First try at adding weather to game history command
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@ -71,7 +71,8 @@ def initialcheck():
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Team_1 text NOT NULL,
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Team_1 text NOT NULL,
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Team_1_Score integer,
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Team_1_Score integer,
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Team_2 text NOT NULL,
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Team_2 text NOT NULL,
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Team_2_Score integer
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Team_2_Score integer,
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Weather text NOT NULL
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);"""
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);"""
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if conn is not None:
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if conn is not None:
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@ -64,7 +64,8 @@ def update_loop():
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if state["update_pause"] == 1:
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if state["update_pause"] == 1:
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state["update_emoji"] = "🍿"
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state["update_emoji"] = "🍿"
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if this_game.over:
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if this_game.over:
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db.cache_history(this_game.teams['home'].name, this_game.teams["home"].score, this_game.teams['away'].name, this_game.teams['away'].score)
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db.cache_history(this_game.teams['home'].name, this_game.teams["home"].score, this_game.teams['away'].name, this_game.teams['away'].score,
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this_game.weather_text)
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state["display_inning"] -= 1
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state["display_inning"] -= 1
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state["display_top_of_inning"] = False
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state["display_top_of_inning"] = False
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winning_team = this_game.teams['home'].name if this_game.teams['home'].score > this_game.teams['away'].score else this_game.teams['away'].name
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winning_team = this_game.teams['home'].name if this_game.teams['home'].score > this_game.teams['away'].score else this_game.teams['away'].name
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@ -1175,7 +1175,7 @@ async def history_pages(msg, all_games, search_term=None):
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embed.set_footer(text = f"Page {page+1} of {page_max}")
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embed.set_footer(text = f"Page {page+1} of {page_max}")
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for i in range(0,25):
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for i in range(0,25):
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try:
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try:
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embed.add_field(name=str(all_games[i+25*page]["Team1"])+' at '+str(all_games[i+25*page]["Team2"]), value=str(all_games[i+25*page]["Team1Score"])+' to '+str(all_games[i+25*page]["Team2Score"]))
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embed.add_field(name=str(all_games[i+25*page]["Team1"])+' at '+str(all_games[i+25*page]["Team2"]), value=str(all_games[i+25*page]["Team1Score"])+' to '+str(all_games[i+25*page]["Team2Score"]) + '\nWeather: '+str(all_games[i+25*page]['Weather']))
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except:
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except:
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break
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break
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pages.append(embed)
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pages.append(embed)
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