Merge remote-tracking branch 'upstream/master'
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LICENSE.md
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LICENSE.md
Normal file
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@ -0,0 +1,437 @@
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Attribution-NonCommercial-ShareAlike 4.0 International
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In addition to the conditions in Section 3(a), if You Share
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|
4
games.py
4
games.py
|
@ -590,8 +590,8 @@ class game(object):
|
|||
defense_team = self.teams["away"]
|
||||
|
||||
if self.weather.name == "Slight Tailwind" and "mulligan" not in self.last_update[0].keys() and not result["ishit"] and result["text"] != appearance_outcomes.walk:
|
||||
mulligan_roll_target = -((((self.get_batter().stlats["batting_stars"])-7)/7)**2)+1
|
||||
if random.random() > mulligan_roll_target:
|
||||
mulligan_roll_target = -((((self.get_batter().stlats["batting_stars"])-5)/6)**2)+1
|
||||
if random.random() > mulligan_roll_target and self.get_batter().stlats["batting_stars"] >= 5:
|
||||
result["mulligan"] = True
|
||||
return (result, 0)
|
||||
|
||||
|
|
|
@ -103,9 +103,6 @@ class bracket(object):
|
|||
self.depth += 1
|
||||
return self.dive(branch[0]), self.dive(branch[1])
|
||||
|
||||
#def set_winners(self, branch, winners_list):
|
||||
#new_bracket =
|
||||
|
||||
def set_winners_dive(self, winners_list, index = 0, branch = None, parent = None):
|
||||
if branch is None:
|
||||
branch = self.this_bracket.copy()
|
||||
|
|
|
@ -32,9 +32,9 @@ def handle_new_conn(data):
|
|||
def update_loop():
|
||||
while True:
|
||||
game_states = {}
|
||||
game_times = iter(master_games_dic.copy().keys())
|
||||
for game_time in game_times:
|
||||
this_game, state, discrim_string = master_games_dic[game_time]
|
||||
game_ids = iter(master_games_dic.copy().keys())
|
||||
for game_id in game_ids:
|
||||
this_game, state, discrim_string = master_games_dic[game_id]
|
||||
test_string = this_game.gamestate_display_full()
|
||||
state["leagueoruser"] = discrim_string
|
||||
state["display_inning"] = this_game.inning #games need to be initialized with the following keys in state:
|
||||
|
@ -126,7 +126,7 @@ def update_loop():
|
|||
|
||||
state["top_of_inning"] = this_game.top_of_inning
|
||||
|
||||
game_states[game_time] = state
|
||||
game_states[game_id] = state
|
||||
|
||||
if state["update_pause"] <= 1 and state["start_delay"] < 0:
|
||||
if this_game.over:
|
||||
|
@ -136,7 +136,7 @@ def update_loop():
|
|||
master_games_dic.pop(game_time)
|
||||
else:
|
||||
state["end_delay"] -= 1
|
||||
master_games_dic[game_time][1]["end_delay"] -= 1
|
||||
master_games_dic[game_id][1]["end_delay"] -= 1
|
||||
else:
|
||||
this_game.gamestate_update_full()
|
||||
|
||||
|
@ -146,12 +146,12 @@ def update_loop():
|
|||
data_to_send = []
|
||||
template = jinja2.Environment(loader=jinja2.FileSystemLoader('templates')).get_template('game_box.html')
|
||||
|
||||
for timestamp in game_states:
|
||||
for id in game_states:
|
||||
data_to_send.append({
|
||||
'timestamp' : timestamp,
|
||||
'league' : game_states[timestamp]['leagueoruser'] if game_states[timestamp]['is_league'] else '',
|
||||
'state' : game_states[timestamp],
|
||||
'html' : template.render(state=game_states[timestamp], timestamp=timestamp)
|
||||
'timestamp' : id,
|
||||
'league' : game_states[id]['leagueoruser'] if game_states[id]['is_league'] else '',
|
||||
'state' : game_states[id],
|
||||
'html' : template.render(state=game_states[id], timestamp=id)
|
||||
})
|
||||
|
||||
socketio.emit("states_update", data_to_send)
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
|
||||
.game {
|
||||
align-self: stretch;
|
||||
justify-self: stretch;
|
||||
text-align: center;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
@ -20,6 +19,9 @@
|
|||
border-right: none;
|
||||
border-bottom: none;
|
||||
height: min-content;
|
||||
width: 100%;
|
||||
min-width: 32rem;
|
||||
max-width: 44rem;
|
||||
}
|
||||
|
||||
.header {
|
||||
|
|
|
@ -1,9 +1,7 @@
|
|||
#game_container {
|
||||
margin-top: 50px;
|
||||
margin-top: 3rem;
|
||||
margin-left: 1rem;
|
||||
margin-right: 1rem;
|
||||
display: flex;
|
||||
justify-content: space-around;
|
||||
}
|
||||
|
||||
.game {
|
||||
width: 33%;
|
||||
}
|
|
@ -1,14 +1,14 @@
|
|||
.container {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, minmax(500px, 1fr));
|
||||
grid-template-columns: repeat(auto-fill, minmax(32rem, 1fr));
|
||||
grid-gap: 50px 30px; /*space between rows, then columns*/
|
||||
align-items: center;
|
||||
justify-items: center;
|
||||
grid-auto-flow: row;
|
||||
}
|
||||
|
||||
.emptyslot, .game {
|
||||
min-height: 298px;
|
||||
min-height: 18.75rem;
|
||||
justify-self: center;
|
||||
max-width: 44rem;
|
||||
}
|
||||
|
||||
#filters {
|
||||
|
@ -77,4 +77,4 @@
|
|||
border: none;
|
||||
min-height: 0px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -58,9 +58,7 @@ const updateGames = (json, filter) => {
|
|||
if (!Array.prototype.slice.call(grid.children).some(x => x.timestamp == game.timestamp)) {
|
||||
for (var slotnum = 0; true; slotnum++) { //this is really a while loop but shh don't tell anyone
|
||||
if (slotnum >= grid.children.length) {
|
||||
for (var i = 0; i < 3; i ++) {
|
||||
insertEmpty(grid);
|
||||
}
|
||||
insertEmpty(grid);
|
||||
}
|
||||
if (grid.children[slotnum].className == "emptyslot") {
|
||||
insertGame(slotnum, game);
|
||||
|
@ -68,17 +66,9 @@ const updateGames = (json, filter) => {
|
|||
};
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
//remove last rows if not needed
|
||||
while (grid.children[grid.children.length-1].className == "emptyslot" &&
|
||||
grid.children[grid.children.length-2].className == "emptyslot" &&
|
||||
grid.children[grid.children.length-3].className == "emptyslot" &&
|
||||
grid.children.length > 3) {
|
||||
for (var i = 0; i < 3; i++) {
|
||||
grid.removeChild(grid.children[grid.children.length-1]);
|
||||
}
|
||||
}
|
||||
fillgrid(grid)
|
||||
};
|
||||
}
|
||||
|
||||
const insertEmpty = (grid) => {
|
||||
|
@ -98,17 +88,42 @@ const insertGame = (gridboxnum, game) => {
|
|||
const insertLeague = (league) => {
|
||||
var btn = document.createElement("BUTTON");
|
||||
btn.className = "filter";
|
||||
btn.innerHTML = league;
|
||||
btn.innerHTML = escapeHtml(league);
|
||||
$('#filters').append(btn);
|
||||
return btn;
|
||||
}
|
||||
|
||||
function escapeHtml(unsafe) {
|
||||
return unsafe
|
||||
.replace(/&/g, "&")
|
||||
.replace(/</g, "<")
|
||||
.replace(/>/g, ">")
|
||||
.replace(/"/g, """)
|
||||
.replace(/'/g, "'");
|
||||
}
|
||||
|
||||
const clearBox = (box) => {
|
||||
box.className = "emptyslot";
|
||||
box.timestamp = null;
|
||||
box.innerHTML = "";
|
||||
}
|
||||
|
||||
const fillgrid = (grid) => {
|
||||
var gridwidth = window.getComputedStyle(grid).getPropertyValue('grid-template-columns').split(" ").length //hack to get number of grid columns
|
||||
|
||||
// add cells to fill last row
|
||||
while (grid.children.length % gridwidth != 0) {
|
||||
insertEmpty(grid)
|
||||
}
|
||||
|
||||
//remove last rows if not needed
|
||||
while (grid.children.length > gridwidth && Array.prototype.slice.call(grid.children).slice(grid.children.length - gridwidth).every( x => x.className == 'emptyslot')) {
|
||||
for (var i = 0; i < gridwidth; i++) {
|
||||
grid.removeChild(grid.children[grid.children.length-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const updateLeagues = (games) => {
|
||||
//get all leagues
|
||||
var leagues = []
|
||||
|
@ -165,4 +180,8 @@ window.onpopstate = function(e) {
|
|||
$('#filters .filter').each(function(i) { if (this.textContent == 'All') { this.id = 'selected_filter' }})
|
||||
updateGames(lastupdate, "All");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener('resize', function(e) {
|
||||
fillgrid(grid)
|
||||
})
|
|
@ -5,18 +5,18 @@ src={% if state.bases[number] %}"/static/img/base_filled.png" alt="{{state.bases
|
|||
{% if number <= state.outs %}/static/img/out_out.png{% else %}/static/img/out_in.png{% endif %}
|
||||
{%- endmacro %}
|
||||
<div class="header">
|
||||
<div class="inning">Inning: {% if state.display_top_of_inning == true %}🔼{% else %}🔽{% endif %} {{ state.display_inning }}/{{ state.max_innings }}</div>
|
||||
<div class="title">{{ state.title }}</div>
|
||||
<div class="weather">{{ state.weather_emoji }} {{ state.weather_text }}</div>
|
||||
<div class="inning">Inning: {% if state.display_top_of_inning == true %}🔼{% else %}🔽{% endif %} {{ state.display_inning | escape }}/{{ state.max_innings | escape }}</div>
|
||||
<div class="title">{{ state.title | escape }}</div>
|
||||
<div class="weather">{{ state.weather_emoji | escape }} {{ state.weather_text | escape }}</div>
|
||||
</div>
|
||||
<div class="body">
|
||||
<div class="teams">
|
||||
<div class="team">
|
||||
<div class="team_name">{{ state.away_name }}</div>
|
||||
<div class="team_name">{{ state.away_name | escape }}</div>
|
||||
<div class="score">{{ state.away_score }}</div>
|
||||
</div>
|
||||
<div class="team">
|
||||
<div class="team_name">{{ state.home_name }}</div>
|
||||
<div class="team_name">{{ state.home_name | escape }}</div>
|
||||
<div class="score">{{ state.home_score }}</div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -38,16 +38,16 @@ src={% if state.bases[number] %}"/static/img/base_filled.png" alt="{{state.bases
|
|||
</div>
|
||||
<div class="players">
|
||||
<div class="player_type">PITCHER</div>
|
||||
<div class="player_name pitcher_name">{{ state.pitcher }}</div>
|
||||
<div class="player_name pitcher_name">{{ state.pitcher | escape }}</div>
|
||||
<div class="player_type">BATTER</div>
|
||||
<div class="player_name batter_name">{{ state.batter }}</div>
|
||||
<div class="player_name batter_name">{{ state.batter | escape }}</div>
|
||||
</div>
|
||||
<div class="update">
|
||||
<div class="update_emoji">{{ state.update_emoji }}</div>
|
||||
<div class="update_text">{{ state.update_text }}</div>
|
||||
<div class="update_emoji">{{ state.update_emoji | escape }}</div>
|
||||
<div class="update_text">{{ state.update_text | escape }}</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="footer">
|
||||
<div class="batting">{% if state.display_top_of_inning == true %}{{ state.away_name }}{% else %}{{ state.home_name }}{% endif %} batting.</div>
|
||||
<div class="leagueoruser">{{ state.leagueoruser }} (<a href="/game?timestamp={{ timestamp }}">share</a>)</div>
|
||||
<div class="batting">{% if state.display_top_of_inning == true %}{{ state.away_name | escape }}{% else %}{{ state.home_name | escape }}{% endif %} batting.</div>
|
||||
<div class="leagueoruser">{{ state.leagueoruser | escape }} (<a href="/game?timestamp={{ timestamp }}">share</a>)</div>
|
||||
</div>
|
124
the_prestige.py
124
the_prestige.py
|
@ -2,6 +2,7 @@ import discord, json, math, os, roman, games, asyncio, random, main_controller,
|
|||
import database as db
|
||||
import onomancer as ono
|
||||
from flask import Flask
|
||||
from uuid import uuid4
|
||||
|
||||
|
||||
class Command:
|
||||
|
@ -499,17 +500,52 @@ class StartTournamentCommand(Command):
|
|||
return
|
||||
|
||||
to_parse = command.split("\n")[0]
|
||||
|
||||
if "--rounddelay " in to_parse:
|
||||
try:
|
||||
round_delay = int(to_parse.split("--rounddelay ")[1].split(" ")[0])
|
||||
round_delay = int(to_parse.split("--rounddelay ")[1].split("-")[0].strip())
|
||||
except ValueError:
|
||||
await msg.channel.send("The delay between rounds should be a whole number.")
|
||||
return
|
||||
if round_delay < 1 or round_delay > 120:
|
||||
await msg.channel.send("The delay between rounds has to be between 1 and 120 minutes.")
|
||||
await msg.channel.send("The delay between rounds has to bebetween 1 and 120 minutes.")
|
||||
return
|
||||
else:
|
||||
round_delay = 10
|
||||
|
||||
if "--bestof " in command.split("\n")[0]:
|
||||
try:
|
||||
series_length = int(to_parse.split("--bestof ")[1].split("-")[0].strip())
|
||||
if series_length % 2 == 0 or series_length < 0:
|
||||
raise ValueError
|
||||
except ValueError:
|
||||
await msg.channel.send("Series length has to be an odd positive integer.")
|
||||
return
|
||||
if msg.author.id not in config()["owners"] and series_length > 21:
|
||||
await msg.channel.send("That's too long, boss. We have to run patches *some* time.")
|
||||
return
|
||||
else:
|
||||
series_length = 5
|
||||
|
||||
if "--finalsbestof " in command.split("\n")[0]:
|
||||
try:
|
||||
finals_series_length = int(to_parse.split("--finalsbestof ")[1].split("-")[0].strip())
|
||||
if finals_series_length % 2 == 0 or finals_series_length < 0:
|
||||
raise ValueError
|
||||
except ValueError:
|
||||
await msg.channel.send("Finals series length has to be an odd positive integer.")
|
||||
return
|
||||
if msg.author.id not in config()["owners"] and finals_series_length > 21:
|
||||
await msg.channel.send("That's too long, boss. We have to run patches *some* time.")
|
||||
return
|
||||
else:
|
||||
finals_series_length = 7
|
||||
|
||||
rand_seed = not "--seeding stars" in command.split("\n")[0]
|
||||
|
||||
|
||||
|
||||
|
||||
tourney_name = command.split("\n")[1]
|
||||
list_of_team_names = command.split("\n")[2:]
|
||||
team_dic = {}
|
||||
|
@ -529,8 +565,8 @@ class StartTournamentCommand(Command):
|
|||
|
||||
id = random.randint(1111,9999)
|
||||
|
||||
tourney = leagues.tournament(tourney_name, team_dic, id=id, secs_between_rounds = round_delay * 60)
|
||||
tourney.build_bracket(random_sort = True)
|
||||
tourney = leagues.tournament(tourney_name, team_dic, series_length = series_length, finals_series_length = finals_series_length, id=id, secs_between_rounds = round_delay * 60)
|
||||
tourney.build_bracket(random_sort = rand_seed)
|
||||
|
||||
|
||||
await start_tournament_round(channel, tourney)
|
||||
|
@ -781,15 +817,15 @@ async def watch_game(channel, newgame, user = None, league = None):
|
|||
state_init["is_league"] = False
|
||||
|
||||
|
||||
timestamp = str(time.time() * 1000.0)
|
||||
ext = "?game="+timestamp
|
||||
id = str(uuid4())
|
||||
ext = "?game="+id
|
||||
if league is not None:
|
||||
ext += "&league=" + urllib.parse.quote_plus(league)
|
||||
|
||||
await channel.send(f"{newgame.teams['away'].name} vs. {newgame.teams['home'].name}, starting at {config()['simmadome_url']+ext}")
|
||||
gamesarray.append((newgame, channel, user, timestamp))
|
||||
gamesarray.append((newgame, channel, user, id))
|
||||
|
||||
main_controller.master_games_dic[timestamp] = (newgame, state_init, discrim_string)
|
||||
main_controller.master_games_dic[id] = (newgame, state_init, discrim_string)
|
||||
|
||||
def prepare_game(newgame, league = None, weather_name = None):
|
||||
if weather_name is None:
|
||||
|
@ -836,12 +872,17 @@ async def start_tournament_round(channel, tourney, seeding = None):
|
|||
this_game, state_init = prepare_game(this_game)
|
||||
|
||||
state_init["is_league"] = True
|
||||
state_init["title"] = f"0 - 0"
|
||||
|
||||
if tourney.round_check():
|
||||
series_string = f"Best of {tourney.finals_length}:"
|
||||
else:
|
||||
series_string = f"Best of {tourney.series_length}:"
|
||||
state_init["title"] = f"{series_string} 0 - 0"
|
||||
discrim_string = tourney.name
|
||||
|
||||
timestamp = str(time.time() * 1000.0 + random.randint(0,3000))
|
||||
current_games.append((this_game, timestamp))
|
||||
main_controller.master_games_dic[timestamp] = (this_game, state_init, discrim_string)
|
||||
id = str(uuid4())
|
||||
current_games.append((this_game, id))
|
||||
main_controller.master_games_dic[id] = (this_game, state_init, discrim_string)
|
||||
|
||||
ext = "?league=" + urllib.parse.quote_plus(tourney.name)
|
||||
|
||||
|
@ -863,13 +904,18 @@ async def continue_tournament_series(tourney, queue, games_list, wins_in_series)
|
|||
|
||||
state_init["is_league"] = True
|
||||
|
||||
state_init["title"] = f"{wins_in_series[oldgame.teams['away'].name]} - {wins_in_series[oldgame.teams['home'].name]}"
|
||||
if tourney.round_check():
|
||||
series_string = f"Best of {tourney.finals_length}:"
|
||||
else:
|
||||
series_string = f"Best of {tourney.series_length}:"
|
||||
|
||||
state_init["title"] = f"{series_string} {wins_in_series[oldgame.teams['away'].name]} - {wins_in_series[oldgame.teams['home'].name]}"
|
||||
|
||||
discrim_string = tourney.name
|
||||
|
||||
timestamp = str(time.time() * 1000.0 + random.randint(0,3000))
|
||||
games_list.append((this_game, timestamp))
|
||||
main_controller.master_games_dic[timestamp] = (this_game, state_init, discrim_string)
|
||||
id = str(uuid4())
|
||||
games_list.append((this_game, id))
|
||||
main_controller.master_games_dic[id] = (this_game, state_init, discrim_string)
|
||||
|
||||
return games_list
|
||||
|
||||
|
@ -884,7 +930,7 @@ async def tourney_round_watcher(channel, tourney, games_list, filter_url, finals
|
|||
try:
|
||||
for i in range(0, len(games_list)):
|
||||
game, key = games_list[i]
|
||||
if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 9:
|
||||
if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 8:
|
||||
if game.teams['home'].name not in wins_in_series.keys():
|
||||
wins_in_series[game.teams["home"].name] = 0
|
||||
if game.teams['away'].name not in wins_in_series.keys():
|
||||
|
@ -1047,7 +1093,7 @@ def team_from_collection(newteam_json):
|
|||
raise CommandError("We've given you 100 characters for the slogan. Discord puts limits on us and thus, we put limits on you. C'est la vie.")
|
||||
if len(newteam_json["lineup"]) > 20:
|
||||
raise CommandError("20 players in the lineup, maximum. We're being really generous here.")
|
||||
if not len(newteam_json["rotation"]) > 8:
|
||||
if len(newteam_json["rotation"]) > 8:
|
||||
raise CommandError("8 pitchers on the rotation, max. That's a *lot* of pitchers.")
|
||||
for player in newteam_json["lineup"] + newteam_json["rotation"]:
|
||||
if len(player["name"]) > 70:
|
||||
|
@ -1059,15 +1105,16 @@ def team_from_collection(newteam_json):
|
|||
newteam.slogan = newteam_json["slogan"]
|
||||
for player in newteam_json["lineup"]:
|
||||
newteam.add_lineup(games.player(json.dumps(player)))
|
||||
newteam.set_pitcher(games.player(json.dumps(newteam_json["rotation"][0])))
|
||||
for player in newteam_json["rotation"]:
|
||||
newteam.add_pitcher(games.player(json.dumps(player)))
|
||||
|
||||
return newteam
|
||||
|
||||
def team_from_message(command):
|
||||
newteam = games.team()
|
||||
roster = command.split("\n",1)[1].split("\n")
|
||||
newteam.name = roster[0] #first line is team name
|
||||
newteam.slogan = roster[1] #second line is slogan
|
||||
newteam.name = roster[0].strip() #first line is team name
|
||||
newteam.slogan = roster[1].strip() #second line is slogan
|
||||
if not roster[2].strip() == "":
|
||||
raise CommandError("The third line should be blank. It wasn't, so just in case, we've not done anything on our end.")
|
||||
pitchernum = len(roster)-2
|
||||
|
@ -1205,6 +1252,41 @@ async def history_pages(msg, all_games, search_term=None):
|
|||
await teams_list.edit(embed=pages[current_page])
|
||||
except asyncio.TimeoutError:
|
||||
return
|
||||
async def game_watcher():
|
||||
while True:
|
||||
try:
|
||||
this_array = gamesarray.copy()
|
||||
for i in range(0,len(this_array)):
|
||||
game, channel, user, key = this_array[i]
|
||||
if game.over and main_controller.master_games_dic[key][1]["end_delay"] <= 8:
|
||||
final_embed = game_over_embed(game)
|
||||
if isinstance(user, str):
|
||||
await channel.send(f"A game started by {user} just ended.")
|
||||
elif user is not None:
|
||||
await channel.send(f"{user.mention}'s game just ended.")
|
||||
else:
|
||||
await channel.send("A game started from this channel just ended.")
|
||||
await channel.send(embed=final_embed)
|
||||
gamesarray.pop(i)
|
||||
break
|
||||
except:
|
||||
print("something broke in game_watcher")
|
||||
await asyncio.sleep(4)
|
||||
|
||||
def game_over_embed(game):
|
||||
title_string = f"{game.teams['away'].name} at {game.teams['home'].name} ended after {game.inning-1} innings"
|
||||
if (game.inning - 1) > game.max_innings: #if extra innings
|
||||
title_string += f" with {game.inning - (game.max_innings+1)} extra innings.\n"
|
||||
else:
|
||||
title_string += ".\n"
|
||||
title_string += game.weather.emoji + game.weather.name
|
||||
|
||||
winning_team = game.teams['home'].name if game.teams['home'].score > game.teams['away'].score else game.teams['away'].name
|
||||
winstring = f"{game.teams['away'].score} to {game.teams['home'].score}\n"
|
||||
if game.victory_lap and winning_team == game.teams['home'].name:
|
||||
winstring += f"{winning_team} wins with a victory lap!"
|
||||
elif winning_team == game.teams['home'].name:
|
||||
winstring += f"{winning_team} wins, shaming {game.teams['away'].name}!"
|
||||
def get_team_fuzzy_search(team_name):
|
||||
team = games.get_team(team_name)
|
||||
if team is None:
|
||||
|
|
Loading…
Reference in New Issue
Block a user