diff --git a/static/css/games_page.css b/static/css/games_page.css index 213fde7..cfd1d8a 100644 --- a/static/css/games_page.css +++ b/static/css/games_page.css @@ -1,6 +1,6 @@ .container { display: grid; - grid-template-columns: repeat(3, minmax(500px, 1fr)); + grid-template-columns: repeat(auto-fill, minmax(32rem, 1fr)); grid-gap: 50px 30px; /*space between rows, then columns*/ align-items: center; justify-items: center; @@ -8,7 +8,7 @@ } .emptyslot, .game { - min-height: 298px; + min-height: 18.75rem; } #filters { @@ -77,4 +77,4 @@ border: none; min-height: 0px; } -} \ No newline at end of file +} diff --git a/static/js/grid_loader.js b/static/js/grid_loader.js index abaca9a..1dd9acd 100644 --- a/static/js/grid_loader.js +++ b/static/js/grid_loader.js @@ -31,6 +31,8 @@ const updateGames = (json, filter) => { $('#footer div').html(""); } + var gridwidth = window.getComputedStyle(grid).getPropertyValue('grid-template-columns').split(" ").length //hack to get number of grid columns + var searchparams = new URLSearchParams(window.location.search); if (searchparams.has('game') && filterjson.some(x => x.timestamp == searchparams.get('game')) && grid.children[0].timestamp != searchparams.get('game')) { var game = filterjson.find(x => x.timestamp == searchparams.get('game')) @@ -58,7 +60,7 @@ const updateGames = (json, filter) => { if (!Array.prototype.slice.call(grid.children).some(x => x.timestamp == game.timestamp)) { for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone if (slotnum >= grid.children.length) { - for (var i = 0; i < 3; i ++) { + for (var i = 0; i < gridwidth; i ++) { insertEmpty(grid); } } @@ -71,11 +73,8 @@ const updateGames = (json, filter) => { }; //remove last rows if not needed - while (grid.children[grid.children.length-1].className == "emptyslot" && - grid.children[grid.children.length-2].className == "emptyslot" && - grid.children[grid.children.length-3].className == "emptyslot" && - grid.children.length > 3) { - for (var i = 0; i < 3; i++) { + while (grid.children.length > gridwidth && Array.prototype.slice.call(grid.children).slice(grid.children.length - gridwidth).every( x => x.className == 'emptyslot')) { + for (var i = 0; i < gridwidth; i++) { grid.removeChild(grid.children[grid.children.length-1]); } }