added league ownership commands
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@ -806,6 +806,7 @@ Plays a league with a given name, provided that league has been saved on the web
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if active_league.name == league.name:
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await msg.channel.send("That league is already running, boss. Patience is a virtue, you know.")
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return
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if (league.owner is not None and msg.author.id in league.owner) or msg.author.id in config()["owners"]:
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league.autoplay = autoplay
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league.games_per_hour = gph
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if str(league.day_to_series_num(league.day)) not in league.schedule.keys():
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@ -814,6 +815,9 @@ Plays a league with a given name, provided that league has been saved on the web
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await start_league_day(msg.channel, league)
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else:
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await start_league_day(msg.channel, league, partial = True)
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else:
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await msg.channel.send("You don't have permission to manage that league.")
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return
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else:
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await msg.channel.send("Couldn't find that league, boss. Did you save it on the website?")
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@ -853,8 +857,52 @@ class LeaguePauseCommand(Command):
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league_name = command.strip()
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for active_league in active_leagues:
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if active_league.name == league_name:
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if (active_league.owner is not None and msg.author.id in active_league.owner) or msg.author.id in config()["owners"]:
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active_league.autoplay = 0
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await msg.channel.send(f"Loud and clear, chief. {league_name} will stop after this series is over.")
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return
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else:
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await msg.channel.send("You don't have permission to manage that league.")
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return
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await msg.channel.send("That league either doesn't exist or isn't running.")
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class LeagueClaimCommand(Command):
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name = "claimleague"
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template = "m;claimleague [league name]"
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description = "Claims an unclaimed league. Do this as soon as possible after creating the league, or it will remain unclaimed."
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async def execute(self, msg, command):
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league_name = command.strip()
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if league_exists(league_name):
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league = leagues.load_league_file(league_name)
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if league.owner is None:
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league.owner = [msg.author.id]
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leagues.save_league(league)
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await msg.channel.send(f"The {league} commissioner is doing a great job. That's you, by the way.")
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else:
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await msg.channel.send("That league has already been claimed!")
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await msg.channel.send("Can't find that league, boss.")
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class LeagueAddOwnersCommand(Command):
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name = "addleagueowner"
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template = "m;addleagueowner [league name]\n[user mentions]"
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description = "Adds additional owners to a league."
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async def execute(self, msg, command):
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league_name = command.split("\n")[0].strip()
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if league_exists(league_name):
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league = leagues.load_league_file(league_name)
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if league.owner is not None and (msg.author.id in league.owner or msg.author.id in config()["owners"]):
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for user in msg.mentions:
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if user.id not in league.owner:
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league.owner.append(user.id)
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await msg.channel.send(f"The new {league} front office is now up and running.")
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return
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else:
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await msg.channel.send(f"That league hasn't been claimed yet. Try m;claimleague first.")
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return
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else:
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await msg.channel.send("Can't find that league, boss.")
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class LeagueScheduleCommand(Command):
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name = "leagueschedule"
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@ -901,13 +949,15 @@ commands = [
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ShowAllTeamsCommand(),
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SearchTeamsCommand(),
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StartGameCommand(),
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StartRandomGameCommand(),
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StartTournamentCommand(),
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LeagueClaimCommand(),
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LeagueAddOwnersCommand(),
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StartLeagueCommand(),
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LeaguePauseCommand(),
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LeagueDisplayCommand(),
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LeagueWildcardCommand(),
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LeagueScheduleCommand(),
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StartRandomGameCommand(),
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CreditCommand(),
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RomanCommand(),
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HelpCommand(),
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