content;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
#filters > * {
|
||||
padding: 4px 8px;
|
||||
margin: 0px 8px;
|
||||
font-size: 16pt;
|
||||
background: rgba(0,0,0,0);
|
||||
}
|
||||
|
||||
#filters > .filter {
|
||||
border-radius: 8px;
|
||||
min-width: 100px;
|
||||
text-align: center;
|
||||
border: none;
|
||||
}
|
||||
|
||||
#selected_filter {
|
||||
background: rgb(113, 54, 138);
|
||||
}
|
||||
|
||||
#footer {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
height: 75px;
|
||||
}
|
||||
|
||||
#footer > div {
|
||||
text-align: center;
|
||||
font-size: 20px;
|
||||
position: relative;
|
||||
top: 5px;
|
||||
}
|
||||
|
||||
.link{
|
||||
position: relative;
|
||||
top: 10px;
|
||||
}
|
||||
|
||||
.h1 {
|
||||
margin: auto;
|
||||
width: 45%;
|
||||
color: white;
|
||||
font-family: 'Alegreya', serif;
|
||||
}
|
||||
|
||||
.page_header {
|
||||
color: white;
|
||||
font-family: 'Goldman', cursive;
|
||||
}
|
||||
|
||||
.emptyslot {
|
||||
border: 2px dashed white;
|
||||
border-radius: 15px;
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
color: white;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.game {
|
||||
font-family: 'Alegreya', serif;
|
||||
color: white;
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
background: #2f3136; /*discord dark theme background-secondary - the same color as the embeds*/
|
||||
border: 4px solid;
|
||||
border-radius: 4px;
|
||||
border-color: rgb(113, 54, 138); /*matteo purple™*/
|
||||
border-top: none;
|
||||
border-right: none;
|
||||
border-bottom: none;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
h2 {
|
||||
font-family: 'Alegreya', serif;
|
||||
color: white;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.header {
|
||||
width: 100%;
|
||||
background-color: #4f545c; /*discord's background-tertiary*/
|
||||
border-top-right-radius: 4px;
|
||||
height: max-content;
|
||||
|
||||
}
|
||||
|
||||
.inning {
|
||||
float: left;
|
||||
margin: 5px;
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.weather {
|
||||
float: right;
|
||||
margin: 5px;
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
.body {
|
||||
margin: 10px;
|
||||
display: grid;
|
||||
grid-template-columns: 60% 40%;
|
||||
grid-template-areas:
|
||||
"teams info" "players info" "update update";
|
||||
grid-template-rows: 90px;
|
||||
grid-row-gap: 8px;
|
||||
grid-column-gap: 10px;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.teams {
|
||||
grid-area: teams;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-around;
|
||||
}
|
||||
|
||||
.team {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.team_name {
|
||||
overflow: hidden;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.info {
|
||||
grid-area: info;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: space-around;
|
||||
background: #4f545c;
|
||||
padding-top: 8px;
|
||||
padding-bottom: 4px;
|
||||
margin-left: 15%;
|
||||
margin-right: 10px;
|
||||
border-radius: 4px;
|
||||
}
|
||||
|
||||
.batting {
|
||||
font-size: 10pt;
|
||||
text-align: left;
|
||||
height: max-content;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.leagueoruser {
|
||||
font-size: 10pt;
|
||||
text-align: right;
|
||||
height: max-content;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
}
|
||||
|
||||
.outs {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
width: 60%;
|
||||
}
|
||||
|
||||
.outs_title {
|
||||
font-weight: bolder;
|
||||
}
|
||||
|
||||
.outs_count {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
.out {
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
.team_name, .score {
|
||||
font-size: 25px
|
||||
}
|
||||
|
||||
.score {
|
||||
background: #4f545c; /*discord's background-accent*/
|
||||
width: 40px;
|
||||
min-width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 20px;
|
||||
margin-left: 10px;
|
||||
}
|
||||
|
||||
.players {
|
||||
grid-area: players;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-around;
|
||||
align-items: start;
|
||||
height: max-content;
|
||||
}
|
||||
|
||||
.player {
|
||||
display: flex;
|
||||
align-items: end;
|
||||
width: 100%;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.player_name {
|
||||
overflow: hidden;
|
||||
text-align: start;
|
||||
white-space: nowrap;
|
||||
width: 95%;
|
||||
}
|
||||
|
||||
.update {
|
||||
grid-area: update;
|
||||
margin-right: 10px;
|
||||
margin-top: 10px;
|
||||
min-height: 50px;
|
||||
}
|
||||
|
||||
.player_type {
|
||||
width: 100%;
|
||||
text-align: start;
|
||||
}
|
||||
|
||||
.update_emoji, .update_text {
|
||||
display: inline
|
||||
}
|
||||
|
||||
.field {
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.base {
|
||||
height: 60px;
|
||||
}
|
||||
|
||||
.base_2 {
|
||||
margin-bottom: -25%
|
||||
}
|
||||
|
||||
@media only screen and (max-device-width: 800px) {
|
||||
.container {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, minmax(700px, 90%));
|
||||
grid-template-rows: 400px;
|
||||
grid-gap: 50px 30px; /*space between rows, then columns*/
|
||||
align-items: center;
|
||||
justify-items: center;
|
||||
grid-auto-rows: 400px;
|
||||
grid-auto-flow: row;
|
||||
position: absolute;
|
||||
left: 50%;
|
||||
transform: translate(-50%, 0);
|
||||
}
|
||||
|
||||
.emptyslot {
|
||||
border: none;
|
||||
border-radius: 15px;
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
color: white;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.batting {
|
||||
font-size: 15pt;
|
||||
text-align: left;
|
||||
height: max-content;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.leagueoruser {
|
||||
font-size: 15pt;
|
||||
text-align: right;
|
||||
height: max-content;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
.team_name, .score {
|
||||
font-size: 23px
|
||||
}
|
||||
|
||||
.players {
|
||||
font-size: 20px;
|
||||
grid-area: players;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-around;
|
||||
align-items: center;
|
||||
height: 100%;
|
||||
padding-right: 50px;
|
||||
}
|
||||
|
||||
.update_emoji, .update_text {
|
||||
display: inline;
|
||||
font-size: 20px;
|
||||
}
|
||||
}
|
BIN
static/js/.DS_Store
vendored
Normal file
BIN
static/js/.DS_Store
vendored
Normal file
Binary file not shown.
25
static/js/game_loader.js
Normal file
25
static/js/game_loader.js
Normal file
|
@ -0,0 +1,25 @@
|
|||
$(document).ready(function (){
|
||||
var socket = io.connect();
|
||||
|
||||
socket.on('connect', function () {
|
||||
console.log("connected")
|
||||
socket.emit('recieved', {});
|
||||
});
|
||||
|
||||
socket.on("states_update", function (json) { //json is an object containing all game updates
|
||||
var searchparams = new URLSearchParams(window.location.search);
|
||||
var exists = false;
|
||||
for (game of json) {
|
||||
if (searchparams.get('timestamp') == game.timestamp) {
|
||||
$('.game').html(game.html);
|
||||
exists = true;
|
||||
}
|
||||
}
|
||||
if (!exists) {
|
||||
$('game').remove()
|
||||
$('#game_container').text("The game you're looking for either doesn't exist or has already ended.")
|
||||
}
|
||||
|
||||
twemoji.parse(document.body);
|
||||
});
|
||||
});
|
168
static/js/grid_loader.js
Normal file
168
static/js/grid_loader.js
Normal file
|
@ -0,0 +1,168 @@
|
|||
var socket = io.connect();
|
||||
var lastupdate;
|
||||
var grid;
|
||||
|
||||
$(document).ready(function (){
|
||||
grid = document.getElementById("container")
|
||||
|
||||
socket.on('connect', function () {
|
||||
socket.emit('recieved', {});
|
||||
});
|
||||
|
||||
socket.on("states_update", function (json) { //json is an object containing all game updates
|
||||
lastupdate = json;
|
||||
updateGames(json, $('#selected_filter').text());
|
||||
updateLeagues(json);
|
||||
});
|
||||
});
|
||||
|
||||
const updateGames = (json, filter) => {
|
||||
|
||||
filterjson = [];
|
||||
for (var game of json) {
|
||||
if (game.league == filter || filter == "All") {
|
||||
filterjson.push(game);
|
||||
}
|
||||
}
|
||||
|
||||
if (filterjson.length == 0) {
|
||||
$('#footer div').html("No games right now. Why not head over to Discord and start one?");
|
||||
} else {
|
||||
$('#footer div').html("");
|
||||
}
|
||||
|
||||
var searchparams = new URLSearchParams(window.location.search);
|
||||
if (searchparams.has('game') && filterjson.some(x => x.timestamp == searchparams.get('game')) && grid.children[0].timestamp != searchparams.get('game')) {
|
||||
var game = filterjson.find(x => x.timestamp == searchparams.get('game'))
|
||||
var oldbox = Array.prototype.slice.call(grid.children).find(x => x.timestamp == game.timestamp)
|
||||
if (oldbox) { clearBox(oldbox) }
|
||||
insertGame(0, game)
|
||||
}
|
||||
|
||||
//replace games that have ended with empty slots
|
||||
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
||||
if (grid.children[slotnum].className == "game" && !filterjson.some((x) => x.timestamp == grid.children[slotnum].timestamp)) {
|
||||
clearBox(grid.children[slotnum])
|
||||
}
|
||||
}
|
||||
|
||||
for (var game of filterjson) {
|
||||
//updates game in list
|
||||
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
||||
if (grid.children[slotnum].timestamp == game.timestamp) {
|
||||
insertGame(slotnum, game);
|
||||
};
|
||||
};
|
||||
|
||||
//adds game to list if not there already
|
||||
if (!Array.prototype.slice.call(grid.children).some(x => x.timestamp == game.timestamp)) {
|
||||
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
|
||||
if (slotnum >= grid.children.length) {
|
||||
for (var i = 0; i < 3; i ++) {
|
||||
insertEmpty(grid);
|
||||
}
|
||||
}
|
||||
if (grid.children[slotnum].className == "emptyslot") {
|
||||
insertGame(slotnum, game);
|
||||
break;
|
||||
};
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
//remove last rows if not needed
|
||||
while (grid.children[grid.children.length-1].className == "emptyslot" &&
|
||||
grid.children[grid.children.length-2].className == "emptyslot" &&
|
||||
grid.children[grid.children.length-3].className == "emptyslot" &&
|
||||
grid.children.length > 3) {
|
||||
for (var i = 0; i < 3; i++) {
|
||||
grid.removeChild(grid.children[grid.children.length-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const insertEmpty = (grid) => {
|
||||
var newBox = document.createElement("DIV");
|
||||
newBox.className = "emptyslot";
|
||||
grid.appendChild(newBox);
|
||||
}
|
||||
|
||||
const insertGame = (gridboxnum, game) => {
|
||||
var thisBox = grid.children[gridboxnum];
|
||||
thisBox.className = "game";
|
||||
thisBox.timestamp = game.timestamp;
|
||||
thisBox.innerHTML = game.html;
|
||||
twemoji.parse(thisBox);
|
||||
};
|
||||
|
||||
const insertLeague = (league) => {
|
||||
var btn = document.createElement("BUTTON");
|
||||
btn.className = "filter";
|
||||
btn.innerHTML = league;
|
||||
$('#filters').append(btn);
|
||||
return btn;
|
||||
}
|
||||
|
||||
const clearBox = (box) => {
|
||||
box.className = "emptyslot";
|
||||
box.timestamp = null;
|
||||
box.innerHTML = "";
|
||||
}
|
||||
|
||||
const updateLeagues = (games) => {
|
||||
//get all leagues
|
||||
var leagues = []
|
||||
for (var game of games) {
|
||||
if (game.league != "" && !leagues.includes(game.league)) {
|
||||
leagues.push(game.league)
|
||||
}
|
||||
}
|
||||
|
||||
//remove leagues no longer present
|
||||
$('#filters .filter').each(function(index) {
|
||||
if (!leagues.includes($(this).text())) {
|
||||
if (this.id != 'selected_filter' && $(this).text() != "All") { //don't remove the currently selected filter or the "all" filter
|
||||
$(this).remove();
|
||||
}
|
||||
} else {
|
||||
leagues.splice(leagues.indexOf($(this).text()), 1);
|
||||
}
|
||||
})
|
||||
|
||||
// add leagues not already present
|
||||
for (var league of leagues) { // we removed the entries that are already there in the loop above
|
||||
insertLeague(league)
|
||||
}
|
||||
|
||||
//add click handlers to each filter
|
||||
$('#filters .filter').each(function(index) {
|
||||
this.onclick = function() {
|
||||
if ($('#filters #selected_filter').text() == 'All') {
|
||||
updateGames([], ""); // clear grid when switching off of All, to make games collapse to top
|
||||
}
|
||||
$('#filters #selected_filter').attr('id', '');
|
||||
this.id = 'selected_filter';
|
||||
|
||||
var search = new URLSearchParams();
|
||||
search.append('league', this.textContent);
|
||||
history.pushState({}, "", "/" + (this.textContent != 'All' ? "?" + search.toString() : ""));
|
||||
updateGames(lastupdate, this.textContent);
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
window.onpopstate = function(e) {
|
||||
var searchparams = new URLSearchParams(window.location.search);
|
||||
updateLeagues(lastupdate);
|
||||
$('#filters #selected_filter').attr('id', '');
|
||||
if (searchparams.has('league')) {
|
||||
var filter_found = false
|
||||
$('#filters .filter').each(function(i) { if (this.textContent == searchparams.get('league')) { this.id = 'selected_filter'; filter_found = true }});
|
||||
if (!filter_found) { insertLeague(searchparams.get('league')).id = 'selected_filter' }
|
||||
|
||||
updateGames(lastupdate, searchparams.get('league'));
|
||||
} else {
|
||||
$('#filters .filter').each(function(i) { if (this.textContent == 'All') { this.id = 'selected_filter' }})
|
||||
updateGames(lastupdate, "All");
|
||||
}
|
||||
}
|
123
static/loader.js
123
static/loader.js
|
@ -1,123 +0,0 @@
|
|||
$(document).ready(function (){
|
||||
var socket = io.connect();
|
||||
var lastupdate;
|
||||
var grid = document.getElementById("container");
|
||||
|
||||
|
||||
socket.on('connect', function () {
|
||||
socket.emit('recieved', { data: 'I\'m connected!' });
|
||||
});
|
||||
|
||||
socket.on("states_update", function (json) { //json is an object containing all game updates
|
||||
lastupdate = json;
|
||||
updateGames(json, $('#selected_filter').text());
|
||||
|
||||
//get all leagues
|
||||
leagues = []
|
||||
for (var game of json) {
|
||||
if (game.league != "" && !leagues.includes(game.league)) {
|
||||
leagues.push(game.league)
|
||||
}
|
||||
}
|
||||
|
||||
//remove leagues no longer present
|
||||
$('#filters .filter').each(function(index) {
|
||||
if (!leagues.includes($(this).text())) {
|
||||
if ($(this).attr('id') != 'selected_filter' && $(this).text() != "All") { //don't remove the currently selected filter or the "all" filter
|
||||
$(this).remove();
|
||||
}
|
||||
} else {
|
||||
leagues.splice(leagues.indexOf($(this).text()), 1);
|
||||
}
|
||||
})
|
||||
|
||||
// add leagues not already present
|
||||
for (var league of leagues) { // we removed the entries that are already there in the loop above
|
||||
$('#filters').append("<button class='filter'>"+league+"</button>");
|
||||
}
|
||||
|
||||
//add click handlers to each filter
|
||||
$('#filters .filter').each(function(index) {
|
||||
$(this).click(function() {
|
||||
if ($('#filters #selected_filter').text() == 'All') {
|
||||
updateGames([], ""); // clear grid when switching off of All, to make games collapse to top
|
||||
}
|
||||
$('#filters #selected_filter').attr('id', '');
|
||||
$(this).attr('id', 'selected_filter');
|
||||
updateGames(lastupdate, $(this).text());
|
||||
})
|
||||
})
|
||||
});
|
||||
|
||||
const updateGames = (json, filter) => {
|
||||
|
||||
filterjson = [];
|
||||
for (var game of json) {
|
||||
if (game.league == filter || filter == "All") {
|
||||
filterjson.push(game);
|
||||
}
|
||||
}
|
||||
|
||||
if (filterjson.length == 0) {
|
||||
$('#footer div').html("No games right now. Why not head over to Discord and start one?");
|
||||
} else {
|
||||
$('#footer div').html("");
|
||||
}
|
||||
|
||||
//replace games that have ended with empty slots
|
||||
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
||||
if (grid.children[slotnum].className == "game" && !filterjson.some((x) => x.timestamp == grid.children[slotnum].timestamp)) {
|
||||
grid.children[slotnum].className = "emptyslot";
|
||||
grid.children[slotnum].timestamp = null;
|
||||
grid.children[slotnum].innerHTML = "";
|
||||
}
|
||||
}
|
||||
|
||||
for (var game of filterjson) {
|
||||
//updates game in list
|
||||
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
||||
if (grid.children[slotnum].timestamp == game.timestamp) {
|
||||
insertGame(slotnum, game);
|
||||
};
|
||||
};
|
||||
|
||||
//adds game to list if not there already
|
||||
if (!Array.prototype.slice.call(grid.children).some((x) => x.timestamp == game.timestamp)) {
|
||||
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
|
||||
if (slotnum >= grid.children.length) {
|
||||
for (var i = 0; i < 3; i ++) {
|
||||
insertEmpty(grid);
|
||||
}
|
||||
}
|
||||
if (grid.children[slotnum].className == "emptyslot") {
|
||||
insertGame(slotnum, game);
|
||||
break;
|
||||
};
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
//remove last rows if not needed
|
||||
while (grid.children[grid.children.length-1].className == "emptyslot" &&
|
||||
grid.children[grid.children.length-2].className == "emptyslot" &&
|
||||
grid.children[grid.children.length-3].className == "emptyslot" &&
|
||||
grid.children.length > 3) {
|
||||
for (var i = 0; i < 3; i++) {
|
||||
grid.removeChild(grid.children[grid.children.length-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const insertEmpty = (grid) => {
|
||||
newBox = document.createElement("DIV");
|
||||
newBox.className = "emptyslot";
|
||||
grid.appendChild(newBox);
|
||||
}
|
||||
|
||||
const insertGame = (gridboxnum, game) => {
|
||||
var thisBox = grid.children[gridboxnum];
|
||||
thisBox.innerHTML = game.html;
|
||||
thisBox.className = "game";
|
||||
thisBox.timestamp = game.timestamp;
|
||||
};
|
||||
});
|
Binary file not shown.
Before Width: | Height: | Size: 2.1 KiB |
31
templates/base.html
Normal file
31
templates/base.html
Normal file
|
@ -0,0 +1,31 @@
|
|||
<html lang="en-US">
|
||||
<head>
|
||||
<script src="//code.jquery.com/jquery-3.5.1.min.js"></script>
|
||||
<script src="https://twemoji.maxcdn.com/v/latest/twemoji.min.js" crossorigin="anonymous"></script>
|
||||
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/3.0.4/socket.io.js"></script>
|
||||
<script type="text/javascript" async src="https://platform.twitter.com/widgets.js"></script>
|
||||
|
||||
<title>⚾ The Simmadome</title>
|
||||
|
||||
<meta property="og:title" content="Watch at the Simmadome" />
|
||||
<meta property="og:description" content="The Simsim: Your players, your teams, your games." />
|
||||
<meta name="twitter:card" content="summary">
|
||||
<meta name="twitter:site" content="@SIBR_XVI">
|
||||
|
||||
<link rel="stylesheet" href="/static/css/common.css">
|
||||
{% block head_tags %}{% endblock %}
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="header">
|
||||
<div id="link_div">
|
||||
<a href="https://www.patreon.com/sixteen" class="link" target="_blank" rel="noopener noreferrer">Patreon</a><br />
|
||||
<a href="https://github.com/Sakimori/matteo-the-prestige" class="link" target="_blank" rel="noopener noreferrer">Github</a><br />
|
||||
<a href="https://twitter.com/intent/follow?screen_name=SIBR_XVI" class="link" target="_blank" rel="noopener noreferrer">Twitter</a>
|
||||
</div>
|
||||
<a href="/" class="page_header"><h2 class="page_header" style="font-size: 50px;">THE SIMMADOME</h2></a>
|
||||
<h2 class="page_header">Join SIBR on <a href="https://discord.gg/UhAajY2NCW" class="link"><img src="static/discord.png" height="30"></a> to start your own games!</h2>
|
||||
</div>
|
||||
{% block body %}{% endblock %}
|
||||
</body>
|
||||
</html>
|
|
@ -1,57 +1,11 @@
|
|||
{% macro base(number) -%}
|
||||
{% if state.bases[number] %}/static/img/base_filled.png{% else %}/static/img/base_empty.png{% endif %}
|
||||
{%- endmacro %}
|
||||
{% macro out(number) -%}
|
||||
{% if number <= state.outs %}/static/img/out_out.png{% else %}/static/img/out_in.png{% endif %}
|
||||
{%- endmacro %}
|
||||
|
||||
<div class="header">
|
||||
<div class="inning">Inning: {% if state.display_top_of_inning == true %}🔼{% else %}🔽{% endif %} {{ state.display_inning }}/{{ state.max_innings }}</div>
|
||||
<div class="weather">{{ state.weather_emoji }} {{ state.weather_text }}</div>
|
||||
</div>
|
||||
<div class="body">
|
||||
<div class="teams">
|
||||
<div class="team">
|
||||
<div class="team_name">{{ state.away_name }}</div>
|
||||
<div class="score">{{ state.away_score }}</div>
|
||||
</div>
|
||||
<div class="team">
|
||||
<div class="team_name">{{ state.home_name }}</div>
|
||||
<div class="score">{{ state.home_score }}</div>
|
||||
</div>
|
||||
{% extends "base.html" %}
|
||||
{% block head_tags %}
|
||||
<link rel="stylesheet" href="/static/css/game.css">
|
||||
<link rel="stylesheet" href="/static/css/game_page.css">
|
||||
<script type="text/javascript" src="static/js/game_loader.js"></script>
|
||||
{% endblock %}
|
||||
{% block body %}
|
||||
<div id="game_container">
|
||||
<div class="game"></div>
|
||||
</div>
|
||||
<div class="info">
|
||||
<div class="field">
|
||||
<img class="base base_2" src="{{ base(2) }}"/>
|
||||
<div style="display: flex;">
|
||||
<img class="base base_3" src="{{ base(3) }}"/>
|
||||
<img class="base base_1" src="{{ base(1) }}"/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="outs">
|
||||
<div class="outs_title">OUTS</div>
|
||||
<div class="outs_count">
|
||||
<img class="out" src="{{ out(1) }}"/>
|
||||
<img class="out" src="{{ out(2) }}"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="players">
|
||||
<div class="player pitcher">
|
||||
<div class="player_type">Pitcher:</div>
|
||||
<div class="player_name pitcher_name">{{ state.pitcher }}</div>
|
||||
</div>
|
||||
<div class="player batter">
|
||||
<div class="player_type">Batter:</div>
|
||||
<div class="player_name batter_name">{{ state.batter }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="update">
|
||||
<div class="update_emoji">{{ state.update_emoji }}</div>
|
||||
<div class="update_text">{{ state.update_text }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="footer">
|
||||
<div class="batting">{% if state.display_top_of_inning == true %}{{ state.away_name }}{% else %}{{ state.home_name }}{% endif %} batting.</div>
|
||||
<div class="leagueoruser">{{ state.leagueoruser }}</div>
|
||||
</div>
|
||||
{% endblock %}
|
53
templates/game_box.html
Normal file
53
templates/game_box.html
Normal file
|
@ -0,0 +1,53 @@
|
|||
{% macro base(number) -%}
|
||||
src={% if state.bases[number] %}"/static/img/base_filled.png" alt="{{state.bases[number]}}"{% else %}"/static/img/base_empty.png"{% endif %}
|
||||
{%- endmacro %}
|
||||
{% macro out(number) -%}
|
||||
{% if number <= state.outs %}/static/img/out_out.png{% else %}/static/img/out_in.png{% endif %}
|
||||
{%- endmacro %}
|
||||
<div class="header">
|
||||
<div class="inning">Inning: {% if state.display_top_of_inning == true %}🔼{% else %}🔽{% endif %} {{ state.display_inning }}/{{ state.max_innings }}</div>
|
||||
<div class="title">{{ state.title }}</div>
|
||||
<div class="weather">{{ state.weather_emoji }} {{ state.weather_text }}</div>
|
||||
</div>
|
||||
<div class="body">
|
||||
<div class="teams">
|
||||
<div class="team">
|
||||
<div class="team_name">{{ state.away_name }}</div>
|
||||
<div class="score">{{ state.away_score }}</div>
|
||||
</div>
|
||||
<div class="team">
|
||||
<div class="team_name">{{ state.home_name }}</div>
|
||||
<div class="score">{{ state.home_score }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="info">
|
||||
<div class="field">
|
||||
<img class="base base_2" {{ base(2) }}/>
|
||||
<div style="display: flex;">
|
||||
<img class="base base_3" {{ base(3) }}/>
|
||||
<img class="base base_1" {{ base(1) }}/>
|
||||
</div>
|
||||
</div>
|
||||
<div class="outs">
|
||||
<div class="outs_title">OUTS</div>
|
||||
<div class="outs_count">
|
||||
<img class="out" src="{{ out(1) }}"/>
|
||||
<img class="out" src="{{ out(2) }}"/>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="players">
|
||||
<div class="player_type">PITCHER</div>
|
||||
<div class="player_name pitcher_name">{{ state.pitcher }}</div>
|
||||
<div class="player_type">BATTER</div>
|
||||
<div class="player_name batter_name">{{ state.batter }}</div>
|
||||
</div>
|
||||
<div class="update">
|
||||
<div class="update_emoji">{{ state.update_emoji }}</div>
|
||||
<div class="update_text">{{ state.update_text }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="footer">
|
||||
<div class="batting">{% if state.display_top_of_inning == true %}{{ state.away_name }}{% else %}{{ state.home_name }}{% endif %} batting.</div>
|
||||
<div class="leagueoruser">{{ state.leagueoruser }} (<a href="/game?timestamp={{ timestamp }}">share</a>)</div>
|
||||
</div>
|
|
@ -1,30 +1,14 @@
|
|||
<html lang="en-US">
|
||||
<head>
|
||||
<script src="//code.jquery.com/jquery-3.5.1.min.js"></script>
|
||||
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/socket.io/3.0.4/socket.io.js"></script>
|
||||
<script type="text/javascript" async src="https://platform.twitter.com/widgets.js"></script>
|
||||
<script type="text/javascript" src="static/loader.js"></script>
|
||||
<link rel="stylesheet" href="/static/games_page.css">
|
||||
<title>⚾ The Simmadome</title>
|
||||
<meta property="og:title" content="Watch at the Simmadome" />
|
||||
<meta property="og:description" content="The Simsim: Your players, your teams, your games." />
|
||||
<meta name="twitter:card" content="summary">
|
||||
<meta name="twitter:site" content="@SIBR_XVI">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="header">
|
||||
<div id="link_div">
|
||||
<a href="https://www.patreon.com/sixteen" class="link" target="_blank" rel="noopener noreferrer">Patreon</a><br />
|
||||
<a href="https://github.com/Sakimori/matteo-the-prestige" class="link" target="_blank" rel="noopener noreferrer">Github</a><br />
|
||||
<a href="https://twitter.com/intent/follow?screen_name=SIBR_XVI" class="link" target="_blank" rel="noopener noreferrer">Twitter</a>
|
||||
</div>
|
||||
<h2 class="page_header" style="font-size: 50px;">THE SIMMADOME</h2>
|
||||
<h2 class="page_header">Join SIBR on <a href="https://discord.gg/UhAajY2NCW" class="link"><img src="static/discord.png" height="30"></a> to start your own games!</h2>
|
||||
<div id="filters">
|
||||
<div>Filter:</div>
|
||||
<button class="filter" id="selected_filter">All</button>
|
||||
</div>
|
||||
{% extends "base.html" %}
|
||||
{% block head_tags %}
|
||||
<link rel="stylesheet" href="/static/css/games_page.css">
|
||||
<link rel="stylesheet" href="/static/css/game.css">
|
||||
<script type="text/javascript" src="static/js/grid_loader.js"></script>
|
||||
{% endblock %}
|
||||
{% block body %}
|
||||
<div id="filters">
|
||||
<div>Filter:</div>
|
||||
<button class="filter" {% if not league %}id="selected_filter"{% endif %}>All</button>
|
||||
{% if league %}<button class="filter" id="selected_filter">{{ league }}</button>{% endif %}
|
||||
</div>
|
||||
<section class="container" id="container">
|
||||
<div class="emptyslot"></div>
|
||||
|
@ -34,5 +18,4 @@
|
|||
<div id="footer">
|
||||
<div></div>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
{% endblock %}
|
|
@ -29,6 +29,9 @@
|
|||
<Compile Include="debug storage.py">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="leagues.py">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="main_controller.py">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -58,10 +61,6 @@
|
|||
<Content Include="ids" />
|
||||
<Content Include="matteo.db" />
|
||||
<Content Include="static\discord.png" />
|
||||
<Content Include="static\game.html" />
|
||||
<Content Include="static\games_page.css" />
|
||||
<Content Include="static\loader.js" />
|
||||
<Content Include="static\prism.png" />
|
||||
<Content Include="templates\game.html" />
|
||||
<Content Include="templates\index.html" />
|
||||
</ItemGroup>
|
||||
|
|
568
the_prestige.py
568
the_prestige.py
|
@ -1,4 +1,4 @@
|
|||
import discord, json, math, os, roman, games, asyncio, random, main_controller, threading, time
|
||||
import discord, json, math, os, roman, games, asyncio, random, main_controller, threading, time, urllib, leagues
|
||||
import database as db
|
||||
import onomancer as ono
|
||||
from flask import Flask
|
||||
|
@ -99,7 +99,7 @@ class ShowIdolCommand(Command):
|
|||
class ShowPlayerCommand(Command):
|
||||
name = "showplayer"
|
||||
template = "m;showplayer [name]"
|
||||
description = "Displays any name's stars in a nice discord embed, there's a limit of 70 characters. That should be *plenty*. Note: if you want to lookup a lot of different players you can do it on onomancer instead of spamming this command a bunch and clogging up discord: https://onomancer.sibr.dev/reflect"
|
||||
description = "Displays any name's stars in a nice discord embed, there's a limit of 70 characters. That should be *plenty*. Note: if you want to lookup a lot of different players you can do it on onomancer here instead of spamming this command a bunch and clogging up discord: <https://onomancer.sibr.dev/reflect>"
|
||||
|
||||
async def execute(self, msg, command):
|
||||
player_name = json.loads(ono.get_stats(command.split(" ",1)[1]))
|
||||
|
@ -108,51 +108,47 @@ class ShowPlayerCommand(Command):
|
|||
class StartGameCommand(Command):
|
||||
name = "startgame"
|
||||
template = "m;startgame [away] [home] [innings]"
|
||||
description ="""Starts a game with premade teams made using saveteam, use this command at the top of a list followed by each of these in a new line (shift+enter in discord, or copy+paste from notepad):
|
||||
description ="""Starts a game with premade teams made using saveteam, use this command at the top of a list followed by each of these in a new line (shift+enter in discord, or copy+paste from notepad) (this command has fuzzy search so you don't need to type the full name of the team as long as you give enough to identify the team you're looking for.):
|
||||
- the away team's name.
|
||||
- the home team's name.
|
||||
- and finally, optionally, the number of innings, which must be greater than 2 and less than 31. if not included it will default to 9."""
|
||||
|
||||
async def execute(self, msg, command):
|
||||
league = None
|
||||
day = None
|
||||
if config()["game_freeze"]:
|
||||
await msg.channel.send("Patch incoming. We're not allowing new games right now.")
|
||||
return
|
||||
|
||||
if "-l " in command.split("\n")[0]:
|
||||
league = command.split("\n")[0].split("-l ")[1]
|
||||
league = command.split("\n")[0].split("-l ")[1].split("-")[0].strip()
|
||||
elif "--league " in command.split("\n")[0]:
|
||||
league = command.split("\n")[0].split("--league ")[1]
|
||||
league = command.split("\n")[0].split("--league ")[1].split("-")[0].strip()
|
||||
try:
|
||||
if "-d " in command.split("\n")[0]:
|
||||
day = int(command.split("\n")[0].split("-d ")[1].split("-")[0].strip())-1
|
||||
elif "--day " in command.split("\n")[0]:
|
||||
day = int(command.split("\n")[0].split("--day ")[1].split("-")[0].strip())-1
|
||||
except ValueError:
|
||||
await msg.channel.send("Make sure you put an integer after the -d flag.")
|
||||
return
|
||||
|
||||
innings = None
|
||||
try:
|
||||
team_name1 = command.split("\n")[1].strip()
|
||||
team1 = games.get_team(team_name1)
|
||||
if team1 is None:
|
||||
teams = games.search_team(team_name1.lower())
|
||||
if len(teams) == 1:
|
||||
team1 = teams[0]
|
||||
team1 = get_team_fuzzy_search(team_name1)
|
||||
|
||||
team_name2 = command.split("\n")[2].strip()
|
||||
team2 = games.get_team(team_name2)
|
||||
if team2 is None:
|
||||
teams = games.search_team(team_name2.lower())
|
||||
if len(teams) == 1:
|
||||
team2 = teams[0]
|
||||
team2 = get_team_fuzzy_search(team_name2)
|
||||
|
||||
innings = int(command.split("\n")[3])
|
||||
except IndexError:
|
||||
try:
|
||||
team_name1 = command.split("\n")[1].strip()
|
||||
team1 = games.get_team(team_name1)
|
||||
if team1 is None:
|
||||
teams = games.search_team(team_name1.lower())
|
||||
if len(teams) == 1:
|
||||
team1 = teams[0]
|
||||
team1 = get_team_fuzzy_search(team_name1)
|
||||
|
||||
team_name2 = command.split("\n")[2].strip()
|
||||
team2 = games.get_team(team_name2)
|
||||
if team2 is None:
|
||||
teams = games.search_team(team_name2.lower())
|
||||
if len(teams) == 1:
|
||||
team2 = teams[0]
|
||||
team2 = get_team_fuzzy_search(team_name2)
|
||||
except IndexError:
|
||||
await msg.channel.send("We need at least three lines: startgame, away team, and home team are required. Optionally, the number of innings can go at the end, if you want a change of pace.")
|
||||
return
|
||||
|
@ -164,12 +160,15 @@ class StartGameCommand(Command):
|
|||
await msg.channel.send("Anything less than 2 innings isn't even an outing. Try again.")
|
||||
return
|
||||
|
||||
elif innings is not None and innings > 30 and msg.author.id not in config()["owners"]:
|
||||
await msg.channel.send("Y'all can't behave, so we've limited games to 30 innings. Ask xvi to start it with more if you really want to.")
|
||||
elif innings is not None and innings > 200 and msg.author.id not in config()["owners"]:
|
||||
await msg.channel.send("Y'all can behave, so we've upped the limit on game length to 200 innings.")
|
||||
return
|
||||
|
||||
if team1 is not None and team2 is not None:
|
||||
game = games.game(msg.author.name, team1, team2, length=innings)
|
||||
game = games.game(team1.finalize(), team2.finalize(), length=innings)
|
||||
if day is not None:
|
||||
game.teams['away'].set_pitcher(rotation_slot = day)
|
||||
game.teams['home'].set_pitcher(rotation_slot = day)
|
||||
channel = msg.channel
|
||||
await msg.delete()
|
||||
|
||||
|
@ -179,6 +178,22 @@ class StartGameCommand(Command):
|
|||
await msg.channel.send("We can't find one or both of those teams. Check your staging, chief.")
|
||||
return
|
||||
|
||||
class StartRandomGameCommand(Command):
|
||||
name = "randomgame"
|
||||
template = "m;randomgame"
|
||||
description = "Starts a 9-inning game between 2 entirely random teams. Embrace chaos!"
|
||||
|
||||
async def execute(self, msg, command):
|
||||
channel = msg.channel
|
||||
await msg.delete()
|
||||
await channel.send("Rolling the bones...")
|
||||
teamslist = games.get_all_teams()
|
||||
|
||||
game = games.game(random.choice(teamslist).finalize(), random.choice(teamslist).finalize())
|
||||
|
||||
game_task = asyncio.create_task(watch_game(channel, game, user="the winds of chaos"))
|
||||
await game_task
|
||||
|
||||
class SetupGameCommand(Command):
|
||||
name = "setupgame"
|
||||
template = "m;setupgame"
|
||||
|
@ -202,16 +217,23 @@ class SetupGameCommand(Command):
|
|||
inningmax = 3
|
||||
game_task = asyncio.create_task(setup_game(msg.channel, msg.author, games.game(msg.author.name, games.team(), games.team(), length=inningmax)))
|
||||
await game_task
|
||||
|
||||
|
||||
class SaveTeamCommand(Command):
|
||||
name = "saveteam"
|
||||
template = "m;saveteam [name] [slogan] [players]"
|
||||
template = """m;saveteam
|
||||
[name]
|
||||
[slogan]
|
||||
[lineup]
|
||||
[rotation]"""
|
||||
|
||||
description = """Saves a team to the database allowing it to be used for games. Send this command at the top of a list, with entries separated by new lines (shift+enter in discord, or copy+paste from notepad).
|
||||
- the first line of the list is your team's name (cannot contain emoji).
|
||||
- the second line is your team's icon and slogan, this should begin with an emoji followed by a space, followed by a short slogan.
|
||||
- the first line of the list is your team's name.
|
||||
- the second line is the team's icon and slogan, generally this is an emoji followed by a space, followed by a short slogan.
|
||||
- the third line must be blank.
|
||||
- the next lines are your batters' names in the order you want them to appear in your lineup, lineups can contain any number of batters between 1 and 12.
|
||||
- the final line is your pitcher's name.
|
||||
if you did it correctly, you'll get a team embed with a prompt to confirm. hit the 👍 and it'll be saved."""
|
||||
- there must be another blank line between your batters and your pitchers.
|
||||
- the final lines are the names of the pitchers in your rotation, rotations can contain any number of pitchers between 1 and 8.
|
||||
If you did it correctly, you'll get a team embed with a prompt to confirm. hit the 👍 and your team will be saved!"""
|
||||
|
||||
async def execute(self, msg, command):
|
||||
if db.get_team(command.split('\n',1)[1].split("\n")[0]) == None:
|
||||
|
@ -226,7 +248,7 @@ if you did it correctly, you'll get a team embed with a prompt to confirm. hit t
|
|||
class ImportCommand(Command):
|
||||
name = "import"
|
||||
template = "m;import [onomancer collection URL]"
|
||||
description = "Imports an onomancer collection as a new team. You can use the new onomancer simsim setting to ensure compatibility."
|
||||
description = "Imports an onomancer collection as a new team. You can use the new onomancer simsim setting to ensure compatibility. Similarly to saveteam, you'll get a team embed with a prompt to confirm, hit the 👍 and your team will be saved!"
|
||||
|
||||
async def execute(self, msg, command):
|
||||
team_raw = ono.get_collection(command.strip())
|
||||
|
@ -243,19 +265,15 @@ class ImportCommand(Command):
|
|||
class ShowTeamCommand(Command):
|
||||
name = "showteam"
|
||||
template = "m;showteam [name]"
|
||||
description = "Shows information about any saved team."
|
||||
description = "Shows the lineup, rotation, and slogan of any saved team in a discord embed with primary stat star ratings for all of the players. This command has fuzzy search so you don't need to type the full name of the team as long as you give enough to identify the team you're looking for."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
team_name = command.strip()
|
||||
team = games.get_team(team_name)
|
||||
team = get_team_fuzzy_search(team_name)
|
||||
if team is not None:
|
||||
await msg.channel.send(embed=build_team_embed(team))
|
||||
else:
|
||||
teams = games.search_team(team_name.lower())
|
||||
if len(teams) == 1:
|
||||
await msg.channel.send(embed=build_team_embed(teams[0]))
|
||||
else:
|
||||
await msg.channel.send("Can't find that team, boss. Typo?")
|
||||
return
|
||||
await msg.channel.send("Can't find that team, boss. Typo?")
|
||||
|
||||
class ShowAllTeamsCommand(Command):
|
||||
name = "showallteams"
|
||||
|
@ -287,6 +305,126 @@ class CreditCommand(Command):
|
|||
async def execute(self, msg, command):
|
||||
await msg.channel.send("Our avatar was graciously provided to us, with permission, by @HetreaSky on Twitter.")
|
||||
|
||||
class SwapPlayerCommand(Command):
|
||||
name = "swapsection"
|
||||
template = """m;swapsection
|
||||
[team name]
|
||||
[player name]"""
|
||||
description = "Swaps a player from your lineup to the end of your rotation or your rotation to the end of your lineup. Requires team ownership and exact spelling of team name."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
try:
|
||||
team_name = command.split("\n")[1].strip()
|
||||
player_name = command.split("\n")[2].strip()
|
||||
team, owner_id = games.get_team_and_owner(team_name)
|
||||
if team is None:
|
||||
await msg.channel.send("Can't find that team, boss. Typo?")
|
||||
return
|
||||
elif owner_id != msg.author.id and msg.author.id not in config()["owners"]:
|
||||
await msg.channel.send("You're not authorized to mess with this team. Sorry, boss.")
|
||||
return
|
||||
elif not team.swap_player(player_name):
|
||||
await msg.channel.send("Either we can't find that player, you've got no space on the other side, or they're your last member of that side of the roster. Can't field an empty lineup, and we *do* have rules, chief.")
|
||||
return
|
||||
else:
|
||||
await msg.channel.send(embed=build_team_embed(team))
|
||||
games.update_team(team)
|
||||
await msg.channel.send("Paperwork signed, stamped, copied, and faxed up to the goddess. Xie's pretty quick with this stuff.")
|
||||
except IndexError:
|
||||
await msg.channel.send("Three lines, remember? Command, then team, then name.")
|
||||
|
||||
class MovePlayerCommand(Command):
|
||||
name = "moveplayer"
|
||||
template = """m;moveplayer
|
||||
[team name]
|
||||
[player name]
|
||||
[new lineup/rotation position number] (indexed with 1 being the top)"""
|
||||
description = "Moves a player within your lineup or rotation. If you want to instead move a player from your rotation to your lineup or vice versa, use m;swapsection instead. Requires team ownership and exact spelling of team name."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
try:
|
||||
team_name = command.split("\n")[1].strip()
|
||||
player_name = command.split("\n")[2].strip()
|
||||
team, owner_id = games.get_team_and_owner(team_name)
|
||||
try:
|
||||
new_pos = int(command.split("\n")[3].strip())
|
||||
except ValueError:
|
||||
await msg.channel.send("Hey, quit being cheeky. We're just trying to help. Third line has to be a natural number, boss.")
|
||||
return
|
||||
if owner_id != msg.author.id and msg.author.id not in config()["owners"]:
|
||||
await msg.channel.send("You're not authorized to mess with this team. Sorry, boss.")
|
||||
return
|
||||
elif not team.slide_player(player_name, new_pos):
|
||||
await msg.channel.send("You either gave us a number that was bigger than your current roster, or we couldn't find the player on the team. Try again.")
|
||||
return
|
||||
else:
|
||||
await msg.channel.send(embed=build_team_embed(team))
|
||||
games.update_team(team)
|
||||
await msg.channel.send("Paperwork signed, stamped, copied, and faxed up to the goddess. Xie's pretty quick with this stuff.")
|
||||
except IndexError:
|
||||
await msg.channel.send("Four lines, remember? Command, then team, then name, and finally, new spot on the lineup or rotation.")
|
||||
|
||||
class AddPlayerCommand(Command):
|
||||
name = "addplayer"
|
||||
template = """m;addplayer pitcher (or m;addplayer batter)
|
||||
[team name]
|
||||
[player name]"""
|
||||
description = "Adds a new player to the end of your team, either in the lineup or the rotation depending on which version you use. Requires team ownership and exact spelling of team name."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
try:
|
||||
team_name = command.split("\n")[1].strip()
|
||||
player_name = command.split("\n")[2].strip()
|
||||
team, owner_id = games.get_team_and_owner(team_name)
|
||||
if owner_id != msg.author.id and msg.author.id not in config()["owners"]:
|
||||
await msg.channel.send("You're not authorized to mess with this team. Sorry, boss.")
|
||||
return
|
||||
|
||||
new_player = games.player(ono.get_stats(player_name))
|
||||
|
||||
if "batter" in command.split("\n")[0]:
|
||||
if not team.add_lineup(new_player)[0]:
|
||||
await msg.channel.send("Too many batters 🎶")
|
||||
return
|
||||
elif "pitcher" in command.split("\n")[0]:
|
||||
if not team.add_pitcher(new_player):
|
||||
await msg.channel.send("8 pitchers is quite enough, we think.")
|
||||
return
|
||||
|
||||
await msg.channel.send(embed=build_team_embed(team))
|
||||
games.update_team(team)
|
||||
await msg.channel.send("Paperwork signed, stamped, copied, and faxed up to the goddess. Xie's pretty quick with this stuff.")
|
||||
except IndexError:
|
||||
await msg.channel.send("Three lines, remember? Command, then team, then name.")
|
||||
|
||||
class RemovePlayerCommand(Command):
|
||||
name = "removeplayer"
|
||||
template = """m;removeplayer
|
||||
[team name]
|
||||
[player name]"""
|
||||
description = "Removes a player from your team. If there are multiple copies of the same player on a team this will only delete the first one. Requires team ownership and exact spelling of team name."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
try:
|
||||
team_name = command.split("\n")[1].strip()
|
||||
player_name = command.split("\n")[2].strip()
|
||||
team, owner_id = games.get_team_and_owner(team_name)
|
||||
if owner_id != msg.author.id and msg.author.id not in config()["owners"]:
|
||||
await msg.channel.send("You're not authorized to mess with this team. Sorry, boss.")
|
||||
return
|
||||
|
||||
if not team.delete_player(player_name):
|
||||
await msg.channel.send("We've got bad news: that player isn't on your team. The good news is that... that player isn't on your team?")
|
||||
return
|
||||
|
||||
else:
|
||||
await msg.channel.send(embed=build_team_embed(team))
|
||||
games.update_team(team)
|
||||
await msg.channel.send("Paperwork signed, stamped, copied, and faxed up to the goddess. Xie's pretty quick with this stuff.")
|
||||
except IndexError:
|
||||
await msg.channel.send("Three lines, remember? Command, then team, then name.")
|
||||
|
||||
|
||||
class HelpCommand(Command):
|
||||
name = "help"
|
||||
template = "m;help [command]"
|
||||
|
@ -310,7 +448,7 @@ class HelpCommand(Command):
|
|||
class DeleteTeamCommand(Command):
|
||||
name = "deleteteam"
|
||||
template = "m;deleteteam [name]"
|
||||
description = "Allows you to delete the team with the provided name if you are the owner of it, Gives a confirmation first to prevent accidental deletions. If it isn't letting you delete your team, you probably created it before teams having owners was a thing, contact xvi and xie can assign you as the owner."
|
||||
description = "Allows you to delete the team with the provided name. You'll get an embed with a confirmation to prevent accidental deletions. Hit the 👍 and your team will be deleted.. Requires team ownership. If you are the owner and the bot is telling you it's not yours, contact xvi and xie can assist."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
team_name = command.strip()
|
||||
|
@ -331,7 +469,6 @@ class AssignOwnerCommand(Command):
|
|||
return user.id in config()["owners"]
|
||||
|
||||
async def execute(self, msg, command):
|
||||
#try:
|
||||
new_owner = msg.mentions[0]
|
||||
team_name = command.strip().split(new_owner.mention+" ")[1]
|
||||
print(team_name)
|
||||
|
@ -339,8 +476,43 @@ class AssignOwnerCommand(Command):
|
|||
await msg.channel.send(f"{team_name} is now owned by {new_owner.display_name}. Don't break it.")
|
||||
else:
|
||||
await msg.channel.send("We couldn't find that team. Typo?")
|
||||
#except:
|
||||
#await msg.channel.send("We hit a snag. Tell xvi.")
|
||||
|
||||
class StartTournamentCommand(Command):
|
||||
name = "starttournament"
|
||||
template = """m;starttournament
|
||||
[tournament name]
|
||||
[list of teams, each on a new line]"""
|
||||
description = "Starts a randomly seeded tournament with up to 64 provided teams, automatically adding byes as necessary. All series have a 5 minute break between games and by default there is a 10 minute break between rounds. The current tournament format is:\nBest of 5 until the finals, which are Best of 7."
|
||||
|
||||
async def execute(self, msg, command):
|
||||
to_parse = command.split("\n")[0]
|
||||
if "--rounddelay " in to_parse:
|
||||
try:
|
||||
round_delay = int(to_parse.split("--rounddelay ")[1].split(" ")[0])
|
||||
except ValueError:
|
||||
await msg.channel.send("The delay between rounds should be a whole number.")
|
||||
return
|
||||
if round_delay < 1 or round_delay > 120:
|
||||
await msg.channel.send("The delay between rounds has to be between 1 and 120 minutes.")
|
||||
else:
|
||||
round_delay = 10
|
||||
|
||||
tourney_name = command.split("\n")[1]
|
||||
list_of_team_names = command.split("\n")[2:]
|
||||
team_dic = {}
|
||||
for name in list_of_team_names:
|
||||
team = get_team_fuzzy_search(name.strip())
|
||||
if team == None:
|
||||
await msg.channel.send(f"We couldn't find {name}. Try again?")
|
||||
return
|
||||
team_dic[team] = {"wins": 0}
|
||||
|
||||
id = random.randint(1111,9999)
|
||||
|
||||
tourney = leagues.tournament(tourney_name, team_dic, id=id, secs_between_rounds = round_delay * 60)
|
||||
tourney.build_bracket(random_sort = True)
|
||||
|
||||
await start_tournament_round(msg.channel, tourney)
|
||||
|
||||
|
||||
commands = [
|
||||
|
@ -353,11 +525,17 @@ commands = [
|
|||
#SetupGameCommand(),
|
||||
SaveTeamCommand(),
|
||||
ImportCommand(),
|
||||
SwapPlayerCommand(),
|
||||
MovePlayerCommand(),
|
||||
AddPlayerCommand(),
|
||||
RemovePlayerCommand(),
|
||||
DeleteTeamCommand(),
|
||||
ShowTeamCommand(),
|
||||
ShowAllTeamsCommand(),
|
||||
SearchTeamsCommand(),
|
||||
StartGameCommand(),
|
||||
StartTournamentCommand(),
|
||||
StartRandomGameCommand(),
|
||||
CreditCommand(),
|
||||
RomanCommand(),
|
||||
HelpCommand(),
|
||||
|
@ -365,7 +543,7 @@ commands = [
|
|||
|
||||
client = discord.Client()
|
||||
gamesarray = []
|
||||
gamesqueue = []
|
||||
active_tournaments = []
|
||||
setupmessages = {}
|
||||
|
||||
thread1 = threading.Thread(target=main_controller.update_loop)
|
||||
|
@ -440,19 +618,6 @@ async def on_message(msg):
|
|||
except CommandError as ce:
|
||||
await msg.channel.send(str(ce))
|
||||
|
||||
async def start_game(channel):
|
||||
msg = await channel.send("Play ball!")
|
||||
await asyncio.sleep(4)
|
||||
newgame = games.debug_game()
|
||||
gamesarray.append(newgame)
|
||||
while not newgame.over:
|
||||
state = newgame.gamestate_update_full()
|
||||
if not state.startswith("Game over"):
|
||||
await msg.edit(content=state)
|
||||
await asyncio.sleep(3)
|
||||
await channel.send(state)
|
||||
gamesarray.pop()
|
||||
|
||||
|
||||
async def setup_game(channel, owner, newgame):
|
||||
newgame.owner = owner
|
||||
|
@ -579,17 +744,37 @@ Creator, type `{newgame.name} done` to finalize lineups.""")
|
|||
await game_task
|
||||
|
||||
async def watch_game(channel, newgame, user = None, league = None):
|
||||
blank_emoji = discord.utils.get(client.emojis, id = 790899850295509053)
|
||||
empty_base = discord.utils.get(client.emojis, id = 790899850395779074)
|
||||
occupied_base = discord.utils.get(client.emojis, id = 790899850320543745)
|
||||
out_emoji = discord.utils.get(client.emojis, id = 791578957241778226)
|
||||
in_emoji = discord.utils.get(client.emojis, id = 791578957244792832)
|
||||
newgame, state_init = prepare_game(newgame)
|
||||
|
||||
|
||||
if league is not None:
|
||||
discrim_string = league
|
||||
state_init["is_league"] = True
|
||||
elif user is not None:
|
||||
if isinstance(user, str):
|
||||
discrim_string = f"Started by {user}"
|
||||
else:
|
||||
discrim_string = f"Started by {user.name}"
|
||||
state_init["is_league"] = False
|
||||
else:
|
||||
discrim_string = "Unclaimed game."
|
||||
state_init["is_league"] = False
|
||||
|
||||
|
||||
timestamp = str(time.time() * 1000.0)
|
||||
ext = "?game="+timestamp
|
||||
if league is not None:
|
||||
ext += "&league=" + urllib.parse.quote_plus(league)
|
||||
|
||||
await channel.send(f"{newgame.teams['away'].name} vs. {newgame.teams['home'].name}, starting at {config()['simmadome_url']+ext}")
|
||||
gamesarray.append((newgame, channel, user, timestamp))
|
||||
|
||||
main_controller.master_games_dic[timestamp] = (newgame, state_init, discrim_string)
|
||||
|
||||
def prepare_game(newgame, league = None, weather_name = None):
|
||||
if weather_name is None:
|
||||
weathers = games.all_weathers()
|
||||
newgame.weather = weathers[random.choice(list(weathers.keys()))]
|
||||
|
||||
await asyncio.sleep(1)
|
||||
weathers = games.all_weathers()
|
||||
newgame.weather = weathers[random.choice(list(weathers.keys()))]
|
||||
state_init = {
|
||||
"away_name" : newgame.teams['away'].name,
|
||||
"home_name" : newgame.teams['home'].name,
|
||||
|
@ -603,28 +788,135 @@ async def watch_game(channel, newgame, user = None, league = None):
|
|||
"end_delay" : 10
|
||||
}
|
||||
|
||||
if league is not None:
|
||||
discrim_string = league
|
||||
state_init["is_league"] = True
|
||||
elif user is not None:
|
||||
discrim_string = f"Started by {user.name}"
|
||||
if league is None:
|
||||
state_init["is_league"] = False
|
||||
else:
|
||||
discrim_string = "Unclaimed game."
|
||||
state_init["is_league"] = False
|
||||
state_init["is_league"] = True
|
||||
|
||||
await channel.send(f"{newgame.teams['away'].name} vs. {newgame.teams['home'].name}, starting at {config()['simmadome_url']}")
|
||||
timestamp = str(time.time() * 1000.0)
|
||||
gamesarray.append((newgame, channel, user, timestamp))
|
||||
|
||||
if newgame.weather.name == "Heavy Snow":
|
||||
newgame.weather.counter_away = random.randint(0,len(newgame.teams['away'].lineup)-1)
|
||||
newgame.weather.counter_home = random.randint(0,len(newgame.teams['home'].lineup)-1)
|
||||
return newgame, state_init
|
||||
|
||||
async def start_tournament_round(channel, tourney, seeding = None):
|
||||
current_games = []
|
||||
if tourney.bracket is None:
|
||||
if seeding is None:
|
||||
tourney.build_bracket(random_sort=True)
|
||||
|
||||
games_to_start = tourney.bracket.get_bottom_row()
|
||||
|
||||
for pair in games_to_start:
|
||||
if pair[0] is not None and pair[1] is not None:
|
||||
this_game = games.game(pair[0].prepare_for_save().finalize(), pair[1].prepare_for_save().finalize(), length = tourney.game_length)
|
||||
this_game, state_init = prepare_game(this_game)
|
||||
|
||||
state_init["is_league"] = True
|
||||
state_init["title"] = f"0 - 0"
|
||||
discrim_string = tourney.name
|
||||
|
||||
timestamp = str(time.time() * 1000.0 + random.randint(0,3000))
|
||||
current_games.append((this_game, timestamp))
|
||||
main_controller.master_games_dic[timestamp] = (this_game, state_init, discrim_string)
|
||||
|
||||
ext = "?league=" + urllib.parse.quote_plus(tourney.name)
|
||||
|
||||
if tourney.round_check(): #if finals
|
||||
await channel.send(f"The {tourney.name} finals are starting now, at {config()['simmadome_url']+ext}")
|
||||
finals = True
|
||||
|
||||
else:
|
||||
await channel.send(f"{len(current_games)} games started for the {tourney.name} tournament, at {config()['simmadome_url']+ext}")
|
||||
finals = False
|
||||
await tourney_round_watcher(channel, tourney, current_games, config()['simmadome_url']+ext, finals)
|
||||
|
||||
async def continue_tournament_series(tourney, queue, games_list, wins_in_series):
|
||||
for oldgame in queue:
|
||||
away_team = games.get_team(oldgame.teams["away"].name)
|
||||
home_team = games.get_team(oldgame.teams["home"].name)
|
||||
this_game = games.game(away_team.finalize(), home_team.finalize(), length = tourney.game_length)
|
||||
this_game, state_init = prepare_game(this_game)
|
||||
|
||||
state_init["is_league"] = True
|
||||
|
||||
state_init["title"] = f"{wins_in_series[oldgame.teams['away'].name]} - {wins_in_series[oldgame.teams['home'].name]}"
|
||||
|
||||
discrim_string = tourney.name
|
||||
|
||||
timestamp = str(time.time() * 1000.0 + random.randint(0,3000))
|
||||
games_list.append((this_game, timestamp))
|
||||
main_controller.master_games_dic[timestamp] = (this_game, state_init, discrim_string)
|
||||
|
||||
return games_list
|
||||
|
||||
async def tourney_round_watcher(channel, tourney, games_list, filter_url, finals = False):
|
||||
tourney.active = True
|
||||
active_tournaments.append(tourney)
|
||||
wins_in_series = {}
|
||||
winner_list = []
|
||||
while tourney.active:
|
||||
queued_games = []
|
||||
while len(games_list) > 0:
|
||||
try:
|
||||
for i in range(0, len(games_list)):
|
||||
game, key = games_list[i]
|
||||
if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 9:
|
||||
if game.teams['home'].name not in wins_in_series.keys():
|
||||
wins_in_series[game.teams["home"].name] = 0
|
||||
if game.teams['away'].name not in wins_in_series.keys():
|
||||
wins_in_series[game.teams["away"].name] = 0
|
||||
|
||||
winner_name = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
|
||||
|
||||
if winner_name in wins_in_series.keys():
|
||||
wins_in_series[winner_name] += 1
|
||||
else:
|
||||
wins_in_series[winner_name] = 1
|
||||
|
||||
final_embed = game_over_embed(game)
|
||||
await channel.send(f"A {tourney.name} game just ended!")
|
||||
await channel.send(embed=final_embed)
|
||||
if wins_in_series[winner_name] >= int((tourney.series_length+1)/2) and not finals:
|
||||
winner_list.append(winner_name)
|
||||
elif wins_in_series[winner_name] >= int((tourney.finals_length+1)/2):
|
||||
winner_list.append(winner_name)
|
||||
else:
|
||||
queued_games.append(game)
|
||||
|
||||
games_list.pop(i)
|
||||
break
|
||||
except:
|
||||
print("something went wrong in tourney_watcher")
|
||||
await asyncio.sleep(4)
|
||||
|
||||
|
||||
if len(queued_games) > 0:
|
||||
await channel.send(f"The next batch of games for {tourney.name} will start in {int(tourney.delay/60)} minutes.")
|
||||
await asyncio.sleep(tourney.delay)
|
||||
await channel.send(f"{len(queued_games)} games for {tourney.name}, starting at {filter_url}")
|
||||
games_list = await continue_tournament_series(tourney, queued_games, games_list, wins_in_series)
|
||||
else:
|
||||
tourney.active = False
|
||||
|
||||
if finals: #if this last round was finals
|
||||
embed = discord.Embed(color = discord.Color.dark_purple(), title = f"{winner_list[0]} win the {tourney.name} finals!")
|
||||
await channel.send(embed=embed)
|
||||
active_tournaments.pop(active_tournaments.index(tourney))
|
||||
return
|
||||
|
||||
tourney.bracket.set_winners_dive(winner_list)
|
||||
|
||||
winners_string = ""
|
||||
for game in tourney.bracket.get_bottom_row():
|
||||
winners_string += f"{game[0].name}\n{game[1].name}\n"
|
||||
await channel.send(f"""
|
||||
This round of games for {tourney.name} is now complete! The next round will be starting in {int(tourney.round_delay/60)} minutes.
|
||||
Advancing teams:
|
||||
{winners_string}""")
|
||||
await asyncio.sleep(tourney.round_delay)
|
||||
await start_tournament_round(channel, tourney)
|
||||
|
||||
|
||||
main_controller.master_games_dic[timestamp] = (newgame, state_init, discrim_string)
|
||||
|
||||
async def play_from_queue(channel, game, user_mention):
|
||||
await channel.send(f"{user_mention}, your game's ready.")
|
||||
game_task = asyncio.create_task(watch_game(channel, game))
|
||||
await game_task
|
||||
|
||||
async def team_delete_confirm(channel, team, owner):
|
||||
team_msg = await channel.send(embed=build_team_embed(team))
|
||||
|
@ -660,7 +952,10 @@ def build_team_embed(team):
|
|||
for player in team.lineup:
|
||||
lineup_string += f"{player.name} {player.star_string('batting_stars')}\n"
|
||||
|
||||
embed.add_field(name="Pitcher:", value=f"{team.pitcher.name} {team.pitcher.star_string('pitching_stars')}", inline = False)
|
||||
rotation_string = ""
|
||||
for player in team.rotation:
|
||||
rotation_string += f"{player.name} {player.star_string('pitching_stars')}\n"
|
||||
embed.add_field(name="Rotation:", value=rotation_string, inline = False)
|
||||
embed.add_field(name="Lineup:", value=lineup_string, inline = False)
|
||||
embed.set_footer(text=team.slogan)
|
||||
return embed
|
||||
|
@ -689,8 +984,8 @@ def team_from_collection(newteam_json):
|
|||
raise CommandError("We've given you 100 characters for the slogan. Discord puts limits on us and thus, we put limits on you. C'est la vie.")
|
||||
if len(newteam_json["lineup"]) > 20:
|
||||
raise CommandError("20 players in the lineup, maximum. We're being really generous here.")
|
||||
if not len(newteam_json["rotation"]) == 1:
|
||||
raise CommandError("One and only one pitcher per team, thanks.")
|
||||
if not len(newteam_json["rotation"]) > 8:
|
||||
raise CommandError("8 pitchers on the rotation, max. That's a *lot* of pitchers.")
|
||||
for player in newteam_json["lineup"] + newteam_json["rotation"]:
|
||||
if len(player["name"]) > 70:
|
||||
raise CommandError(f"{player['name']} is too long, chief. 70 or less.")
|
||||
|
@ -710,14 +1005,22 @@ def team_from_message(command):
|
|||
roster = command.split("\n",1)[1].split("\n")
|
||||
newteam.name = roster[0] #first line is team name
|
||||
newteam.slogan = roster[1] #second line is slogan
|
||||
for rosternum in range(2,len(roster)-1):
|
||||
if not roster[2].strip() == "":
|
||||
raise CommandError("The third line should be blank. It wasn't, so just in case, we've not done anything on our end.")
|
||||
pitchernum = len(roster)-2
|
||||
for rosternum in range(3,len(roster)-1):
|
||||
if roster[rosternum] != "":
|
||||
if len(roster[rosternum]) > 70:
|
||||
raise CommandError(f"{roster[rosternum]} is too long, chief. 70 or less.")
|
||||
newteam.add_lineup(games.player(ono.get_stats(roster[rosternum].rstrip())))
|
||||
if len(roster[len(roster)-1]) > 70:
|
||||
raise CommandError(f"{roster[len(roster)-1]} is too long, chief. 70 or less.")
|
||||
newteam.set_pitcher(games.player(ono.get_stats(roster[len(roster)-1].rstrip()))) #last line is pitcher name
|
||||
else:
|
||||
pitchernum = rosternum + 1
|
||||
break
|
||||
|
||||
for rosternum in range(pitchernum, len(roster)):
|
||||
if len(roster[rosternum]) > 70:
|
||||
raise CommandError(f"{roster[len(roster)-1]} is too long, chief. 70 or less.")
|
||||
newteam.add_pitcher(games.player(ono.get_stats(roster[rosternum].rstrip())))
|
||||
|
||||
if len(newteam.name) > 30:
|
||||
raise CommandError("Team names have to be less than 30 characters! Try again.")
|
||||
|
@ -762,7 +1065,10 @@ async def team_pages(msg, all_teams, search_term=None):
|
|||
embed.set_footer(text = f"Page {page+1} of {page_max}")
|
||||
for i in range(0,25):
|
||||
try:
|
||||
embed.add_field(name=all_teams[i+25*page].name, value=all_teams[i+25*page].slogan)
|
||||
if all_teams[i+25*page].slogan.strip() != "":
|
||||
embed.add_field(name=all_teams[i+25*page].name, value=all_teams[i+25*page].slogan)
|
||||
else:
|
||||
embed.add_field(name=all_teams[i+25*page].name, value="404: Slogan not found")
|
||||
except:
|
||||
break
|
||||
pages.append(embed)
|
||||
|
@ -796,37 +1102,65 @@ async def game_watcher():
|
|||
this_array = gamesarray.copy()
|
||||
for i in range(0,len(this_array)):
|
||||
game, channel, user, key = this_array[i]
|
||||
if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 9:
|
||||
title_string = f"{game.teams['away'].name} at {game.teams['home'].name} ended after {game.inning-1} innings"
|
||||
if (game.inning - 1) > game.max_innings: #if extra innings
|
||||
title_string += f" with {game.inning - (game.max_innings+1)} extra innings."
|
||||
else:
|
||||
title_string += "."
|
||||
|
||||
winning_team = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
|
||||
winstring = f"{game.teams['away'].score} to {game.teams['home'].score}\n"
|
||||
if game.victory_lap and winning_team == game.teams['home'].name:
|
||||
winstring += f"{winning_team} wins with a victory lap!"
|
||||
elif winning_team == game.teams['home'].name:
|
||||
winstring += f"{winning_team} wins, shaming {game.teams['away'].name}!"
|
||||
else:
|
||||
winstring += f"{winning_team} wins!"
|
||||
|
||||
if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 9:
|
||||
final_embed = game_over_embed(game)
|
||||
if user is not None:
|
||||
await channel.send(f"{user.mention}'s game just ended.")
|
||||
else:
|
||||
await channel.send("A game started from this channel just ended.")
|
||||
|
||||
final_embed = discord.Embed(color=discord.Color.dark_purple(), title=title_string)
|
||||
final_embed.add_field(name="Final score:", value=winstring)
|
||||
await channel.send("A game started from this channel just ended.")
|
||||
await channel.send(embed=final_embed)
|
||||
gamesarray.pop(i)
|
||||
break
|
||||
except:
|
||||
print("something broke in game_watcher")
|
||||
await asyncio.sleep(4)
|
||||
|
||||
await asyncio.sleep(6)
|
||||
def game_over_embed(game):
|
||||
title_string = f"{game.teams['away'].name} at {game.teams['home'].name} ended after {game.inning-1} innings"
|
||||
if (game.inning - 1) > game.max_innings: #if extra innings
|
||||
title_string += f" with {game.inning - (game.max_innings+1)} extra innings.\n"
|
||||
else:
|
||||
title_string += ".\n"
|
||||
title_string += game.weather.emoji + game.weather.name
|
||||
|
||||
winning_team = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
|
||||
winstring = f"{game.teams['away'].score} to {game.teams['home'].score}\n"
|
||||
if game.victory_lap and winning_team == game.teams['home'].name:
|
||||
winstring += f"{winning_team} wins with a victory lap!"
|
||||
elif winning_team == game.teams['home'].name:
|
||||
winstring += f"{winning_team} wins, shaming {game.teams['away'].name}!"
|
||||
else:
|
||||
winstring += f"{winning_team} wins!"
|
||||
|
||||
embed = discord.Embed(color=discord.Color.dark_purple(), title=title_string)
|
||||
embed.add_field(name="Final score:", value=winstring)
|
||||
return embed
|
||||
|
||||
def get_team_fuzzy_search(team_name):
|
||||
team = games.get_team(team_name)
|
||||
if team is None:
|
||||
teams = games.search_team(team_name.lower())
|
||||
if len(teams) == 1:
|
||||
team = teams[0]
|
||||
return team
|
||||
|
||||
client.run(config()["token"])
|
||||
|
||||
#test_bracket = {
|
||||
# "Milwaukee Lockpicks" : {"wins": 4, "rd": 0},
|
||||
# "Madagascar Penguins" : {"wins": 2, "rd": 0},
|
||||
# "Twin Cities Evening" : {"wins": 1, "rd": 0},
|
||||
# "Washington State Houses" : {"wins": 9, "rd": 0},
|
||||
# "Appalachian Underground" : {"wins": 8, "rd": 0},
|
||||
# "Pacific2 Rams" : {"wins": 3, "rd": 0},
|
||||
# "New Jersey Radio" : {"wins": 11, "rd": 0},
|
||||
# "Moline Jolenes" : {"wins": 6, "rd": 0},
|
||||
# "California Commissioners" : {"wins": 10, "rd": 0},
|
||||
# "Pigeon’s Reckoning" : {"wins": 7, "rd": 0},
|
||||
# "Kernow Technologists" : {"wins": 5, "rd": 0}
|
||||
# }
|
||||
#tourney = leagues.tournament("Test Tourney", test_bracket, max_innings=3)
|
||||
#tourney.build_bracket(by_wins=True)
|
||||
#tourney.bracket.set_winners_dive(['Twin Cities Evening','Madagascar Penguins', 'Pacific2 Rams'])
|
||||
#print(tourney.bracket.this_bracket)
|
||||
|
||||
client.run(config()["token"])
|
Loading…
Reference in New Issue
Block a user