fixed game_watcher, maybe
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@ -792,35 +792,38 @@ async def team_pages(msg, all_teams, search_term=None):
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async def game_watcher():
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while True:
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this_array = gamesarray.copy()
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for i in range(0,len(this_array)):
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game, channel, user, key = this_array[i]
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if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 2:
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title_string = f"{game.teams['away'].name} at {game.teams['home'].name} ended after {game.inning-1} innings"
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if (game.inning - 1) > game.max_innings: #if extra innings
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title_string += f" with {game.inning - (game.max_innings+1)} extra innings."
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else:
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title_string += "."
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try:
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this_array = gamesarray.copy()
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for i in range(0,len(this_array)):
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game, channel, user, key = this_array[i]
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if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 9:
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title_string = f"{game.teams['away'].name} at {game.teams['home'].name} ended after {game.inning-1} innings"
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if (game.inning - 1) > game.max_innings: #if extra innings
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title_string += f" with {game.inning - (game.max_innings+1)} extra innings."
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else:
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title_string += "."
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winning_team = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
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winstring = f"{game.teams['away'].score} to {game.teams['home'].score}\n"
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if game.victory_lap and winning_team == game.teams['home'].name:
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winstring += f"{winning_team} wins with a victory lap!"
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elif winning_team == game.teams['home'].name:
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winstring += f"{winning_team} wins, shaming {game.teams['away'].name}!"
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else:
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winstring += f"{winning_team} wins!"
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winning_team = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
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winstring = f"{game.teams['away'].score} to {game.teams['home'].score}\n"
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if game.victory_lap and winning_team == game.teams['home'].name:
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winstring += f"{winning_team} wins with a victory lap!"
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elif winning_team == game.teams['home'].name:
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winstring += f"{winning_team} wins, shaming {game.teams['away'].name}!"
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else:
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winstring += f"{winning_team} wins!"
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if user is not None:
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await channel.send(f"{user.mention}'s game just ended.")
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else:
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await channel.send("A game started from this channel just ended.")
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if user is not None:
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await channel.send(f"{user.mention}'s game just ended.")
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else:
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await channel.send("A game started from this channel just ended.")
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final_embed = discord.Embed(color=discord.Color.dark_purple(), title=title_string)
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final_embed.add_field(name="Final score:", value=winstring)
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await channel.send(embed=final_embed)
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gamesarray.pop(i)
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break
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final_embed = discord.Embed(color=discord.Color.dark_purple(), title=title_string)
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final_embed.add_field(name="Final score:", value=winstring)
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await channel.send(embed=final_embed)
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gamesarray.pop(i)
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break
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except:
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print("something broke in game_watcher")
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await asyncio.sleep(6)
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