implemented league saving and loading
This commit is contained in:
parent
a330290712
commit
cbcb950d78
2
games.py
2
games.py
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@ -173,7 +173,7 @@ class team(object):
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if rotation_slot is None:
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self.pitcher = random.choice(temp_rotation)
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else:
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self.pitcher = temp_rotation[rotation_slot % len(temp_rotation)]
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self.pitcher = temp_rotation[(rotation_slot-1) % len(temp_rotation)]
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def is_ready(self):
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try:
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@ -78,6 +78,7 @@ def init_league_db(league):
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"game_length" : league.game_length,
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"series_length" : league.series_length,
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"games_per_hour" : league.games_per_hour,
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"owner" : None,
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"historic" : False
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}
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if not os.path.exists(os.path.dirname(os.path.join(data_dir, league_dir, league.name, f"{league.name}.state"))):
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@ -88,6 +89,20 @@ def init_league_db(league):
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conn.commit()
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conn.close()
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def save_league(league):
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if league_exists(league.name):
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state_dic = {
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"day" : league.day,
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"schedule" : league.schedule,
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"game_length" : league.game_length,
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"series_length" : league.series_length,
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"games_per_hour" : league.games_per_hour,
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"owner" : league.owner,
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"historic" : league.historic
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}
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with open(os.path.join(data_dir, league_dir, league.name, f"{league.name}.state"), "w") as state_file:
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json.dump(state_dic, state_file, indent=4)
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def add_stats(league_name, player_game_stats_list):
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conn = create_connection(league_name)
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if conn is not None:
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@ -122,6 +137,17 @@ def update_standings(league_name, update_dic):
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conn.commit()
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conn.close()
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def get_standings(league_name):
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if league_exists(league_name):
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conn = create_connection(league_name)
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if conn is not None:
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c = conn.cursor()
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c.execute("SELECT name, wins, losses, run_diff FROM teams",)
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standings_array = c.fetchall()
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conn.close()
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return standings_array
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def league_exists(league_name):
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44
leagues.py
44
leagues.py
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@ -10,6 +10,8 @@ league_dir = "leagues"
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class league_structure(object):
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def __init__(self, name):
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self.name = name
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self.historic = False
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self.owner = None
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def setup(self, league_dic, division_games = 1, inter_division_games = 1, inter_league_games = 1, games_per_hour = 2):
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self.league = league_dic #key: subleague, value: {division : team_name}
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@ -33,7 +35,7 @@ class league_structure(object):
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def last_series_check(self):
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return str(math.ceil((self.day)/self.series_length) + 1) in self.schedule.keys()
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return str(math.ceil((self.day)/self.series_length) + 1) not in self.schedule.keys()
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def day_to_series_num(self, day):
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return math.ceil((self.day)/self.series_length)
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@ -164,19 +166,43 @@ class league_structure(object):
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day = 1
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while not scheduled:
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found = False
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if day in self.schedule.keys():
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for game_on_day in self.schedule[day]:
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if str(day) in self.schedule.keys():
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for game_on_day in self.schedule[str(day)]:
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for team in game:
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if team in game_on_day:
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found = True
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if not found:
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self.schedule[day].append(game)
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self.schedule[str(day)].append(game)
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scheduled = True
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else:
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self.schedule[day] = [game]
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self.schedule[str(day)] = [game]
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scheduled = True
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day += 1
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def standings_embed(self):
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this_embed = Embed(color=Color.purple(), title=self.name)
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standings = {}
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for team_name, wins, losses, run_diff in league_db.get_standings(self.name):
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standings[team_name] = {"wins" : wins, "losses" : losses, "run_diff" : run_diff}
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for subleague in iter(self.league.keys()):
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this_embed.add_field(name="Subleague:", value=f"**{subleague}**", inline = False)
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for division in iter(self.league[subleague].keys()):
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this_embed.add_field(name="Division:", value=f"**{division}**", inline = False)
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teams = self.league[subleague][division].copy()
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for index in range(0, len(teams)):
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this_team = teams[index]
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teams[index] = (this_team, standings[teams[index].name]["wins"], standings[teams[index].name]["losses"], standings[teams[index].name]["run_diff"],)
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def sorter(team_in_list):
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return (team_in_list[1], team_in_list[3])
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teams.sort(key=sorter, reverse=True)
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for this_team in teams:
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this_embed.add_field(name=this_team[0].name, value=f"{this_team[1]} - {this_team[2]} Diff: {this_team[3]}", inline = False)
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this_embed.set_footer(text=f"Standings as of day {self.day-1}")
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return this_embed
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class tournament(object):
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def __init__(self, name, team_dic, series_length = 5, finals_series_length = 7, max_innings = 9, id = None, secs_between_games = 300, secs_between_rounds = 600):
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self.name = name
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@ -289,6 +315,8 @@ def save_league(this_league):
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league_json_string = jsonpickle.encode(this_league.league, keys=True)
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json.dump(league_json_string, league_file, indent=4)
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return True
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else:
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league_db.save_league(this_league)
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def load_league_file(league_name):
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if league_db.league_exists(league_name):
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@ -298,4 +326,10 @@ def load_league_file(league_name):
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this_league.league = jsonpickle.decode(json.load(league_file), keys=True, classes=team)
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with open(os.path.join(data_dir, league_dir, league_name, f"{this_league.name}.state")) as state_file:
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state_dic = json.load(state_file)
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this_league.day = state_dic["day"]
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this_league.schedule = state_dic["schedule"]
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this_league.game_length = state_dic["game_length"]
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this_league.series_length = state_dic["series_length"]
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this_league.owner = state_dic["owner"]
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return this_league
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146
the_prestige.py
146
the_prestige.py
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@ -1,6 +1,7 @@
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import discord, json, math, os, roman, games, asyncio, random, main_controller, threading, time, urllib, leagues, datetime
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import database as db
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import onomancer as ono
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from league_storage import league_exists
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from the_draft import Draft, DRAFT_ROUNDS
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from flask import Flask
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from uuid import uuid4
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@ -137,9 +138,9 @@ class StartGameCommand(Command):
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league = command.split("\n")[0].split("--league ")[1].split("-")[0].strip()
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try:
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if "-d " in command.split("\n")[0]:
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day = int(command.split("\n")[0].split("-d ")[1].split("-")[0].strip())-1
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day = int(command.split("\n")[0].split("-d ")[1].split("-")[0].strip())
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elif "--day " in command.split("\n")[0]:
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day = int(command.split("\n")[0].split("--day ")[1].split("-")[0].strip())-1
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day = int(command.split("\n")[0].split("--day ")[1].split("-")[0].strip())
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except ValueError:
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await msg.channel.send("Make sure you put an integer after the -d flag.")
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return
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@ -724,26 +725,36 @@ class StartDraftCommand(Command):
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raise SlowDraftError('Too slow')
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return draft_message
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class DebugLeague(Command):
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name = "league"
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class DebugLeagueStart(Command):
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name = "startleague"
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async def execute(self, msg, command):
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league = leagues.league_structure("test2")
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league.setup({
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"nL" : {
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"nL west" : [get_team_fuzzy_search("lockpicks"), get_team_fuzzy_search("liches")],
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"nL east" : [get_team_fuzzy_search("bethesda soft"), get_team_fuzzy_search("traverse city")]
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},
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"aL" : {
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"aL west" : [get_team_fuzzy_search("deep space"), get_team_fuzzy_search("phoenix")],
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"aL east" : [get_team_fuzzy_search("cheyenne mountain"), get_team_fuzzy_search("tarot dragons")]
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}
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}, division_games=6, inter_division_games=3, inter_league_games=3, games_per_hour = 12)
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league.generate_schedule()
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leagues.save_league(league)
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await start_league_day(msg.channel, league, autoplay = 1)
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if not league_exists("test2"):
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league = leagues.league_structure("test2")
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league.setup({
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"nL" : {
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"nL west" : [get_team_fuzzy_search("lockpicks"), get_team_fuzzy_search("liches")],
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"nL east" : [get_team_fuzzy_search("bethesda soft"), get_team_fuzzy_search("traverse city")]
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},
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"aL" : {
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"aL west" : [get_team_fuzzy_search("deep space"), get_team_fuzzy_search("phoenix")],
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"aL east" : [get_team_fuzzy_search("cheyenne mountain"), get_team_fuzzy_search("tarot dragons")]
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}
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}, division_games=6, inter_division_games=3, inter_league_games=3, games_per_hour = 12)
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league.generate_schedule()
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leagues.save_league(league)
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else:
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league = leagues.load_league_file("test2")
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await start_league_day(msg.channel, league, autoplay = 2)
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class DebugLeagueDisplay(Command):
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name = "displayleague"
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async def execute(self, msg, command):
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if league_exists("test2"):
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league = leagues.load_league_file("test2")
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await msg.channel.send(embed=league.standings_embed())
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commands = [
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@ -772,7 +783,8 @@ commands = [
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HelpCommand(),
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StartDraftCommand(),
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DraftPlayerCommand(),
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DebugLeague()
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DebugLeagueStart(),
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DebugLeagueDisplay()
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]
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client = discord.Client()
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@ -1408,7 +1420,7 @@ def get_team_fuzzy_search(team_name):
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async def start_league_day(channel, league, autoplay = 1):
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current_games = []
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games_to_start = league.schedule[league.day_to_series_num(league.day)]
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games_to_start = league.schedule[str(league.day_to_series_num(league.day))]
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if league.game_length is None:
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game_length = games.config()["default_length"]
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else:
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@ -1417,10 +1429,11 @@ async def start_league_day(channel, league, autoplay = 1):
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for pair in games_to_start:
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if pair[0] is not None and pair[1] is not None:
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away = get_team_fuzzy_search(pair[0])
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away.set_pitcher(rotation_slot=league.day-1)
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away.set_pitcher(rotation_slot=league.day)
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home = get_team_fuzzy_search(pair[1])
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home.set_pitcher(rotation_slot=league.day)
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this_game = games.game(away.prepare_for_save().finalize(), home.prepare_for_save().finalize(), length = game_length)
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this_game = games.game(away.finalize(), home.finalize(), length = game_length)
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this_game, state_init = prepare_game(this_game)
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state_init["is_league"] = True
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@ -1439,7 +1452,7 @@ async def start_league_day(channel, league, autoplay = 1):
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last = True
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else:
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await channel.send(f"The next series of the {league.name} is starting now, at {config()['simmadome_url']+ext}")
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await channel.send(f"The day {league.day} series of the {league.name} is starting now, at {config()['simmadome_url']+ext}")
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last = False
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await league_day_watcher(channel, league, current_games, config()['simmadome_url']+ext, autoplay, last)
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@ -1454,41 +1467,47 @@ async def league_day_watcher(channel, league, games_list, filter_url, autoplay,
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while league.active:
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queued_games = []
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while len(games_list) > 0:
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try:
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for i in range(0, len(games_list)):
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game, key = games_list[i]
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if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 8:
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if game.teams['home'].name not in series_results.keys():
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series_results[game.teams["home"].name] = {}
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series_results[game.teams["home"].name]["wins"] = 0
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series_results[game.teams["home"].name]["losses"] = 0
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series_results[game.teams["home"].name]["run_diff"] = 0
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if game.teams['away'].name not in series_results.keys():
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series_results[game.teams["away"].name] = {}
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series_results[game.teams["away"].name]["wins"] = 0
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series_results[game.teams["away"].name]["losses"] = 0
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series_results[game.teams["away"].name]["run_diff"] = 0
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#try:
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for i in range(0, len(games_list)):
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game, key = games_list[i]
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if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 8:
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if game.teams['home'].name not in series_results.keys():
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series_results[game.teams["home"].name] = {}
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series_results[game.teams["home"].name]["wins"] = 0
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series_results[game.teams["home"].name]["losses"] = 0
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series_results[game.teams["home"].name]["run_diff"] = 0
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if game.teams['away'].name not in series_results.keys():
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series_results[game.teams["away"].name] = {}
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series_results[game.teams["away"].name]["wins"] = 0
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series_results[game.teams["away"].name]["losses"] = 0
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series_results[game.teams["away"].name]["run_diff"] = 0
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winner_name = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
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loser_name = game.teams['away'].name if game.teams['home'].score > game.teams['away'].score else game.teams['home'].name
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rd = int(math.fabs(game.teams['home'].score - game.teams['away'].score))
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winner_name = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
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loser_name = game.teams['away'].name if game.teams['home'].score > game.teams['away'].score else game.teams['home'].name
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rd = int(math.fabs(game.teams['home'].score - game.teams['away'].score))
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series_results[winner_name]["wins"] += 1
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series_results[winner_name]["run_diff"] += rd
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series_results[loser_name]["losses"] += 1
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series_results[loser_name]["run_diff"] -= rd
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series_results[winner_name]["wins"] += 1
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series_results[winner_name]["run_diff"] += rd
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league.add_stats_from_game(game.get_team_specific_stats())
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winner_dic = {"wins" : 1, "run_diff" : rd}
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final_embed = game_over_embed(game)
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await channel.send(f"A {league.name} game just ended!")
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await channel.send(embed=final_embed)
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if series_results[winner_name]["wins"] + series_results[winner_name]["losses"] < league.series_length:
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queued_games.append(game)
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games_list.pop(i)
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break
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except:
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print("something went wrong in league_day_watcher")
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series_results[loser_name]["losses"] += 1
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series_results[loser_name]["run_diff"] -= rd
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loser_dic = {"losses" : 1, "run_diff" : -rd}
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league.add_stats_from_game(game.get_team_specific_stats())
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league.update_standings({winner_name : winner_dic, loser_name : loser_dic})
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leagues.save_league(league)
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final_embed = game_over_embed(game)
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await channel.send(f"A {league.name} game just ended!")
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await channel.send(embed=final_embed)
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if series_results[winner_name]["wins"] + series_results[winner_name]["losses"] < league.series_length:
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queued_games.append(game)
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games_list.pop(i)
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break
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#except:
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#print("something went wrong in league_day_watcher")
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await asyncio.sleep(1)
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league.day += 1
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@ -1499,16 +1518,18 @@ async def league_day_watcher(channel, league, games_list, filter_url, autoplay,
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validminutes = [int((60 * div)/league.games_per_hour) for div in range(0,league.games_per_hour)]
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for i in range(0, len(validminutes)):
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if now.minute > validminutes[i]:
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if i < len(validminutes)-1:
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if i <= len(validminutes)-1:
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delta = datetime.timedelta(minutes= (validminutes[i+1] - now.minute))
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else:
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delta = datetime.timedelta(minutes= (60 - now.minute))
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next_start = (now + delta).replace(microsecond=0)
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next_start = (now + delta).replace(second=0, microsecond=0)
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wait_seconds = (next_start - now).seconds
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await channel.send(f"The next batch of games for the {league.name} will start in {int(wait_seconds/60)} minutes.")
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leagues.save_league(league)
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await channel.send(embed=league.standings_embed())
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await channel.send(f"The day {league.day} games for the {league.name} will start in {math.ceil(wait_seconds/60)} minutes.")
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leagues.save_league(league)
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await asyncio.sleep(wait_seconds)
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await channel.send(f"A {league.name} series is continuing now at {filter_url}")
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games_list = await continue_league_series(league, queued_games, games_list, series_results)
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@ -1516,10 +1537,11 @@ async def league_day_watcher(channel, league, games_list, filter_url, autoplay,
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league.active = False
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league.update_standings(series_results)
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if last or autoplay <= 0: #if this series was the last of the season OR number of series to autoplay has been reached
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#needs some kind of notification that it's over here
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if last or autoplay == 0: #if this series was the last of the season OR number of series to autoplay has been reached
|
||||
await channel.send(embed=league.standings_embed())
|
||||
await channel.send(f"The {league.name} is no longer autoplaying.")
|
||||
active_leagues.pop(active_leagues.index(league))
|
||||
return
|
||||
|
||||
|
@ -1536,6 +1558,8 @@ async def league_day_watcher(channel, league, games_list, filter_url, autoplay,
|
|||
next_start = (now + delta).replace(microsecond=0)
|
||||
wait_seconds = (next_start - now).seconds
|
||||
|
||||
leagues.save_league(league)
|
||||
await channel.send(embed=league.standings_embed())
|
||||
await channel.send(f"""This {league.name} series is now complete! The next series will be starting in {int(wait_seconds/60)} minutes.""")
|
||||
await asyncio.sleep(wait_seconds)
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user