Merge pull request #125 from esSteres/dynamic-grid

Dynamic grid column count
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Sakimori 2021-01-05 01:48:29 -05:00 committed by GitHub
commit 8d01a3cc79
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 37 additions and 27 deletions

View File

@ -8,7 +8,6 @@
.game { .game {
align-self: stretch; align-self: stretch;
justify-self: stretch;
text-align: center; text-align: center;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
@ -20,7 +19,13 @@
border-right: none; border-right: none;
border-bottom: none; border-bottom: none;
height: min-content; height: min-content;
<<<<<<< HEAD
width: 100%;
min-width: 32rem;
max-width: 44rem;
=======
min-width: 500px; min-width: 500px;
>>>>>>> upstream/indev
} }
.header { .header {

View File

@ -1,11 +1,7 @@
#game_container { #game_container {
margin-top: 50px; margin-top: 3rem;
margin-left: 1rem;
margin-right: 1rem;
display: flex; display: flex;
justify-content: space-around; justify-content: space-around;
}
.game {
width: 95%;
max-width: 700px;
min-width: 600px;
} }

View File

@ -1,14 +1,13 @@
.container { .container {
display: grid; display: grid;
grid-template-columns: repeat(3, minmax(500px, 1fr)); grid-template-columns: repeat(auto-fill, minmax(32rem, 1fr));
grid-gap: 50px 30px; /*space between rows, then columns*/ grid-gap: 50px 30px; /*space between rows, then columns*/
align-items: center;
justify-items: center;
grid-auto-flow: row; grid-auto-flow: row;
} }
.emptyslot, .game { .emptyslot, .game {
min-height: 298px; min-height: 18.75rem;
justify-self: center;
} }
#filters { #filters {
@ -77,4 +76,4 @@
border: none; border: none;
min-height: 0px; min-height: 0px;
} }
} }

View File

@ -58,9 +58,7 @@ const updateGames = (json, filter) => {
if (!Array.prototype.slice.call(grid.children).some(x => x.timestamp == game.timestamp)) { if (!Array.prototype.slice.call(grid.children).some(x => x.timestamp == game.timestamp)) {
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
if (slotnum >= grid.children.length) { if (slotnum >= grid.children.length) {
for (var i = 0; i < 3; i ++) { insertEmpty(grid);
insertEmpty(grid);
}
} }
if (grid.children[slotnum].className == "emptyslot") { if (grid.children[slotnum].className == "emptyslot") {
insertGame(slotnum, game); insertGame(slotnum, game);
@ -68,17 +66,9 @@ const updateGames = (json, filter) => {
}; };
}; };
} }
};
//remove last rows if not needed fillgrid(grid)
while (grid.children[grid.children.length-1].className == "emptyslot" && };
grid.children[grid.children.length-2].className == "emptyslot" &&
grid.children[grid.children.length-3].className == "emptyslot" &&
grid.children.length > 3) {
for (var i = 0; i < 3; i++) {
grid.removeChild(grid.children[grid.children.length-1]);
}
}
} }
const insertEmpty = (grid) => { const insertEmpty = (grid) => {
@ -109,6 +99,22 @@ const clearBox = (box) => {
box.innerHTML = ""; box.innerHTML = "";
} }
const fillgrid = (grid) => {
var gridwidth = window.getComputedStyle(grid).getPropertyValue('grid-template-columns').split(" ").length //hack to get number of grid columns
// add cells to fill last row
while (grid.children.length % gridwidth != 0) {
insertEmpty(grid)
}
//remove last rows if not needed
while (grid.children.length > gridwidth && Array.prototype.slice.call(grid.children).slice(grid.children.length - gridwidth).every( x => x.className == 'emptyslot')) {
for (var i = 0; i < gridwidth; i++) {
grid.removeChild(grid.children[grid.children.length-1]);
}
}
}
const updateLeagues = (games) => { const updateLeagues = (games) => {
//get all leagues //get all leagues
var leagues = [] var leagues = []
@ -165,4 +171,8 @@ window.onpopstate = function(e) {
$('#filters .filter').each(function(i) { if (this.textContent == 'All') { this.id = 'selected_filter' }}) $('#filters .filter').each(function(i) { if (this.textContent == 'All') { this.id = 'selected_filter' }})
updateGames(lastupdate, "All"); updateGames(lastupdate, "All");
} }
} }
window.addEventListener('resize', function(e) {
fillgrid(grid)
})