add league filters

This commit is contained in:
Elijah Steres 2020-12-31 20:19:57 -05:00
parent fb78892387
commit 9c92afedc2
4 changed files with 37 additions and 22 deletions

View File

@ -5,7 +5,7 @@ body {
} }
/* Background pattern from Toptal Subtle Patterns */ /* Background pattern from Toptal Subtle Patterns */
div { div, button {
font-family: 'Alegreya', serif; font-family: 'Alegreya', serif;
color: white; color: white;
} }
@ -62,16 +62,18 @@ div {
margin-top: 10px; margin-top: 10px;
} }
#filters > div { #filters > * {
padding: 4px 8px; padding: 4px 8px;
margin: 0px 8px; margin: 0px 8px;
font-size: 16pt; font-size: 16pt;
background: rgba(0,0,0,0);
} }
#filters > .filter { #filters > .filter {
border-radius: 8px; border-radius: 8px;
min-width: 50px; min-width: 100px;
text-align: center; text-align: center;
border: none;
} }
#selected_filter { #selected_filter {

View File

@ -23,7 +23,7 @@ $(document).ready(function (){
//remove leagues no longer present //remove leagues no longer present
$('#filters .filter').each(function(index) { $('#filters .filter').each(function(index) {
if (!leagues.includes($(this).text())) { if (!leagues.includes($(this).text())) {
if ($(this).attr('id') != 'selected_filter') { if ($(this).attr('id') != 'selected_filter' && $(this).text() != "All") { //don't remove the currently selected filter or the "all" filter
$(this).remove(); $(this).remove();
} }
} else { } else {
@ -32,9 +32,21 @@ $(document).ready(function (){
}) })
// add leagues not already present // add leagues not already present
for (var league in leagues) { for (var league in leagues) { // we removed the entries that are already there in the loop above
$('filters').append("<div class='filter'>"+league+"</div>"); $('#filters').append("<button class='filter'>"+leagues[league]+"</button>");
} }
//add click handlers to each filter
$('#filters .filter').each(function(index) {
$(this).click(function() {
if ($('#filters #selected_filter').text() == 'All') {
updateGames(Object(), ""); // clear grid when switching off of All, to make games collapse to top
}
$('#filters #selected_filter').attr('id', '');
$(this).attr('id', 'selected_filter');
updateGames(lastupdate, $(this).text());
})
})
}); });
const updateGames = (json, filter) => { const updateGames = (json, filter) => {
@ -45,15 +57,24 @@ $(document).ready(function (){
} }
} }
if (Object.keys(json).length == 0) { if (Object.keys(filterjson).length == 0) {
$('#footer div').html("No games right now. Why not head over to Discord and start one?"); $('#footer div').html("No games right now. Why not head over to Discord and start one?");
} else { } else {
$('#footer div').html(""); $('#footer div').html("");
} }
for (const timestamp in json) { //replace games that have ended with empty slots
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
if (grid.children[slotnum].className == "game" && !Object.keys(filterjson).includes(grid.children[slotnum].timestamp)) {
grid.children[slotnum].className = "emptyslot";
grid.children[slotnum].timestamp = null;
grid.children[slotnum].innerHTML = "";
}
}
for (const timestamp in filterjson) {
//adds game to list if not there already //adds game to list if not there already
if (!grid.children.some((x) => x.timestamp == timestamp)) { if (!Array.prototype.slice.call(grid.children).some((x) => x.timestamp == timestamp)) {
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
if (slotnum >= grid.children.length) { if (slotnum >= grid.children.length) {
for (var i = 0; i < 3; i ++) { for (var i = 0; i < 3; i ++) {
@ -61,28 +82,20 @@ $(document).ready(function (){
} }
} }
if (grid.children[slotnum].className == "emptyslot") { if (grid.children[slotnum].className == "emptyslot") {
insertGame(slotnum, json[timestamp], timestamp); insertGame(slotnum, filterjson[timestamp], timestamp);
break; break;
}; };
}; };
}; }
//updates game in list //updates game in list
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) { for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
if (grid.children[slotnum].timestamp == timestamp) { if (grid.children[slotnum].timestamp == timestamp) {
updateGame(grid.children[slotnum], json[timestamp]); updateGame(grid.children[slotnum], filterjson[timestamp]);
}; };
}; };
}; };
//replace games that have ended with empty slots
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
if (grid.children[slotnum].className == "game" && !Object.keys(json).includes(grid.children[slotnum].timestamp)) {
grid.children[slotnum].className = "emptyslot";
grid.children[slotnum].innerHTML = "";
}
}
//remove last rows if not needed //remove last rows if not needed
while (grid.children[grid.children.length-1].className == "emptyslot" && while (grid.children[grid.children.length-1].className == "emptyslot" &&
grid.children[grid.children.length-2].className == "emptyslot" && grid.children[grid.children.length-2].className == "emptyslot" &&

View File

@ -23,7 +23,7 @@
<h2 class="page_header">Join SIBR on <a href="https://discord.gg/UhAajY2NCW" class="link"><img src="static/discord.png" height="30"></a> to start your own games!</h2> <h2 class="page_header">Join SIBR on <a href="https://discord.gg/UhAajY2NCW" class="link"><img src="static/discord.png" height="30"></a> to start your own games!</h2>
<div id="filters"> <div id="filters">
<div>Filter:</div> <div>Filter:</div>
<div class="filter" id="selected_filter">All</div> <button class="filter" id="selected_filter">All</button>
</div> </div>
</div> </div>
<section class="container" id="container"> <section class="container" id="container">

View File

@ -124,6 +124,7 @@ class StartGameCommand(Command):
elif "--league " in command.split("\n")[0]: elif "--league " in command.split("\n")[0]:
league = command.split("\n")[0].split("--league ")[1] league = command.split("\n")[0].split("--league ")[1]
innings = None
try: try:
team_name1 = command.split("\n")[1].strip() team_name1 = command.split("\n")[1].strip()
team1 = games.get_team(team_name1) team1 = games.get_team(team_name1)
@ -152,7 +153,6 @@ class StartGameCommand(Command):
teams = games.search_team(team_name2.lower()) teams = games.search_team(team_name2.lower())
if len(teams) == 1: if len(teams) == 1:
team2 = teams[0] team2 = teams[0]
innings = None
except IndexError: except IndexError:
await msg.channel.send("We need at least three lines: startgame, away team, and home team are required. Optionally, the number of innings can go at the end, if you want a change of pace.") await msg.channel.send("We need at least three lines: startgame, away team, and home team are required. Optionally, the number of innings can go at the end, if you want a change of pace.")
return return