Merge branch 'indev' of https://github.com/Sakimori/matteo-the-prestige into indev
This commit is contained in:
commit
23431ba424
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@ -11,6 +11,10 @@ socketio = SocketIO(app)
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def index():
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def index():
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return render_template("index.html")
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return render_template("index.html")
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@app.route('/league')
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def league():
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return render_template("index.html", league=request.args['name'])
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thread2 = threading.Thread(target=socketio.run,args=(app,'0.0.0.0'))
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thread2 = threading.Thread(target=socketio.run,args=(app,'0.0.0.0'))
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thread2.start()
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thread2.start()
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@ -1,50 +0,0 @@
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<div class="header">
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<div class="inning"></div>
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<div class="weather"></div>
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</div>
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<div class="body">
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<div class="teams">
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<div class="team">
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<div class="team_name away_name"></div>
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<div class="score away_score"></div>
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</div>
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<div class="team">
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<div class="team_name home_name"></div>
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<div class="score home_score"></div>
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</div>
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</div>
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<div class="info">
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<div class="field">
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<img class="base base_2" src=""/>
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<div style="display: flex;">
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<img class="base base_3" src=""/>
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<img class="base base_1" src=""/>
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</div>
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</div>
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<div class="outs">
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<div class="outs_title">OUTS</div>
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<div class="outs_count">
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<img class="out" src=""/>
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<img class="out" src=""/>
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</div>
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</div>
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</div>
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<div class="players">
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<div class="player pitcher">
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<div class="player_type">Pitcher:</div>
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<div class="player_name pitcher_name"></div>
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</div>
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<div class="player batter">
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<div class="player_type">Batter:</div>
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<div class="player_name batter_name"></div>
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</div>
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</div>
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<div class="update">
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<div class="update_emoji"></div>
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<div class="update_text"></div>
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</div>
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</div>
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<div class="footer">
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<div class="batting"></div>
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<div class="leagueoruser"></div>
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</div>
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@ -43,10 +43,13 @@ div, button {
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grid-gap: 50px 30px; /*space between rows, then columns*/
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grid-gap: 50px 30px; /*space between rows, then columns*/
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align-items: center;
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align-items: center;
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justify-items: center;
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justify-items: center;
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grid-auto-rows: 360px;
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grid-auto-flow: row;
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grid-auto-flow: row;
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}
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}
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.container > div {
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min-height: 350px;
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}
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#header {
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#header {
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width: 100%;
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width: 100%;
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height: 150px;
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height: 150px;
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@ -80,6 +83,8 @@ div, button {
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min-width: 100px;
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min-width: 100px;
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text-align: center;
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text-align: center;
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border: none;
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border: none;
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color: white;
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text-decoration: none;
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}
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}
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#selected_filter {
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#selected_filter {
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@ -125,7 +130,6 @@ div, button {
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justify-self: stretch;
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justify-self: stretch;
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text-align: center;
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text-align: center;
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color: white;
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color: white;
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flex: 1;
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}
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}
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.game {
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.game {
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@ -175,12 +179,12 @@ h2 {
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.body {
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.body {
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margin: 10px;
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margin: 10px;
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display: grid;
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display: grid;
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grid-template-columns: 60% 40%;
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grid-template-columns: 66% 33%;
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grid-template-areas:
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grid-template-areas:
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"teams info" "players info" "update update";
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"teams info" "players info" "update update";
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grid-template-rows: 90px;
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grid-template-rows: 90px;
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grid-row-gap: 8px;
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grid-row-gap: 8px;
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grid-column-gap: 10px;
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grid-column-gap: 14px;
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flex: 1;
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flex: 1;
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}
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}
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@ -189,6 +193,7 @@ h2 {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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justify-content: space-around;
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justify-content: space-around;
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margin-right: 12px;
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}
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}
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.team {
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.team {
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@ -200,6 +205,7 @@ h2 {
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.team_name {
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.team_name {
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overflow: hidden;
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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white-space: nowrap;
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}
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}
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@ -210,9 +216,7 @@ h2 {
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||||||
align-items: center;
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align-items: center;
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justify-content: space-around;
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justify-content: space-around;
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||||||
background: #4f545c;
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background: #4f545c;
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||||||
padding-top: 8px;
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padding: 25px 0px;
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padding-bottom: 4px;
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||||||
margin-left: 15%;
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margin-right: 10px;
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margin-right: 10px;
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border-radius: 4px;
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border-radius: 4px;
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}
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}
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@ -287,6 +291,7 @@ h2 {
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||||||
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||||||
.player_name {
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.player_name {
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overflow: hidden;
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overflow: hidden;
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||||||
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text-overflow: ellipsis;
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||||||
text-align: start;
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text-align: start;
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||||||
white-space: nowrap;
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white-space: nowrap;
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width: 95%;
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width: 95%;
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@ -297,12 +302,13 @@ h2 {
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||||||
margin-right: 10px;
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margin-right: 10px;
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||||||
margin-top: 5px;
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margin-top: 5px;
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||||||
min-height: 50px;
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min-height: 50px;
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||||||
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padding: 0px 10px;
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||||||
height: 100%;
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height: 100%;
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||||||
background: var(--background-secondary);
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background: var(--background-secondary);
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||||||
border-radius: 4px;
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border-radius: 4px;
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||||||
align-items: center;
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align-items: center;
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||||||
display: flex;
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display: flex;
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||||||
justify-content: center;
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justify-content: start;
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||||||
}
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}
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.player_type {
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.player_type {
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||||||
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@ -311,8 +317,13 @@ h2 {
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||||||
font-weight: bolder;
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font-weight: bolder;
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||||||
}
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}
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.update_emoji, .update_text {
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.update_emoji {
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display: inline
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margin-right: 10px;
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margin-left: 2px;
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}
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.update_text {
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text-align: start;
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}
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}
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.field {
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.field {
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||||||
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224
static/loader.js
224
static/loader.js
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@ -1,123 +1,147 @@
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var socket = io.connect();
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var lastupdate;
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var grid;
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$(document).ready(function (){
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$(document).ready(function (){
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var socket = io.connect();
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grid = document.getElementById("container")
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var lastupdate;
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var grid = document.getElementById("container");
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socket.on('connect', function () {
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socket.on('connect', function () {
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socket.emit('recieved', { data: 'I\'m connected!' });
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socket.emit('recieved', {});
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});
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});
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socket.on("states_update", function (json) { //json is an object containing all game updates
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socket.on("states_update", function (json) { //json is an object containing all game updates\
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lastupdate = json;
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lastupdate = json;
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updateGames(json, $('#selected_filter').text());
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updateGames(json, $('#selected_filter').text());
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updateLeagues(json);
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//get all leagues
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|
||||||
leagues = []
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|
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for (var game of json) {
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||||||
if (game.league != "" && !leagues.includes(game.league)) {
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||||||
leagues.push(game.league)
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||||||
}
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||||||
}
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||||||
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||||||
//remove leagues no longer present
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||||||
$('#filters .filter').each(function(index) {
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||||||
if (!leagues.includes($(this).text())) {
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||||||
if ($(this).attr('id') != 'selected_filter' && $(this).text() != "All") { //don't remove the currently selected filter or the "all" filter
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||||||
$(this).remove();
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|
||||||
}
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||||||
} else {
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||||||
leagues.splice(leagues.indexOf($(this).text()), 1);
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||||||
}
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||||||
})
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||||||
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||||||
// add leagues not already present
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|
||||||
for (var league of leagues) { // we removed the entries that are already there in the loop above
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$('#filters').append("<button class='filter'>"+league+"</button>");
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||||||
}
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||||||
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||||||
//add click handlers to each filter
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|
||||||
$('#filters .filter').each(function(index) {
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||||||
$(this).click(function() {
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if ($('#filters #selected_filter').text() == 'All') {
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updateGames([], ""); // clear grid when switching off of All, to make games collapse to top
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||||||
}
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$('#filters #selected_filter').attr('id', '');
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||||||
$(this).attr('id', 'selected_filter');
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||||||
updateGames(lastupdate, $(this).text());
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|
||||||
})
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||||||
})
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|
||||||
});
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});
|
||||||
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});
|
||||||
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|
||||||
const updateGames = (json, filter) => {
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const updateGames = (json, filter) => {
|
||||||
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|
||||||
filterjson = [];
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filterjson = [];
|
||||||
for (var game of json) {
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for (var game of json) {
|
||||||
if (game.league == filter || filter == "All") {
|
if (game.league == filter || filter == "All") {
|
||||||
filterjson.push(game);
|
filterjson.push(game);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (filterjson.length == 0) {
|
if (filterjson.length == 0) {
|
||||||
$('#footer div').html("No games right now. Why not head over to Discord and start one?");
|
$('#footer div').html("No games right now. Why not head over to Discord and start one?");
|
||||||
} else {
|
} else {
|
||||||
$('#footer div').html("");
|
$('#footer div').html("");
|
||||||
|
}
|
||||||
|
|
||||||
|
//replace games that have ended with empty slots
|
||||||
|
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
||||||
|
if (grid.children[slotnum].className == "game" && !filterjson.some((x) => x.timestamp == grid.children[slotnum].timestamp)) {
|
||||||
|
grid.children[slotnum].className = "emptyslot";
|
||||||
|
grid.children[slotnum].timestamp = null;
|
||||||
|
grid.children[slotnum].innerHTML = "";
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//replace games that have ended with empty slots
|
for (var game of filterjson) {
|
||||||
|
//updates game in list
|
||||||
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
||||||
if (grid.children[slotnum].className == "game" && !filterjson.some((x) => x.timestamp == grid.children[slotnum].timestamp)) {
|
if (grid.children[slotnum].timestamp == game.timestamp) {
|
||||||
grid.children[slotnum].className = "emptyslot";
|
insertGame(slotnum, game);
|
||||||
grid.children[slotnum].timestamp = null;
|
|
||||||
grid.children[slotnum].innerHTML = "";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (var game of filterjson) {
|
|
||||||
//updates game in list
|
|
||||||
for (var slotnum = 0; slotnum < grid.children.length; slotnum++) {
|
|
||||||
if (grid.children[slotnum].timestamp == game.timestamp) {
|
|
||||||
insertGame(slotnum, game);
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
|
|
||||||
//adds game to list if not there already
|
|
||||||
if (!Array.prototype.slice.call(grid.children).some((x) => x.timestamp == game.timestamp)) {
|
|
||||||
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
|
|
||||||
if (slotnum >= grid.children.length) {
|
|
||||||
for (var i = 0; i < 3; i ++) {
|
|
||||||
insertEmpty(grid);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (grid.children[slotnum].className == "emptyslot") {
|
|
||||||
insertGame(slotnum, game);
|
|
||||||
break;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
|
|
||||||
//remove last rows if not needed
|
//adds game to list if not there already
|
||||||
while (grid.children[grid.children.length-1].className == "emptyslot" &&
|
if (!Array.prototype.slice.call(grid.children).some((x) => x.timestamp == game.timestamp)) {
|
||||||
grid.children[grid.children.length-2].className == "emptyslot" &&
|
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
|
||||||
grid.children[grid.children.length-3].className == "emptyslot" &&
|
if (slotnum >= grid.children.length) {
|
||||||
grid.children.length > 3) {
|
for (var i = 0; i < 3; i ++) {
|
||||||
for (var i = 0; i < 3; i++) {
|
insertEmpty(grid);
|
||||||
grid.removeChild(grid.children[grid.children.length-1]);
|
}
|
||||||
}
|
}
|
||||||
|
if (grid.children[slotnum].className == "emptyslot") {
|
||||||
|
insertGame(slotnum, game);
|
||||||
|
break;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
//remove last rows if not needed
|
||||||
|
while (grid.children[grid.children.length-1].className == "emptyslot" &&
|
||||||
|
grid.children[grid.children.length-2].className == "emptyslot" &&
|
||||||
|
grid.children[grid.children.length-3].className == "emptyslot" &&
|
||||||
|
grid.children.length > 3) {
|
||||||
|
for (var i = 0; i < 3; i++) {
|
||||||
|
grid.removeChild(grid.children[grid.children.length-1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const insertEmpty = (grid) => {
|
||||||
|
var newBox = document.createElement("DIV");
|
||||||
|
newBox.className = "emptyslot";
|
||||||
|
grid.appendChild(newBox);
|
||||||
|
}
|
||||||
|
|
||||||
|
const insertGame = (gridboxnum, game) => {
|
||||||
|
var thisBox = grid.children[gridboxnum];
|
||||||
|
thisBox.innerHTML = game.html;
|
||||||
|
thisBox.className = "game";
|
||||||
|
thisBox.timestamp = game.timestamp;
|
||||||
|
};
|
||||||
|
|
||||||
|
const updateLeagues = (games) => {
|
||||||
|
//get all leagues
|
||||||
|
var leagues = []
|
||||||
|
for (var game of games) {
|
||||||
|
if (game.league != "" && !leagues.includes(game.league)) {
|
||||||
|
leagues.push(game.league)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const insertEmpty = (grid) => {
|
//remove leagues no longer present
|
||||||
newBox = document.createElement("DIV");
|
$('#filters .filter').each(function(index) {
|
||||||
newBox.className = "emptyslot";
|
if (!leagues.includes($(this).text())) {
|
||||||
grid.appendChild(newBox);
|
if (this.id != 'selected_filter' && $(this).text() != "All") { //don't remove the currently selected filter or the "all" filter
|
||||||
|
$(this).remove();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
leagues.splice(leagues.indexOf($(this).text()), 1);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
// add leagues not already present
|
||||||
|
for (var league of leagues) { // we removed the entries that are already there in the loop above
|
||||||
|
var btn = document.createElement("BUTTON");
|
||||||
|
btn.className = "filter"
|
||||||
|
btn.innerHTML = league
|
||||||
|
$('#filters').append(btn);
|
||||||
}
|
}
|
||||||
|
|
||||||
const insertGame = (gridboxnum, game) => {
|
//add click handlers to each filter
|
||||||
var thisBox = grid.children[gridboxnum];
|
$('#filters .filter').each(function(index) {
|
||||||
thisBox.innerHTML = game.html;
|
this.onclick = function() {
|
||||||
thisBox.className = "game";
|
if ($('#filters #selected_filter').text() == 'All') {
|
||||||
thisBox.timestamp = game.timestamp;
|
updateGames([], ""); // clear grid when switching off of All, to make games collapse to top
|
||||||
};
|
}
|
||||||
});
|
$('#filters #selected_filter').attr('id', '');
|
||||||
|
this.id = 'selected_filter';
|
||||||
|
|
||||||
|
var search = new URLSearchParams();
|
||||||
|
search.append("name", this.textContent);
|
||||||
|
history.pushState({}, "", (this.textContent != 'All' ? "/league?" + search.toString() : "/"));
|
||||||
|
updateGames(lastupdate, this.textContent);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
window.onpopstate = function(e) {
|
||||||
|
var searchparams = new URLSearchParams(window.location.search)
|
||||||
|
updateLeagues(lastupdate);
|
||||||
|
$('#filters #selected_filter').attr('id', '');
|
||||||
|
if (searchparams.has('name')) {
|
||||||
|
$('#filters .filter').each(function(i) { if (this.textContent == searchparams.get('name')) { this.id = 'selected_filter' }})
|
||||||
|
updateGames(lastupdate, searchparams.get('name'));
|
||||||
|
} else {
|
||||||
|
$('#filters .filter').each(function(i) { if (this.textContent == 'All') { this.id = 'selected_filter' }})
|
||||||
|
updateGames(lastupdate, "All");
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,5 +1,5 @@
|
||||||
{% macro base(number) -%}
|
{% macro base(number) -%}
|
||||||
{% if state.bases[number] %}/static/img/base_filled.png{% else %}/static/img/base_empty.png{% endif %}
|
src={% if state.bases[number] %}"/static/img/base_filled.png" alt="{{state.bases[number]}}"{% else %}"/static/img/base_empty.png"{% endif %}
|
||||||
{%- endmacro %}
|
{%- endmacro %}
|
||||||
{% macro out(number) -%}
|
{% macro out(number) -%}
|
||||||
{% if number <= state.outs %}/static/img/out_out.png{% else %}/static/img/out_in.png{% endif %}
|
{% if number <= state.outs %}/static/img/out_out.png{% else %}/static/img/out_in.png{% endif %}
|
||||||
|
@ -22,10 +22,10 @@
|
||||||
</div>
|
</div>
|
||||||
<div class="info">
|
<div class="info">
|
||||||
<div class="field">
|
<div class="field">
|
||||||
<img class="base base_2" src="{{ base(2) }}"/>
|
<img class="base base_2" {{ base(2) }}/>
|
||||||
<div style="display: flex;">
|
<div style="display: flex;">
|
||||||
<img class="base base_3" src="{{ base(3) }}"/>
|
<img class="base base_3" {{ base(3) }}/>
|
||||||
<img class="base base_1" src="{{ base(1) }}"/>
|
<img class="base base_1" {{ base(1) }}/>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div class="outs">
|
<div class="outs">
|
||||||
|
|
|
@ -23,7 +23,8 @@
|
||||||
<h2 class="page_header">Join SIBR on <a href="https://discord.gg/UhAajY2NCW" class="link"><img src="static/discord.png" height="30"></a> to start your own games!</h2>
|
<h2 class="page_header">Join SIBR on <a href="https://discord.gg/UhAajY2NCW" class="link"><img src="static/discord.png" height="30"></a> to start your own games!</h2>
|
||||||
<div id="filters">
|
<div id="filters">
|
||||||
<div>Filter:</div>
|
<div>Filter:</div>
|
||||||
<button class="filter" id="selected_filter">All</button>
|
<button class="filter" {% if not league %}id="selected_filter"{% endif %}>All</button>
|
||||||
|
{% if league %}<button class="filter" id="selected_filter">{{ league }}</button>{% endif %}
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<section class="container" id="container">
|
<section class="container" id="container">
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
import discord, json, math, os, roman, games, asyncio, random, main_controller, threading, time, leagues
|
import discord, json, math, os, roman, games, asyncio, random, main_controller, threading, time, leagues, urllib
|
||||||
import database as db
|
import database as db
|
||||||
import onomancer as ono
|
import onomancer as ono
|
||||||
from flask import Flask
|
from flask import Flask
|
||||||
|
@ -731,7 +731,11 @@ async def watch_game(channel, newgame, user = None, league = None):
|
||||||
discrim_string = "Unclaimed game."
|
discrim_string = "Unclaimed game."
|
||||||
state_init["is_league"] = False
|
state_init["is_league"] = False
|
||||||
|
|
||||||
await channel.send(f"{newgame.teams['away'].name} vs. {newgame.teams['home'].name}, starting at {config()['simmadome_url']}")
|
if league is not None:
|
||||||
|
league_ext = "league?name=" + urllib.parse.quote_plus(league)
|
||||||
|
else:
|
||||||
|
league_ext = ""
|
||||||
|
await channel.send(f"{newgame.teams['away'].name} vs. {newgame.teams['home'].name}, starting at {config()['simmadome_url']+league_ext}")
|
||||||
timestamp = str(time.time() * 1000.0)
|
timestamp = str(time.time() * 1000.0)
|
||||||
gamesarray.append((newgame, channel, user, timestamp))
|
gamesarray.append((newgame, channel, user, timestamp))
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user