gave half-innings and start of game some room to breathe

This commit is contained in:
Sakimori 2020-12-26 00:08:45 -05:00
parent 14c324c2cb
commit a1970d6077
2 changed files with 77 additions and 52 deletions

View File

@ -410,31 +410,34 @@ class game(object):
return self.gamestate_display_full()
def gamestate_display_full(self):
punc = ""
if self.last_update[0]["defender"] != "":
punc = "."
if not self.over:
if self.top_of_inning:
inningtext = "top"
try:
punc = ""
if self.last_update[0]["defender"] != "":
punc = "."
if not self.over:
if self.top_of_inning:
inningtext = "top"
else:
inningtext = "bottom"
updatestring = f"{self.last_update[0]['batter']} {self.last_update[0]['text'].value} {self.last_update[0]['defender']}{punc}\n"
if self.last_update[1] > 0:
updatestring += f"{self.last_update[1]} runs scored!"
return f"""Last update: {updatestring}
Score: {self.teams['away'].score} - {self.teams['home'].score}.
Current inning: {inningtext} of {self.inning}. {self.outs} outs.
Pitcher: {self.get_pitcher().name}
Batter: {self.get_batter().name}
Bases: 3: {str(self.bases[3])} 2: {str(self.bases[2])} 1: {str(self.bases[1])}
"""
else:
inningtext = "bottom"
updatestring = f"{self.last_update[0]['batter']} {self.last_update[0]['text'].value} {self.last_update[0]['defender']}{punc}\n"
if self.last_update[1] > 0:
updatestring += f"{self.last_update[1]} runs scored!"
return f"""Last update: {updatestring}
Score: {self.teams['away'].score} - {self.teams['home'].score}.
Current inning: {inningtext} of {self.inning}. {self.outs} outs.
Pitcher: {self.get_pitcher().name}
Batter: {self.get_batter().name}
Bases: 3: {str(self.bases[3])} 2: {str(self.bases[2])} 1: {str(self.bases[1])}
"""
else:
return f"""Game over! Final score: **{self.teams['away'].score} - {self.teams['home'].score}**
Last update: {self.last_update[0]['batter']} {self.last_update[0]['text'].value} {self.last_update[0]['defender']}{punc}"""
return f"""Game over! Final score: **{self.teams['away'].score} - {self.teams['home'].score}**
Last update: {self.last_update[0]['batter']} {self.last_update[0]['text'].value} {self.last_update[0]['defender']}{punc}"""
except TypeError:
return "Game not started."

View File

@ -314,29 +314,49 @@ async def watch_game(channel, game):
if game[1]:
use_emoji_names = False
gamesarray.append((newgame,use_emoji_names))
pause = 0
top_of_inning = True
while not newgame.over or newgame.top_of_inning != top_of_inning:
state = newgame.gamestate_display_full()
while not newgame.over:
state = newgame.gamestate_update_full()
punc = ""
if newgame.last_update[0]["defender"] != "":
punc = "."
new_embed = discord.Embed(color=discord.Color.purple(), title=f"{newgame.teams['away'].name} at {newgame.teams['home'].name}")
new_embed.add_field(name=newgame.teams['away'].name, value=newgame.teams['away'].score, inline=True)
new_embed.add_field(name=newgame.teams['home'].name, value=newgame.teams['home'].score, inline=True)
if newgame.top_of_inning:
if top_of_inning:
new_embed.add_field(name="Inning:", value=f"🔼 {newgame.inning}", inline=True)
else:
new_embed.add_field(name="Inning:", value=f"🔽 {newgame.inning}", inline=True)
new_embed.add_field(name="Outs:", value=f"{str(out_emoji)*newgame.outs+str(in_emoji)*(2-newgame.outs)}", inline=True)
new_embed.add_field(name="Outs:", value=f"{str(out_emoji)*newgame.outs+str(in_emoji)*(2-newgame.outs)}", inline=False)
new_embed.add_field(name="Pitcher:", value=newgame.get_pitcher(), inline=False)
new_embed.add_field(name="Batter:", value=newgame.get_batter(), inline=False)
updatestring = f"{newgame.last_update[0]['batter']} {newgame.last_update[0]['text'].value} {newgame.last_update[0]['defender']}{punc} "
if newgame.last_update[1] > 0:
updatestring += f"{newgame.last_update[1]} runs scored!"
if state == "Game not started.":
new_embed.add_field(name="🍿", value="Play blall!", inline=False)
new_embed.add_field(name="🏏", value=updatestring, inline=False)
elif newgame.top_of_inning != top_of_inning:
pause = 2
new_embed.set_field_at(4, name="Pitcher:", value="-", inline=False)
new_embed.set_field_at(5, name="Batter:", value="-", inline=False)
if newgame.top_of_inning:
new_embed.set_field_at(2,name="Inning:",value=f"🔽 {newgame.inning-1}")
if pause == 1:
if newgame.top_of_inning:
new_embed.add_field(name="🍿", value=f"Top of {newgame.inning}. {newgame.teams['away'].name} batting!", inline=False)
else:
new_embed.add_field(name="🍿", value=f"Bottom of {newgame.inning}. {newgame.teams['home'].name} batting!", inline=False)
if pause != 1 and state != "Game not started.":
punc = ""
if newgame.last_update[0]["defender"] != "":
punc = "."
updatestring = f"{newgame.last_update[0]['batter']} {newgame.last_update[0]['text'].value} {newgame.last_update[0]['defender']}{punc}"
if newgame.last_update[1] > 0:
updatestring += f"{newgame.last_update[1]} runs scored!"
new_embed.add_field(name="🏏", value=updatestring, inline=False)
basemessage = str(blank_emoji)
if newgame.bases[2] is not None:
@ -359,22 +379,24 @@ async def watch_game(channel, game):
new_embed.add_field(name="Bases:", value=basemessage, inline = False)
await embed.edit(content=None, embed=new_embed)
await asyncio.sleep(.5)
await asyncio.sleep(5)
top_of_inning = newgame.top_of_inning
if pause <= 1:
newgame.gamestate_update_full()
pause -= 1
await asyncio.sleep(6)
punc = ""
if newgame.last_update[0]["defender"] != "":
punc = "."
final_embed = discord.Embed(color=discord.Color.dark_purple(), title=f"{newgame.teams['away'].name} at {newgame.teams['home'].name}")
final_embed.add_field(name="Final score:", value=f"{newgame.teams['away'].score} to {newgame.teams['home'].score}")
final_embed.add_field(name="Last update:", value=f"{newgame.last_update[0]['batter']} {newgame.last_update[0]['text'].value} {newgame.last_update[0]['defender']}{punc}" )
await embed.edit(content=None, embed=final_embed)
if newgame.teams['away'].score > newgame.teams['home'].score:
await msg_top.edit(content = f"Game over!\n{newgame.teams['away'].name} wins!")
else:
await msg_top.edit(content = f"Game over!\n{newgame.teams['home'].name} wins!")
await msg_bot.delete()
scorestring = f"{newgame.teams['away'].score} to {newgame.teams['home'].score}\n"
if newgame.teams['away'].score > newgame.teams['home'].score:
scorestring += f"{newgame.teams['away'].name} wins!"
else:
scorestring += f"{newgame.teams['home'].name} wins!"
final_embed.add_field(name="Final score:", value=scorestring)
await embed.edit(content=None, embed=final_embed)
gamesarray.pop(gamesarray.index((newgame,use_emoji_names))) #cleanup is important!
del newgame