matteo-the-prestige/static/loader.js

41 lines
1.5 KiB
JavaScript

$(document).ready(function (){
var socket = io.connect();
var gameslist = [];
var maxslot = 3;
var grid = document.getElementById("container");
socket.on('connect', function () {
socket.emit('recieved', { data: 'I\'m connected!' });
});
socket.on("states_update", function (json) { //json is an object containing all game updates
for (const timestamp in json) {
if (!gameslist.includes(timestamp)) { //adds game to list if not there already
gameslist.push(timestamp)
var gridBoxes = grid.children;
for (var slotnum = 3; slotnum <= maxslot; slotnum++) {
if (gridBoxes[slotnum].className == "emptyslot") {
insertGame(slotnum, json[timestamp], timestamp);
maxslot += 1;
break;
};
};
};
for (var slotnum = 3; slotnum <= maxslot; slotnum++) {
if (grid.children[slotnum].timestamp == timestamp) {
console.log(json[timestamp].update_text)
grid.children[slotnum].textContent = json[timestamp].update_text;
};
};
};
});
const insertGame = (gridboxnum, gamestate, timestamp) => {
var thisBox = grid.children[gridboxnum];
thisBox.className = "game";
thisBox.timestamp = timestamp
thisBox.textContent = gamestate.update_text;
};
});