110 lines
4.2 KiB
JavaScript
110 lines
4.2 KiB
JavaScript
$(document).ready(function (){
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var socket = io.connect();
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var gameslist = [];
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var grid = document.getElementById("container");
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socket.on('connect', function () {
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socket.emit('recieved', { data: 'I\'m connected!' });
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});
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socket.on("states_update", function (json) { //json is an object containing all game updates
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if (Object.keys(json).length == 0) {
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$('#footer div').html("No games right now. Why not head over to Discord and start one?");
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} else {
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$('#footer div').html("");
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}
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for (const timestamp in json) {
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if (!gameslist.includes(timestamp)) { //adds game to list if not there already
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gameslist.push(timestamp)
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for (var slotnum = 1; true; slotnum++) { //this is really a while loop but shh don't tell anyone
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if (slotnum >= grid.children.length) {
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for (var i = 0; i < 3; i ++) {
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insertEmpty(grid);
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}
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}
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if (grid.children[slotnum].className == "emptyslot") {
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insertGame(slotnum, json[timestamp], timestamp);
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break;
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};
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};
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};
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for (var slotnum = 1; slotnum < grid.children.length; slotnum++) {
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if (grid.children[slotnum].timestamp == timestamp) {
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updateGame(grid.children[slotnum], json[timestamp]);
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};
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};
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};
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for (var slotnum = 1; slotnum < grid.children.length; slotnum++) {
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if (grid.children[slotnum].className == "game" && !(Object.keys(json).includes(grid.children[slotnum].timestamp))) {
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grid.removeChild(grid.children[slotnum]);
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}
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}
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var requiredcells = Math.max(4, (3 * Math.ceil(Object.keys(json).length/3))+1);
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while (grid.children.length > requiredcells) {
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grid.removeChild(grid.children[requiredcells]);
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}
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while (grid.children.length < requiredcells) {
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insertEmpty(grid);
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}
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console.log(grid.children.length)
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});
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const insertEmpty = (grid) => {
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newBox = document.createElement("DIV");
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newBox.className = "emptyslot";
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grid.appendChild(newBox);
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}
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const insertGame = (gridboxnum, gamestate, timestamp) => {
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var thisBox = grid.children[gridboxnum];
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thisBox.className = "game";
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thisBox.timestamp = timestamp;
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fetch("/static/game.html").then(x=>x.text()).then(gamehtml => {
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thisBox.innerHTML = gamehtml;
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updateGame(thisBox, gamestate);
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});
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};
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const BASE_EMPTY = "/static/img/base_empty.png"
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const BASE_FILLED = "/static/img/base_filled.png"
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const OUT_OUT = "/static/img/out_out.png"
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const OUT_IN = "/static/img/out_in.png"
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const updateGame = (gamediv, gamestate) => {
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gamediv.id = "updateTarget";
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$('#updateTarget .inning').html("Inning: " + (gamestate.display_top_of_inning ? "🔼" : "🔽") + " " + gamestate.display_inning + "/" + gamestate.max_innings);
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$('#updateTarget .weather').html(gamestate.weather_emoji + " " + gamestate.weather_text);
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$('#updateTarget .away_name').html(gamestate.away_name);
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$('#updateTarget .home_name').html(gamestate.home_name);
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$('#updateTarget .away_score').html("" + gamestate.away_score);
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$('#updateTarget .home_score').html("" + gamestate.home_score);
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for (var i = 1; i <= 3; i++) {
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$('#updateTarget .base_' + i).attr('src', (gamestate.bases[i] == null ? BASE_EMPTY : BASE_FILLED));
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}
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$('#updateTarget .outs_count').children().each(function(index) {
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$(this).attr('src', index < gamestate.outs ? OUT_OUT : OUT_IN);
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});
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$('#updateTarget .pitcher_name').html(gamestate.pitcher);
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$('#updateTarget .batter_name').html(gamestate.batter);
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$('#updateTarget .update_emoji').html(gamestate.update_emoji);
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$('#updateTarget .update_text').html(gamestate.update_text);
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$('#updateTarget .batting').html((gamestate.top_of_inning ? gamestate.away_name : gamestate.home_name) + " batting.");
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gamediv.id = "";
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};
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}); |